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Thread: Reborn RC2 :: Crashes on Joining a Team

  1. #1

    Default Reborn RC2 :: Crashes on Joining a Team

    I think we need Joto to provide an updated fgameded.so that works will earlier versions of linux. Or this could be a completely unrelated problem. I don't know.

    Log says:

    Code:
    Current search path:
    /home/eric_1/.mohaa/main
    /home/eric_1/mohaa/main
    /home/eric_1/mohaa/main/zZzZzZz_ubermod_v2_bb_obj.pk3 (620 files)
    /home/eric_1/mohaa/main/xyz_botaddon_Prado1_Obj.pk3 (19 files)
    /home/eric_1/mohaa/main/user-area51-map-pack1.pk3 (1194 files)
    /home/eric_1/mohaa/main/user-a51-v2.pk3 (14 files)
    /home/eric_1/mohaa/main/pak6.pk3 (104 files)
    /home/eric_1/mohaa/main/Pak5.pk3 (259 files)
    /home/eric_1/mohaa/main/Pak4.pk3 (593 files)
    /home/eric_1/mohaa/main/Pak3.pk3 (669 files)
    /home/eric_1/mohaa/main/Pak2.pk3 (4722 files)
    /home/eric_1/mohaa/main/Pak1.pk3 (772 files)
    /home/eric_1/mohaa/main/Pak0.pk3 (11175 files)
    
    handle 1: qconsole.log
    ----------------------
    20141 files in pk3 files
    execing default.cfg
    execing menu.cfg
    couldn't exec newconfig.cfg
    Config: unnamedsoldier.cfg
    couldn't exec configs/unnamedsoldier.cfg
    couldn't exec localized.cfg
    execing autoexec.cfg
    couldn't exec custom.cfg
    You are now setup for easy mode.
    Opening IP socket: 208.43.15.176:12203
    Hostname: dallas2.escapedturkey.com
    Alias: dallas2
    IP: 74.86.0.4
    --- Common Initialization Complete --- 624 ms
    --- Localization: I see 0 localization files
    --- Localization: reading file global/localization.txt
    Loading Localization File global/localization.txt
    Loaded 1242 localization entries
    usage: set <variable> <value>
    usage: set <variable> <value>
    execing server.cfg
    sv_maxClients will be changed upon restarting.
    g_gametype will be changed upon restarting.
    ------ Server Initialization ------
    Server: obj/obj_team2
    ------ Unloading fgameded.so ------
    ------- Attempting to load /home/eric_1/mohaa/fgameded.so -------
    
    
    ------------------ MoH:AA 1.12 Reborn Patch InitGame ------------------ 
    Device name: (null)
    Initializing CVARS. Done!
    -> RC2 version has auto-update system disabled. Check our website frequently for fixes and patches!
    Initializing Chat Filter. Done!
    Initializing Banned Names List. Done!
    Initializing Banned IPs List. Done!
    Initializing Allowed Votes List. Done!
    Initializing Allowed Maps List. Done!
    Initializing Admins List. Done!
    LocalizationError fix Address: 0x080ADE9E
    LocalizationError removal fix applied.
    BulletAttack Address: 0xf30b9990
    GetMuzzlePosition Address: 0xf30aabe0
    GetEntityTag Address: 0xf2fec990
    BulletAttack: Hooked correctly.
    Anti Wallhack/Visuals Protection applied
    Black Window Patch Address: 0xf30ba15a
    Shoot through Black Window/Furniture/Light Bulbs Hack Protection applied
    RConFlood Patch Address: 0x808ce4f
    RConFlood Crash Protection applied
    InfoBoom Patch Address: 0x807930b & 0x8079296
    InfoBoom Crash Protection applied
    SV_UpdateUserinfo_f Address: 0x8087c00
    UserInfo Buffer overflow protection applied (512 chars limit)
    ---------------- MoH:AA 1.12 Reborn Patch InitFinished ----------------
    
