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Thread: Spawn Protect mod by tommaso

  1. #1
    Testing Crew Member bulldozer's Avatar
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    Post Spawn Protect mod by tommaso

    I recommend this very useful anti spawnkill/spawncamp mod to every server admins.
    I published this with the permission of Tommaso.

    Readme:
    Code:
    ****************************************************
    *                                                  *
    *             Spawn protect mod v1.01              *
    *            script created by Tommaso             *
    *               2008.04.18, Hungary                *
    *                                                  *
    *             hwswtommaso@freemail.hu              *
    *                                                  *
    ****************************************************
    
    This is a server-side mod for Medal Of Honor Allied Assault v1.11. to prevent players
    spawn killing or camping at spawn.
    
    Features:
        - player invulnerable after spawn for a specified time or until he leaves 
          the spawn area (spawn area only has been setup on a few stock maps yet)
        - detect and hurt spawn campers
        - detect and hurt enemy spawn campers
        - configurable (camp/rush warnings, messages and timeouts, etc)
        - disable/enable the mod from rcon
        - compatible with mefy's freeze-tag mod
        - can be used on custom maps (with some extra configuration)
        
    Installation and setup:
        - put the pk3 file into the MOHAA server's main directory
        - add the following line to the server config:
            set spawn_protect 1
        - you may want to edit the configuration values, modify or add 
          spawn locations or markers in the global/spawn_protect_config.scr file
    
    Note: this mod may interfere with other mods on the server if those also rely 
    on modifications made in the global\DMprecache.scr or global\mike_torso.st files.
    
    
    Thanks to:
        The ..::WMSS::.. clan
        Bulldozer
        Fuu
    
        
    Have fun, play fair!

  2. #2

    Default

    I have seen this in use and now testing AAAA Match servers very cool many thanks!!!

  3. #3

    Default

    Ok all this is no normal spawn protect!!! this rocks has spawn area protection but will punish campers who hold out in spawn area to long we are now testing this on one of our match servers.

    only just got round to testing this after seeing it running and is very good fair spawn protect
    Last edited by heatsinkbod; September 18th, 2011 at 12:20 PM.

  4. #4

    Default

    Hi Bulldozer,

    Wow that spawnprotect mod looks great!
    Just one question though, is the included mike_torso protected from the grenade-drop and machinegun crash ?
    If not, can the anti-crash code be manually added to mike_torso without impairing the mod?

    Thanks,
    Midnight

  5. #5
    Administrator James's Avatar
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    Default

    Wow, nice. Thanks for sharing with us.

  6. #6

    Default

    Hi,

    is there a manual to configure options? I have not found any instructions on the web.

  7. #7
    Purple Developer Purple Elephant1au's Avatar
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    Hi

    To change the settings , open up the spawn_protect_config.scr with any text editor like notepad

    Which is in global/spawnprotect Folder of the mod

    Then it has a list of settings that could be changed to suit what you need

    Examples

    Code:
    Example 3  ====  level.spawn_settings["allies"]["protect_time_on_spawn"] = 25
    
    Example 2  ==== level.spawn_settings["allies"]["protect_disabled_in_suddendeath"] = 1
    
    Example 3 ===== level.spawn_settings["allies"]["rush_message"] = "I've rushed to the axis spawn!"
    You want to be looking at the last two columns , One is a small description of what the setting is , the other is the value
    Change the LAST Value ONLY , the one after the = ,
    The first example is time related so = "Time in Seconds" 25 = 25seconds
    The second example are either ON - 1 or OFF - 0 values
    The third example is a text value or string , so it will print what it says after the = , but has to be in quotes "Text Here"

    Does that make sense to you ,

    Also this should be tweaked alittle to make it use the reborns spawn event instead of the state file maybe ??

    Purple's Playground
    OBJ :
    103.29.85.127:12203
    xfire: purpleelephant1au
    email: purpleelephant1au@gmail.com
    skydrive: PurpleElephantSkydrive




  8. #8
    Testing Crew Member bulldozer's Avatar
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    Default

    Thanks for the instructions, Purple Elephant1au! Tommaso won't update this mod, so feel free to make it to use reborn events!

  9. #9

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    Thanks Purple Elephant1au!

    Your examples correspond to what I had been able understand.

    the. pk3 is well installed, the respawn limits are clearly visible. Bottom right of the screen it says "spawn protect ON" or "No Fire" from time to time.
    But that's all. It happens nothing else. Another mod shall probably be the cause.

    The server runs Freezetag obj (by Mefy) with the double weapon. There is also an anticham (V1.7 by Shadow), the antichangename and an autokickping (modified by Armageddon).
    These mods work fine with or without the spawn-protect.

    I will continue my research.

  10. #10
    Purple Developer Purple Elephant1au's Avatar
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    Default

    What seems to be the problem , you cant change the settings or is part of it not working ?

    Purple's Playground
    OBJ :
    103.29.85.127:12203
    xfire: purpleelephant1au
    email: purpleelephant1au@gmail.com
    skydrive: PurpleElephantSkydrive




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