View Poll Results: What would be the most important feature in the upcoming clientside patch for you ?

Voters
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  • Autodownload feature

    45 68.18%
  • Clientside Anticheat Functionality

    53 80.30%
  • sv_pure feature

    28 42.42%
  • Server Radio - listening to music ingame

    7 10.61%
  • Recording - record and playback demos

    16 24.24%
  • Better admin capabilities

    34 51.52%
  • Better modding / scripting capabilities

    22 33.33%
  • Mohaa TV

    5 7.58%
  • mohaa is dead - I don't care at all

    0 0%
  • A feature that is not listed here

    2 3.03%
Multiple Choice Poll.
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Results 11 to 20 of 45

Thread: Patch 1.12 Clientside Features

  1. #11
    Administrator James's Avatar
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    yeah I remember I was talking to wombat about that. He explained how he did it on fb haha. I gotta pull it up. I know I have it somewhere haha.

    EDIT:
    Found it
    hey

    i'm sorry i dont respond frequently at the moment. i haven't been able to really look at your stuff yet. but i'm def. interested in seeing your progress and helping where i can. i've just been going through a tricky phase lately.

    i don't have a source code for the mohaa recorder patch. it was all hard hacked into the .exe i don't think it was a dll modification. are you sure?? also it shouldnt interfere with other stuff...
    doesnt demo recording work in SH/BT out of the box? i think back when i made this patch i also looked for a solution in the add-ons and they were either already there or not implementable at all.

    anyway, the patch is easily reproducable using a disassembler. one only needs to find the 2 functions for starting and playing demos, which can be identified by string references.
    you can see them in the quake 3 source code:
    http://svn.icculus.org/quake3/trunk/...77&view=markup

    CL_PlayDemo_f for playing and CL_Record_f for starting demos. they are already there in mohaa. the only thing missing in mohaa are these 2 lines
    Cmd_AddCommand ("record", CL_Record_f);
    Cmd_AddCommand ("demo", CL_PlayDemo_f);
    what i did was take two cmd commands that nobody used and changed their strings and function address to get them call the demo functions.

    i hope you can make something out of it.

  2. #12

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    the idea od Sor to lock on a player is something I really miss. Or the ability, like in BT, to go backwards and forwards in the player list will spectating. I often have when Im spectating that I press use to much and I have to go through the complete list again to find a certain player.

  3. #13

    Default

    with a wrapper on the client (or any c code running for that matter) this is extremely easy:
    Code:
    Cmd_AddCommand ("record", CL_Record_f);
        Cmd_AddCommand ("demo", CL_PlayDemo_f);

  4. #14
    Über Prodigy & Developer Razo[R]apiD's Avatar
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    Yes it is, and this will be present in client-side patch.

  5. #15
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    may i have the addresses of the funcs, id like to pop it in elgbot

  6. #16
    Über Prodigy & Developer Razo[R]apiD's Avatar
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    didn't look for them yet

  7. #17
    Administrator James's Avatar
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    I may be wrong but
    Cmd_AddCommand - 0x0044c8d0
    CL_Record_f - 0x00436d30
    CL_PlayDemo_f - 0x004371e0

  8. #18
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    thanx man, ill check them tomorrow.

    i might even go ahead and look myself if they are wrong.haha

    cheers tho xxx

  9. #19

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    Ok I voted......and I dont want to be bias in any way.............

    Autodownload feature
    Clientside Anticheat Functionality
    sv_pure feature


    I could not find a bigger font




    Happy shooting

    Cheers
    Heatsinkbod

    (Jon)

    KILL em ALL and then KILL em ALL again!!

    http://www.MOHAAAA.co.uk/






  10. #20

    Default

    Autodownload feature

    Clientside Anticheat Functionality

    Better admin capabilities

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