    
    ^~^~^ Box data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'
    ^~^~^ Morph targets data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'
    ^~^~^ Add the following line to the *_precache.scr map script:
    cache models/animate/military_radio.tik
    ^~^~^ Add the following line to the *_precache.scr map script:
    cache models/emitters/smoke_smallfry.tik
    ^~^~^ Add the following line to the *_precache.scr map script:
    cache models/emitters/adamspark.tik
    ^~^~^ Add the following line to the *_precache.scr map script:
    cache models/animate/fx_explosion_tank.tik
    ^~^~^ Add the following line to the *_precache.scr map script:
    cache models/static/v2.tik
    ------ Server Initialization Complete ------  2.06 seconds
    ^~^~^ Add the following line to the *_precache.scr map script:
    cache models/items/bangalore.tik
    exec <filename> : execute a script file
    Hitch warning: 2070 msec frame time
    Client 0 connecting with 2100 challenge ping
    Client 0 connecting with 5100 challenge ping
    Client 0 connecting with 8100 challenge ping
    Client 1 connecting with 50 challenge ping
    *[B]W* OwN-3m-ALL is preparing for deployment
    *[B]W* OwN-3m-ALL has entered the battle
    Got signal 11 - Segmentation fault, faulty address is 0xe1
    Execution path:
     --> [0xe1]
     --> ./fgamededmohaa.so(_ZN12ScriptThread13ScriptExecuteEP14ScriptVariableiRS0_+0xec) [0xf2f510bc]
     --> ./fgamededmohaa.so(_ZN8Listener21ExecuteThreadInternalEP13Event_GAMEDLLR14ScriptVariable+0x4a) [0xf301481a]
     --> ./fgamededmohaa.so(_ZN8Listener12CreateThreadEP13Event_GAMEDLL+0x29) [0xf3014659]
     --> ./fgamededmohaa.so(_ZN8ScriptVM7ExecuteEP14ScriptVariablei9const_str+0x7cd) [0xf2f5e23d]
     --> ./fgamededmohaa.so(_ZN12ScriptThread13ScriptExecuteEP14ScriptVariableiRS0_+0xec) [0xf2f510bc]
     --> ./fgamededmohaa.so(_ZN8Listener21ExecuteThreadInternalEP13Event_GAMEDLLR14ScriptVariable+0x4a) [0xf301481a]
     --> ./fgamededmohaa.so(_ZN8Listener12CreateThreadEP13Event_GAMEDLL+0x29) [0xf3014659]
     --> ./fgamededmohaa.so(_ZN8ScriptVM7ExecuteEP14ScriptVariablei9const_str+0x7cd) [0xf2f5e23d]
     --> ./fgamededmohaa.so(_ZN12ScriptThread13ScriptExecuteEP14ScriptVariableiRS0_+0xec) [0xf2f510bc]
     --> ./fgamededmohaa.so(_ZN8Listener21ExecuteScriptInternalEP13Event_GAMEDLLR14ScriptVariable+0x4a) [0xf3014bda]
     --> ./fgamededmohaa.so(_ZN8Listener13ExecuteScriptEP13Event_GAMEDLL+0x29) [0xf3014a19]
     --> ./fgamededmohaa.so(_ZN8Listener12ProcessEventEP13Event_GAMEDLL+0x4f) [0xf301c90f]
     --> ./fgamededmohaa.so(_ZN5State22ParseAndProcessCommandE3strP6Entity+0x15e) [0xf2fbec2e]
     --> ./fgamededmohaa.so(_ZN5State20ProcessEntryCommandsEP6Entity+0x4d) [0xf2fbedbd]
     --> ./fgamededmohaa.so(_ZN6Player13EvaluateStateEP5StateS1_+0x67e) [0xf303bbee]
     --> ./fgamededmohaa.so(_ZN6Player5ThinkEv+0x1e2) [0xf304eee2]
     --> ./fgamededmohaa.so(_Z11G_RunEntityP6Entity+0x140) [0xf2ffb4a0]
     --> ./fgamededmohaa.so(_Z12G_AddGEntityP9gentity_si+0x2d8) [0xf2ff5cc8]
     --> ./fgamededmohaa.so(G_RunFrame+0x39f) [0xf2ff61bf]
     --> /home/eric_1/mohaa/fgameded.so(G_RunFrame+0x9b7) [0xf32d4410]
     --> ./mohaa_lnxded [0x808d7ab]
     --> ./mohaa_lnxded [0x8067486]
     --> ./mohaa_lnxded [0x809726e]
     --> /lib/libc.so.6(__libc_start_main+0xdc) [0x7b8e9c]
     --> ./mohaa_lnxded(_Znwj+0x71) [0x8049c41]

  2. #2

    Default

    Like what joto said:

    updated version of the fgameded.so file. Its for all who get an error that GLIBC 2.7 is missing (older Linux versions):

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