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Thread: ammo Loadout manipulation problem

  1. #1

    Default ammo Loadout manipulation problem

    I cant seem to manipulate the shotgun ammo loadout

    the shotgun tik says the weapontype is "heavy" - but this doesnt change the shell count
    Code:
    local.heavy_ammo = int(getcvar heavy_ammo)
    self ammo heavy local.heavy_ammo
    this works for rifles but not shotgun
    Code:
    local.rifle_ammo = int(getcvar rifle_ammo)
    self ammo rifle local.rifle_ammo
    Also the nade rifle - "nade" loadout says the weapontype is "heavy" - this works for bazookas but doesnt change the nade rifle nade count
    Code:
    local.heavy_ammo = int(getcvar heavy_ammo)
    self ammo heavy local.heavy_ammo
    this works for rifles and the rifle part of the nade rifle
    Code:
    local.rifle_ammo = int(getcvar rifle_ammo)
    self ammo rifle local.rifle_ammo
    so how to manipulate the shotgun shells and naderifle nades?

  2. #2

    Default

    Got it!

    Code:
    self ammo shotgun local.sg_ammo
    Code:
    self ammo riflegrenade local.rg_ammo

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