arent these youre settings in mohaa because i dont have this
the wall is sticking out abit near the top of the ladder whereas you stack eachother up you can go stand on an invisable ledge thingy
Wouldn't that be a map fix. I don't really think that could be fixed in the engine. Either case it may be good to look in to. Perhaps if we have any mappers here they can fix this issue and several others.
i'm not a "mapper".Perhaps if we have any mappers here they can fix this issue and several others.
but maybe you can make a forum post or someting(if thats not already here) to ask some "mappers" if it is possible to fix.
heh, I started fixing HUNT a few weeks ago but my free time is still getting lost, losing my appetite for mapping too.
I was setting real (not caulked) textures to several walls on the map to make spectating more spectecular hoping that it wouldn't decrease the FPS.
What's more, complete converting costs a lot of time for my PC.
link for download all patch ?
Downloads section
http://www.x-null.net/forums/showthr...-Alpha-Version
Map's been edited and this bug has been almost fixed.
- missing texture added on a destroyed wall piece at ladder house near the axis spawn
(origin: 3587 1363 -157)
- thickness of destroyed wall pieces has been reduced and textures changed in order to fit to the connecting brush, further editing is required though
(origin: 3587 1363 -157)