Ever since I fixed that third person script, my server crashes randomly when maps are changed. I don't think this happens when a player disconnects, but I'm not sure what's going on.
Here's what the log file reports:
Code:
client text ignored for Rachel
client text ignored for Rachel
Taking item Colt 45 away from player
CHAT: Rachel: Come back when you've had some target practice!
music set to aux2 with fallback aux2
forced music int1
CHAT: ^1cateo 999: Go on and run, you yellow-bellies!
broadcast: print "console: No mods are required, and your settings are reset to what they were when you leave the server\n"
CHAT: ^1cateo 999: Go on and run, you yellow-bellies!
broadcast: print "console: Welcome to 3rd Person Free-For-All!\n"
SV packet 189.222.182.199:12580 : rcon
Rcon from 189.222.182.199:12580:
restart
broadcast: print "console: Welcome to 3rd Person Free-For-All!\n"
broadcast: print "console: 3rd person is brought to you by -*B[w]*- OwN-3m-All\n"
broadcast: print "console: No mods are required, and your settings are reset to what they were when you leave the server\n"
broadcast: print "console: Welcome to 3rd Person Free-For-All!\n"
broadcast: print "console: 3rd person is brought to you by -*B[w]*- OwN-3m-All\n"
broadcast: print "console: No mods are required, and your settings are reset to what they were when you leave the server\n"
broadcast: print "console: Welcome to 3rd Person Free-For-All!\n"
broadcast: print "console: 3rd person is brought to you by -*B[w]*- OwN-3m-All\n"
broadcast: print "console: No mods are required, and your settings are reset to what they were when you leave the server\n"
broadcast: print "console: Welcome to 3rd Person Free-For-All!\n"
Hitch warning: 1462 msec frame time
Going from CS_ZOMBIE to CS_FREE for
Going from CS_ZOMBIE to CS_FREE for
Going from CS_ZOMBIE to CS_FREE for
SV packet 189.214.117.62:-15620 : getstatus
SV packet 189.222.182.199:13066 : getstatus
SV packet 186.59.65.168:16535 : getstatus
SV packet 94.21.143.172:1503 : getstatus
SV packet 186.153.233.165:1063 : getstatus
SV packet 186.59.65.168:16535 : getstatus
using model vehicles/p47fly.tik
Got signal 6 - Aborted
Execution path:
--> [0xf773b430]
--> /lib/libc.so.6(abort+0x17a) [0x52b3ca]
--> /usr/lib/libstdc++.so.5(+0x901e7) [0xf77061e7]
--> /usr/lib/libstdc++.so.5(+0x90234) [0xf7706234]
--> /usr/lib/libstdc++.so.5(+0x903a6) [0xf77063a6]
--> ./fgamededmohaa.so(_ZN12ScriptMaster21GetGameScriptInternalERK3str+0x2fc) [0xf2736d9c]
--> ./fgamededmohaa.so(_ZN12ScriptMaster13GetGameScriptE9const_str+0xd8) [0xf2736fd8]
--> ./fgamededmohaa.so(_ZN8Listener20CreateScriptInternalERK14ScriptVariable+0x2a8) [0xf280e488]
--> ./fgamededmohaa.so(_ZN8Listener21ExecuteScriptInternalEP13Event_GAMEDLLR14ScriptVariable+0x28) [0xf2807bb8]
--> ./fgamededmohaa.so(_ZN8Listener13ExecuteScriptEP13Event_GAMEDLL+0x29) [0xf2807a19]
--> /home3/eric_4/mohaa/fgameded.so(ExecuteScript+0x2e) [0xf2ac89a2]
--> /home3/eric_4/mohaa/fgameded.so(Entity_Damage_hook+0x195) [0xf2acf5de]
--> ./fgamededmohaa.so(_Z12RadiusDamage6VectorP6EntityS1_fS1_iffiP6Weaponb+0x3ce) [0xf28a809e]
--> ./fgamededmohaa.so(_ZN12ScriptThread17EventRadiusDamageEP13Event_GAMEDLL+0xe3) [0xf273f983]
--> ./fgamededmohaa.so(_ZN8ScriptVM7ExecuteEP14ScriptVariablei9const_str+0x7cd) [0xf275123d]
--> ./fgamededmohaa.so(_ZN12ScriptThread13ScriptExecuteEP14ScriptVariableiRS0_+0xec) [0xf27440bc]
--> ./fgamededmohaa.so(_ZN8Listener21ExecuteThreadInternalEP13Event_GAMEDLLR14ScriptVariable+0x4a) [0xf280781a]
--> ./fgamededmohaa.so(_ZN8Listener12CreateThreadEP13Event_GAMEDLL+0x29) [0xf2807659]
--> ./fgamededmohaa.so(_ZN8ScriptVM7ExecuteEP14ScriptVariablei9const_str+0x7cd) [0xf275123d]
--> ./fgamededmohaa.so(_ZN12ScriptMaster14ExecuteRunningEv+0xd9) [0xf27367c9]
--> ./fgamededmohaa.so(G_RunFrame+0x258) [0xf27e9078]
--> /home3/eric_4/mohaa/fgameded.so(G_RunFrame+0xa04) [0xf2aceaef]
--> ./mohaa_lnxded() [0x808d7ab]
--> ./mohaa_lnxded() [0x8067486]
--> ./mohaa_lnxded() [0x809726e]
--> /lib/libc.so.6(__libc_start_main+0xe6) [0x515ce6]
--> ./mohaa_lnxded(_Znwj+0x71) [0x8049c41]
Using fixed code from this thread after getting a better understanding from Razo.
http://www.x-null.net/forums/showthr...ted-Event-Help