Hello folks!!!
I reprogram my MOH:SH server after 6 years... OMG!!!
I've been searching how to convert singlemaps to multiplayer maps...
do you know where i can start?
Thanks in advance!!!
Hello folks!!!
I reprogram my MOH:SH server after 6 years... OMG!!!
I've been searching how to convert singlemaps to multiplayer maps...
do you know where i can start?
Thanks in advance!!!
Theres no particulary tutorials for that but what you need to convert a map to MP is this steps:
1 - Remove entitys and triggers can cause problem during the game
2 - Create spawn points for TDM or OBJ gametype
But if you have problem in converting a particulary map you can ask here or on the Discord on the top of the page
Thanks DK !
I have code to block unwanted spawnpoints and place a teleport to another position...but
I have some questions:
Is it necessary to block any spawnpoint of .bsp (player_start)?
What kind of entities and triggers can you tell me?
This is for MOHAA, but you can see how it's done.
SP to MP Converted Maps
MoH Reborn | MoH:AA Guide | Mapping tutorials | zzzzzMy_Maps.pk3 | ►YouTUBE
__________________________________
xNULL Discord
__________________________________
+set thereisnomonkey 1
You should never block player_start.
I would recommend to delete every trigger in the map, except the one used to play sounds like blocked doors. And the entities you have to delete are all the IA, bombs, etc.
Eg. in V2 you need to remove
$flak88_weapon1_trigger
$flak88_target1
$flak88_weapon1
$flak88_base1
$flak88_weapon1_explosive
MoH Reborn | MoH:AA Guide | Mapping tutorials | zzzzzMy_Maps.pk3 | ►YouTUBE
__________________________________
xNULL Discord
__________________________________
+set thereisnomonkey 1
thank you very much Konig
At first glance, the best maps to edit as minimaps are:
m1l2b
m2l1
m2l3
m3l2
m4l3
m6l1c
m6l2a
when I do one of them, I'll paste the code here.
Please, do you know if what you gave me has been done for SPEARHEAD?
the maps are t1l1 t1l2....
Theres no mod created for SH.
The mod he have give to you was just a example how you going to do for the SH maps.
And the tip i have forgot to tell you is you need aswell to end threads to dont cause problems on the game.
Hello
I have been testing the maps converted from AA, to play them on a SpearHead server.
The scripts work correctly, but I have a sound problem.
The pack comes with a "UBERSOUND" script, that if I run the game from the same folder, the game plays the footstep sounds.
But if I join the server from a different game directory, the footsteps and other movement sounds are not heard.
Is this UBERSOUND clientside format?
Is there any way to fix it in serverside mode?
I have placed the ubersound pk3 in "mainta", not in "main"...
Thanks in advance.
It's sever side. Did you try this version?
MoH Reborn | MoH:AA Guide | Mapping tutorials | zzzzzMy_Maps.pk3 | ►YouTUBE
__________________________________
xNULL Discord
__________________________________
+set thereisnomonkey 1