Results 1 to 9 of 9

Thread: obj_team1 - buggy wall 1

  1. #1
    Testing Crew Member bulldozer's Avatar
    Join Date
    May 2010
    Location
    Hungary
    Posts
    264

    Exclamation obj_team1 - buggy wall 1

    This wall isn't fit by the another one:

    Click image for larger version. 

Name:	buggy_wall_hunt.jpg 
Views:	81 
Size:	74.8 KB 
ID:	34

  2. #2

    Default

    arent these youre settings in mohaa because i dont have this

  3. #3

    Default

    the wall is sticking out abit near the top of the ladder whereas you stack eachother up you can go stand on an invisable ledge thingy

  4. #4
    Administrator James's Avatar
    Join Date
    May 2010
    Location
    on the intraweb
    Posts
    3,180

    Default

    Wouldn't that be a map fix. I don't really think that could be fixed in the engine. Either case it may be good to look in to. Perhaps if we have any mappers here they can fix this issue and several others.

  5. #5

    Default

    Perhaps if we have any mappers here they can fix this issue and several others.
    i'm not a "mapper".
    but maybe you can make a forum post or someting(if thats not already here) to ask some "mappers" if it is possible to fix.

  6. #6
    Testing Crew Member bulldozer's Avatar
    Join Date
    May 2010
    Location
    Hungary
    Posts
    264

    Default

    heh, I started fixing HUNT a few weeks ago but my free time is still getting lost, losing my appetite for mapping too.

    I was setting real (not caulked) textures to several walls on the map to make spectating more spectecular hoping that it wouldn't decrease the FPS.
    What's more, complete converting costs a lot of time for my PC.

  7. #7

    Default

    link for download all patch ?

  8. #8
    Über Prodigy & Developer Razo[R]apiD's Avatar
    Join Date
    May 2010
    Location
    Poland, Lublin
    Posts
    3,257

  9. #9
    Testing Crew Member bulldozer's Avatar
    Join Date
    May 2010
    Location
    Hungary
    Posts
    264

    Default

    Map's been edited and this bug has been almost fixed.
    - missing texture added on a destroyed wall piece at ladder house near the axis spawn
    (origin: 3587 1363 -157)

    - thickness of destroyed wall pieces has been reduced and textures changed in order to fit to the connecting brush, further editing is required though
    (origin: 3587 1363 -157)

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •