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Thread: log errors ????

  1. #1
    Testing Crew Member dax's Avatar
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    Default log errors ????

    hi all ...
    does anyone know how to fix this in the qconsole log:

    CGM buffer for client 2 is full
    CGM buffer for client 6 is full
    CGM buffer for client 7 is full
    CGM buffer for client 8 is full
    CGM buffer for client 0 is full
    CGM buffer for client 2 is full
    CGM buffer for client 6 is full
    CGM buffer for client 7 is full
    CGM buffer for client 8 is full
    CGM buffer for client 0 is full
    CGM buffer for client 2 is full
    CGM buffer for client 6 is full

    strange thing is i dont seem to get it in the windows server only the linux server !!!
    it is really spamming the log .
    Dax

  2. #2

    Default

    Too many messages from scaner and map fixes? Could be that.
    [IMG]http://i253.photobucket.com/albums/hh77/TDogg1100/pee1.gif[/IMG]

  3. #3
    Administrator JoTo's Avatar
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    Default

    It is because to much stuff is sended to client, that can be cvars, huds, custom map objects etc.

  4. #4
    Über Prodigy & Developer Razo[R]apiD's Avatar
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    Default

    Well, not even to much but too fast. If you have a huddraw in a loop, place there some wait time etc.

  5. #5
    Testing Crew Member dax's Avatar
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    Default

    hi all.....
    thanks for the replies ,i shall implement the changes and see how it goes .

  6. #6
    Testing Crew Member dax's Avatar
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    Default

    hi all ...found the problem to be antichams ....tried adding wait statements, but still gives problems.
    using the ft one from shadow ....i think !!
    tried Joto's v5 but in ft, it causes problems with the player flags not displaying right ...so will have to leave it off .
    Dax
    =COH=Ubersoldier/Dax
    mess with the best ,die like the rest !!!

  7. #7

    Default

    I had the same problem with anticham. you could check it the script only runs once a round because that should be sufficient for FT
    :)

  8. #8
    Über Prodigy & Developer Razo[R]apiD's Avatar
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    Default

    As I said, if there's a huddraw_ in a loop without wait or a lot of huddraw_ in a row, you will get this error. To stop it, you have to send it with some delay, 5 seconds or so (wait 5s) and it should be better.

  9. #9
    Testing Crew Member dax's Avatar
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    Default

    thanks razor that has it sorted
    Dax
    =COH=Ubersoldier/Dax
    mess with the best ,die like the rest !!!

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