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    Default Need help with toggle action animations

    So I was making a Luger pistol model and thought that I had the animations and process of making them figured out. However, out of curiosity, I decided to add more frames to the animation in LR3D to see it play out in slow motion... and was horrified.

    At face value you think that you only need to rotate the toggle parts' bones and 'set' the positions of the toggle parts in their respective frames. Presumably Lightray would automaticaly calculate the trajectory for the extractor as a straight path. But that doesn't happen.

    The extractor follows an arch trajectory between it's respective coordinates in the frames. In some tests the extractor was outright leaving the assembly and floating in the air.

    Can someone please help me with this?

    Luger P08 workings:
    https://www.youtube.com/watch?v=WbnWnE0fHU4
    Attached Images Attached Images
    Last edited by Soares93; May 28th, 2022 at 06:37 PM.

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