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Thread: All MOHAA .map Files Restored For MOHRadiant -- singleplayer maps, training, void...

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    Arrow All MOHAA .map Files Restored For MOHRadiant -- singleplayer maps, training, void...

    I used wfowler1's BSP Decompiler (GitHub), along with his LibBSP, to convert MOHAA's original .bsp files into .map files. His program hands-down does the best and most accurate .map restoration I've ever seen.
    It took less than 15 seconds to create all these, and it's not fair if I don't at least share them with everyone. Below is a .zip file of all the .map files for MOHRadiant.

    Note: Some maps like m1l1 and m5l3 are crashing MOHRadiant when holding-right click and panning through the map too much (only zooming in/out works fine). Not sure if there's a fix for that.

    Code:
    --- New Contents: ---
    mohdm4.map
    
    m1l1.map
    m1l2a.map
    m1l2b.map
    ...
    ...
    
    m6l3c.map
    m6l3d.map
    m6l3e.map
    training.map
    void.map
    credits.map
    
    --- Old Contents: ---
    mohdm1.map
    mohdm2.map
    mohdm3.map
    mohdm5.map
    mohdm6.map
    mohdm7.map
    obj_team1.map
    obj_team2.map
    obj_team3.map
    obj_team4.map
    Attached Files Attached Files
    Last edited by Searingwolfe; April 8th, 2023 at 01:18 PM.

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