I think we need Joto to provide an updated fgameded.so that works will earlier versions of linux. Or this could be a completely unrelated problem. I don't know.
Log says:
Code:
Current search path:
/home/eric_1/.mohaa/main
/home/eric_1/mohaa/main
/home/eric_1/mohaa/main/zZzZzZz_ubermod_v2_bb_obj.pk3 (620 files)
/home/eric_1/mohaa/main/xyz_botaddon_Prado1_Obj.pk3 (19 files)
/home/eric_1/mohaa/main/user-area51-map-pack1.pk3 (1194 files)
/home/eric_1/mohaa/main/user-a51-v2.pk3 (14 files)
/home/eric_1/mohaa/main/pak6.pk3 (104 files)
/home/eric_1/mohaa/main/Pak5.pk3 (259 files)
/home/eric_1/mohaa/main/Pak4.pk3 (593 files)
/home/eric_1/mohaa/main/Pak3.pk3 (669 files)
/home/eric_1/mohaa/main/Pak2.pk3 (4722 files)
/home/eric_1/mohaa/main/Pak1.pk3 (772 files)
/home/eric_1/mohaa/main/Pak0.pk3 (11175 files)
handle 1: qconsole.log
----------------------
20141 files in pk3 files
execing default.cfg
execing menu.cfg
couldn't exec newconfig.cfg
Config: unnamedsoldier.cfg
couldn't exec configs/unnamedsoldier.cfg
couldn't exec localized.cfg
execing autoexec.cfg
couldn't exec custom.cfg
You are now setup for easy mode.
Opening IP socket: 208.43.15.176:12203
Hostname: dallas2.escapedturkey.com
Alias: dallas2
IP: 74.86.0.4
--- Common Initialization Complete --- 624 ms
--- Localization: I see 0 localization files
--- Localization: reading file global/localization.txt
Loading Localization File global/localization.txt
Loaded 1242 localization entries
usage: set <variable> <value>
usage: set <variable> <value>
execing server.cfg
sv_maxClients will be changed upon restarting.
g_gametype will be changed upon restarting.
------ Server Initialization ------
Server: obj/obj_team2
------ Unloading fgameded.so ------
------- Attempting to load /home/eric_1/mohaa/fgameded.so -------
------------------ MoH:AA 1.12 Reborn Patch InitGame ------------------
Device name: (null)
Initializing CVARS. Done!
-> RC2 version has auto-update system disabled. Check our website frequently for fixes and patches!
Initializing Chat Filter. Done!
Initializing Banned Names List. Done!
Initializing Banned IPs List. Done!
Initializing Allowed Votes List. Done!
Initializing Allowed Maps List. Done!
Initializing Admins List. Done!
LocalizationError fix Address: 0x080ADE9E
LocalizationError removal fix applied.
BulletAttack Address: 0xf30b9990
GetMuzzlePosition Address: 0xf30aabe0
GetEntityTag Address: 0xf2fec990
BulletAttack: Hooked correctly.
