Originally Posted by
Razo[R]apiD
About filling:
this is normal thing even with mohfill fix (actualy we just added this to our patch, so no changes were made to the original code), you have to set lower zombie time, because those fake players doesn't connect now (with the atch) but stay in zombie (inactive) state, so setting lower zombie time will make them timeout, when normal players won't get affected by this.
About stufftext:
stufftext is a scripting command that allows modders to write mods that send some info to client and change client-side things. Cheaters however can make a bypass so stufftext will no more affect them (making things like CL, Foresight etc. useless).
We have introduced bypass detection. Does it happen only to few ppl or everyone gets kicked?
You can still see info about ppl typing bad commands, etc. in logs.