Originally Posted by
DoubleKill
you are not getting your spawn script registed on this part?:
~~~~Spawn Events~~~~
global/custom/weapons.scr::spawn ||
~~~~Connection Events~~~~
No, but I think I had purple's weapons mod before i started using the event handler. I had to add this line in my dmprecache at the time:
Code:
If you are NOT using my eventhandler, you will need to place
-------------------------------------------
local.result = registerev "spawn" global/weapons.scr::spawn
------------------------------------------
to your global/dmprecache.scr
When I comment out those lines, the weapons mod stops working. When I tried to replace the event handler files that came with the team counter with the ones from purple's mod, the server crashes on a hard restart, and this shows in the logs:
Code:
------ Server Initialization Complete ------ 1.97 seconds
***[CorpseStay]***: Allied Assault MP version 2.2 is running!
Calling Event Handler
Cvar_Set2: sv_keypressevents 1
Cvar_Set2: sv_servercmdevents 1
Got signal 11 - Segmentation fault, faulty address is (nil)
Crash Recover Attempt will take place!
Any reason why it wouldn't work?