Anti Wallhack/Visuals Protection applied
Black Window Patch Address: 0xf30ba15a
Shoot through Black Window/Furniture/Light Bulbs Hack Protection applied
RConFlood Patch Address: 0x808ce4f
RConFlood Crash Protection applied
InfoBoom Patch Address: 0x807930b & 0x8079296
InfoBoom Crash Protection applied
SV_UpdateUserinfo_f Address: 0x8087c00
UserInfo Buffer overflow protection applied (512 chars limit)
---------------- MoH:AA 1.12 Reborn Patch InitFinished ----------------
^~^~^ Box data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'
^~^~^ Morph targets data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'
^~^~^ Add the following line to the *_precache.scr map script:
cache models/animate/military_radio.tik
^~^~^ Add the following line to the *_precache.scr map script:
cache models/emitters/smoke_smallfry.tik
^~^~^ Add the following line to the *_precache.scr map script:
cache models/emitters/adamspark.tik
^~^~^ Add the following line to the *_precache.scr map script:
cache models/animate/fx_explosion_tank.tik
^~^~^ Add the following line to the *_precache.scr map script:
cache models/static/v2.tik
------ Server Initialization Complete ------ 2.06 seconds
^~^~^ Add the following line to the *_precache.scr map script:
cache models/items/bangalore.tik
exec <filename> : execute a script file
Hitch warning: 2070 msec frame time
Client 0 connecting with 2100 challenge ping
Client 0 connecting with 5100 challenge ping
Client 0 connecting with 8100 challenge ping
Client 1 connecting with 50 challenge ping
*[B]W* OwN-3m-ALL is preparing for deployment
*[B]W* OwN-3m-ALL has entered the battle
Got signal 11 - Segmentation fault, faulty address is 0xe1
Execution path:
--> [0xe1]
--> ./fgamededmohaa.so(_ZN12ScriptThread13ScriptExecuteEP14ScriptVariableiRS0_+0xec) [0xf2f510bc]
--> ./fgamededmohaa.so(_ZN8Listener21ExecuteThreadInternalEP13Event_GAMEDLLR14ScriptVariable+0x4a) [0xf301481a]
--> ./fgamededmohaa.so(_ZN8Listener12CreateThreadEP13Event_GAMEDLL+0x29) [0xf3014659]
--> ./fgamededmohaa.so(_ZN8ScriptVM7ExecuteEP14ScriptVariablei9const_str+0x7cd) [0xf2f5e23d]
--> ./fgamededmohaa.so(_ZN12ScriptThread13ScriptExecuteEP14ScriptVariableiRS0_+0xec) [0xf2f510bc]
--> ./fgamededmohaa.so(_ZN8Listener21ExecuteThreadInternalEP13Event_GAMEDLLR14ScriptVariable+0x4a) [0xf301481a]
--> ./fgamededmohaa.so(_ZN8Listener12CreateThreadEP13Event_GAMEDLL+0x29) [0xf3014659]
--> ./fgamededmohaa.so(_ZN8ScriptVM7ExecuteEP14ScriptVariablei9const_str+0x7cd) [0xf2f5e23d]
--> ./fgamededmohaa.so(_ZN12ScriptThread13ScriptExecuteEP14ScriptVariableiRS0_+0xec) [0xf2f510bc]
--> ./fgamededmohaa.so(_ZN8Listener21ExecuteScriptInternalEP13Event_GAMEDLLR14ScriptVariable+0x4a) [0xf3014bda]
--> ./fgamededmohaa.so(_ZN8Listener13ExecuteScriptEP13Event_GAMEDLL+0x29) [0xf3014a19]
--> ./fgamededmohaa.so(_ZN8Listener12ProcessEventEP13Event_GAMEDLL+0x4f) [0xf301c90f]
--> ./fgamededmohaa.so(_ZN5State22ParseAndProcessCommandE3strP6Entity+0x15e) [0xf2fbec2e]
--> ./fgamededmohaa.so(_ZN5State20ProcessEntryCommandsEP6Entity+0x4d) [0xf2fbedbd]
--> ./fgamededmohaa.so(_ZN6Player13EvaluateStateEP5StateS1_+0x67e) [0xf303bbee]
--> ./fgamededmohaa.so(_ZN6Player5ThinkEv+0x1e2) [0xf304eee2]
--> ./fgamededmohaa.so(_Z11G_RunEntityP6Entity+0x140) [0xf2ffb4a0]
--> ./fgamededmohaa.so(_Z12G_AddGEntityP9gentity_si+0x2d8) [0xf2ff5cc8]
--> ./fgamededmohaa.so(G_RunFrame+0x39f) [0xf2ff61bf]
--> /home/eric_1/mohaa/fgameded.so(G_RunFrame+0x9b7) [0xf32d4410]
--> ./mohaa_lnxded [0x808d7ab]
--> ./mohaa_lnxded [0x8067486]
--> ./mohaa_lnxded [0x809726e]
--> /lib/libc.so.6(__libc_start_main+0xdc) [0x7b8e9c]
--> ./mohaa_lnxded(_Znwj+0x71) [0x8049c41]