Results 1 to 3 of 3

Thread: Ritual's ubertools for MOHAA

  1. #1

    Default Ritual's ubertools for MOHAA

    Hey guys.

    Do any of you know where to get the Übertools Game Development Kit used to edit MOHAA's game engine?

    Or any equivalent tools for it's version of the Quake 3 engine?

    I've been considering once I'm done with my current mod trying to update the game to have bump-mapping and specular-mapping by copying code from other games that use the same engine such as Soldier of Fortune 2 and Doom 3 (essencialy uses a quake3 engine with the features mentioned before).

  2. #2

    Default

    Unfortuanly theres no Ubertools.

    The only SDK you have is the only one they have released.

    If you whant to speak more about this, join the x-null Discord on the top of the page so we can speak with you better on this.

  3. #3

    Default

    Quote Originally Posted by Soares93 View Post
    Or any equivalent tools for it's version of the Quake 3 engine?
    The closest thing would be the fakk2 game and client code.
    How ever it does not contain the engine code.
    https://github.com/HaZardModding/fakk2_coop_mod

    There is also the gamecode for Elite Force 2, which is just the gamecode, with many upgrades.

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •