No, there's definately a problem, and I think it's being caused by the update. The server runs fine until a new config file is execed calling another map. My console log became 500MB, and mainly consisted of:
Code:
Execution path:
--> [0xea6e]
Got signal 11 - Segmentation fault, faulty address is 0xea6f
Execution path:
--> [0xea6f]
Got signal 11 - Segmentation fault, faulty address is 0xea70
Execution path:
--> [0xea70]
Got signal 11 - Segmentation fault, faulty address is 0xea71
Execution path:
--> [0xea71]
Got signal 11 - Segmentation fault, faulty address is 0xea72
Execution path:
--> [0xea72]
Got signal 11 - Segmentation fault, faulty address is 0xea73
Execution path:
--> [0xea73]
Got signal 11 - Segmentation fault, faulty address is 0xea74
Execution path:
--> [0xea74]
Got signal 11 - Segmentation fault, faulty address is 0xea75
Execution path:
--> [0xea75]
Got signal 11 - Segmentation fault, faulty address is 0xea76
Execution path:
--> [0xea76]
Got signal 11 - Segmentation fault, faulty address is 0xea77
Execution path:
--> [0xea77]
Got signal 11 - Segmentation fault, faulty address is 0xea78
Execution path:
--> [0xea78]
Got signal 11 - Segmentation fault, faulty address is 0xea79
Execution path:
--> [0xea79]
Got signal 11 - Segmentation fault, faulty address is 0xea7a
Execution path:
--> [0xea7a]
Got signal 11 - Segmentation fault, faulty address is 0xea7b
Execution path:
--> [0xea7b]
Got signal 11 - Segmentation fault, faulty address is 0xea7c
Execution path:
--> [0xea7c]
Got signal 11 - Segmentation fault, faulty address is 0xea7d
Execution path:
--> [0xea7d]
Got signal 11 - Segmentation fault, faulty address is 0xea7e
Execution path:
--> [0xea7e]
Got signal 11 - Segmentation fault, faulty address is 0xea7f
Execution path:
--> [0xea7f]
Got signal 11 - Segmentation fault, faulty address is 0xea80
Execution path:
--> [0xea80]
Got signal 11 - Segmentation fault, faulty address is 0xea81
Execution path:
--> [0xea81]
Got signal 11 - Segmentation fault, faulty address is 0xea82
Execution path:
--> [0xea82]
Got signal 11 - Segmentation fault, faulty address is 0xea83
Execution path:
--> [0xea83]
Got signal 11 - Segmentation fault, faulty address is 0xea84
Execution path:
--> [0xea84]
Got signal 11 - Segmentation fault, faulty address is 0xea85
Execution path:
--> [0xea85]
Got signal 11 - Segmentation fault, faulty address is 0xea86
Execution path:
--> [0xea86]
Got signal 11 - Segmentation fault, faulty address is 0xea87
Execution path:
--> [0xea87]
Got signal 11 - Segmentation fault, faulty address is 0xea88
Execution path:
--> [0xea88]
Got signal 11 - Segmentation fault, faulty address is 0xea89
Execution path:
--> [0xea89]
Got signal 11 - Segmentation fault, faulty address is 0xea8a
Execution path:
--> [0xea8a]
Got signal 11 - Segmentation fault, faulty address is 0xea8b
Execution path:
--> [0xea8b]
Got signal 11 - Segmentation fault, faulty address is 0xea8c
Execution path:
--> [0xea8c]
Got signal 11 - Segmentation fault, faulty address is 0xea8d
Execution path:
--> [0xea8d]
Got signal 11 - Segmentation fault, faulty address is 0xea8e
Execution path:
--> [0xea8e]
Got signal 11 - Segmentation fault, faulty address is 0xea8f
Execution path:
--> [0xea8f]
Got signal 11 - Segmentation fault, faulty address is 0xea90
Execution path:
--> [0xea90]
Got signal 11 - Segmentation fault, faulty address is 0xea91
Execution path:
--> [0xea91]
Got signal 11 - Segmentation fault, faulty address is 0xea92
Execution path:
--> [0xea92]
Got signal 11 - Segmentation fault, faulty address is 0xea93
Execution path:
The log was filled with probably 2 million lines like this... only downloaded 40 megabytes...
Screenshot of how big the log was:
http://www.dinofly.com/images/coreftp_2011.jpg
:Edit:
And as for my other post, it was because I was using the wrong fgameded.so, but now that it's all fixed, I'm having this problem!
Part of the log where it started crashing:
Code:
------ Server Initialization Complete ------ 0.02 seconds
Client 0 connecting with 100 challenge ping
Client 29 connecting with 0 challenge ping
-=]H-S[=- OwN-3m-All is preparing for deployment
-=]H-S[=- OwN-3m-All has entered the battle
Rcon from 158.142.161.12:12203:
exec
------ Server Initialization ------
Server: obj/obj_team2
------------------ MoH:AA 1.12 Reborn Patch Shutdown ------------------
Anti Wallhack/Visuals protection shutdown
----------------- MoH:AA 1.12 Reborn Patch ShutdownEnd ----------------
------ Unloading fgameded.so ------
------- Attempting to load /home/eric_1/mohaa/fgameded.so -------
------------------ MoH:AA 1.12 Reborn Patch InitGame ------------------
Device name: (null)
Initializing CVARS. Done!
-> Reborn Patch is up to date!
Initializing Chat Filter. Done!
Initializing Banned Names List. Done!
Initializing Banned IPs List. Done!
Initializing Allowed Votes List. Done!
Initializing Allowed Maps List. Done!
Initializing Admins List. Done!
BulletAttack Address: 0xf3100990
GetMuzzlePosition Address: 0xf30f1be0
GetEntityTag Address: 0xf3033990
BulletAttack: Hooked correctly.
Anti Wallhack/Visuals Protection applied
Black Window Patch Address: 0xf310115a
Shoot through Black Window/Furniture/Light Bulbs Hack Protection applied
RConFlood Patch Address: 0x808ce4f
RConFlood Crash Protection applied
InfoBoom Patch Address: 0x807930b & 0x8079296
InfoBoom Crash Protection applied
---------------- MoH:AA 1.12 Reborn Patch InitFinished ----------------
^~^~^ Box data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'
^~^~^ Morph targets data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'
^~^~^ Add the following line to the *_precache.scr map script:
cache models/animate/military_radio.tik
^~^~^ Add the following line to the *_precache.scr map script:
cache models/emitters/smoke_smallfry.tik
^~^~^ Add the following line to the *_precache.scr map script:
cache models/emitters/adamspark.tik
^~^~^ Add the following line to the *_precache.scr map script:
cache models/animate/fx_explosion_tank.tik
^~^~^ Add the following line to the *_precache.scr map script:
cache models/static/v2.tik
Got signal 11 - Segmentation fault, faulty address is (nil)
Execution path:
--> /lib/libc.so.6(strncpy+0x25) [0xbc8615]
--> /home/eric_1/mohaa/fgameded.so(G_ClientConnect+0x1ad) [0xf33122e3]
--> [(nil)]
Also, this is why I'd suggest being able to turn off the auto update feature by setting the hours to 0, as more testing is needed.