Originally Posted by
RyBack
Are there errors in the console log when the map changes automatically?
Looks that the file is saving every 15min now.
There was one person on it (removed from log) but the elgbotserver.txt has not add any player init.
The personal stats do get updated as soon as someone disconnects. But not added to the elgbotserver.txt unless a manual map switch
Update
Removed all personal stats and server top stats. Personal stats works but the elgbotserver.txt is now 0kb after playing 2 maps 15min each
elgbotserver.txt
Code:
[damage]
player1=-
score1=0
player2=-
score2=0
player3=-
score3=0
player4=-
score4=0
player5=-
score5=0
[accuracy]
player1=-
score1=0
player2=-
score2=0
player3=-
score3=0
player4=-
score4=0
player5=-
score5=0
[kdr]
player1=-
score1=0.000
player2=-
score2=0.000
player3=-
score3=0.000
player4=-
score4=0.000
player5=-
score5=0.000
[timeplayed]
player1=-
score1=0
player2=-
score2=0
player3=-
score3=0
player4=-
score4=0
player5=-
score5=0
[kills]
player1=-
score1=0
player2=-
score2=0
player3=-
score3=0
player4=-
score4=0
player5=-
score5=0
[deaths]
player1=-
score1=0
player2=-
score2=0
player3=-
score3=0
player4=-
score4=0
player5=-
score5=0
[killsnodeath]
player1=-
score1=0
player2=-
score2=0
player3=-
score3=0
player4=-
score4=0
player5=-
score5=0
[deathsnokill]
player1=-
score1=0
player2=-
score2=0
player3=-
score3=0
player4=-
score4=0
player5=-
score5=0
[rounds]
player1=-
score1=0
player2=-
score2=0
player3=-
score3=0
player4=-
score4=0
player5=-
score5=0
[gotbash]
player1=-
score1=0
player2=-
score2=0
player3=-
score3=0
player4=-
score4=0
player5=-
score5=0
[head]
player1=-
score1=0
player2=-
score2=0
player3=-
score3=0
player4=-
score4=0
player5=-
score5=0
[melts]
player1=-
score1=0
player2=-
score2=0
player3=-
score3=0
player4=-
score4=0
player5=-
score5=0
Log 3 maps
Code:
g_gametype will be changed upon restarting.
------ Server Initialization ------
Server: dm/mohdm1
==== NightFall Wrapper InitGame ====
NightFall ClientAdmin system loaded 1 admin entries successfully
NightFall IPFilter loaded 0 ip filter entries successfully
NightFall NameFilter loaded 0 name filter entries successfully
NightFall Protected NameFilter loaded 0 name filter entries successfully
NightFall Wrapper inited
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/allied_oss.skc' or 'models/player/allied_oss.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/allied_oss_fps.skc' or 'models/player/allied_oss_fps.skc'
^~^~^ Box data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'
^~^~^ Morph targets data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_elite_gestapo.skc' or 'models/player/german_elite_gestapo.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_elite_gestapo_fps.skc' or 'models/player/german_elite_gestapo_fps.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter1.skc' or 'models/player/german_winter1.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter1_fps.skc' or 'models/player/german_winter1_fps.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter2.skc' or 'models/player/german_winter2.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter2_fps.skc' or 'models/player/german_winter2_fps.skc'
Running ElgbotElgbot Version: 2.2.1^~^~^ Add the following line to the *_precache.scr map script:
cache models/miscobj/book_closed_thin_green.tik
^~^~^ Add the following line to the *_precache.scr map script:
cache models/miscobj/drinkglass.tik
^~^~^ Add the following line to the *_precache.scr map script:
cache models/miscobj/book_closed_thin_blue.tik
^~^~^ Add the following line to the *_precache.scr map script:
cache models/miscobj/book_closed_thick_lavender.tik
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/allied_oss.skc' or 'models/player/allied_oss.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/allied_oss_fps.skc' or 'models/player/allied_oss_fps.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_elite_gestapo.skc' or 'models/player/german_elite_gestapo.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_elite_gestapo_fps.skc' or 'models/player/german_elite_gestapo_fps.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter1.skc' or 'models/player/german_winter1.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter1_fps.skc' or 'models/player/german_winter1_fps.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter2.skc' or 'models/player/german_winter2.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter2_fps.skc' or 'models/player/german_winter2_fps.skc'
------ Server Initialization Complete ------ 2.32 seconds
execing autoexec2.cfg
Loading Ban List maintt/listip.cfg
Hitch warning: 2374 msec frame time
------ Server Initialization ------
Server: dm/mohdm2
==== NightFall Wrapper Shutdown ====
NightFall IPFilter: saved 0 ip entries in maintt/ipfilter.cfg
NightFall NameFilter: saved 0 name entries in maintt/namefilter.cfg
NightFall Protected NameFilter: saved 0 name entries in maintt/protectednamefilter.cfg
NightFall Update Client: Checking for updates...
NightFall Update Client: same version, skipping update.
==== NightFall Wrapper InitGame ====
NightFall ClientAdmin system loaded 1 admin entries successfully
NightFall IPFilter loaded 0 ip filter entries successfully
NightFall NameFilter loaded 0 name filter entries successfully
NightFall Protected NameFilter loaded 0 name filter entries successfully
NightFall Wrapper inited
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/allied_oss.skc' or 'models/player/allied_oss.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/allied_oss_fps.skc' or 'models/player/allied_oss_fps.skc'
^~^~^ Box data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'
^~^~^ Morph targets data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_elite_gestapo.skc' or 'models/player/german_elite_gestapo.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_elite_gestapo_fps.skc' or 'models/player/german_elite_gestapo_fps.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter1.skc' or 'models/player/german_winter1.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter1_fps.skc' or 'models/player/german_winter1_fps.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter2.skc' or 'models/player/german_winter2.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter2_fps.skc' or 'models/player/german_winter2_fps.skc'
Running ElgbotElgbot Version: 2.2.1SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/allied_oss.skc' or 'models/player/allied_oss.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/allied_oss_fps.skc' or 'models/player/allied_oss_fps.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_elite_gestapo.skc' or 'models/player/german_elite_gestapo.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_elite_gestapo_fps.skc' or 'models/player/german_elite_gestapo_fps.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter1.skc' or 'models/player/german_winter1.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter1_fps.skc' or 'models/player/german_winter1_fps.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter2.skc' or 'models/player/german_winter2.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter2_fps.skc' or 'models/player/german_winter2_fps.skc'
------ Server Initialization Complete ------ 1.32 seconds
execing autoexec2.cfg
Loading Ban List maintt/listip.cfg
------ Server Initialization ------
Server: dm/MP_Stadt_DM
==== NightFall Wrapper Shutdown ====
NightFall IPFilter: saved 0 ip entries in maintt/ipfilter.cfg
NightFall NameFilter: saved 0 name entries in maintt/namefilter.cfg
NightFall Protected NameFilter: saved 0 name entries in maintt/protectednamefilter.cfg
NightFall Update Client: Checking for updates...
NightFall Update Client: same version, skipping update.
==== NightFall Wrapper InitGame ====
NightFall ClientAdmin system loaded 1 admin entries successfully
NightFall IPFilter loaded 0 ip filter entries successfully
NightFall NameFilter loaded 0 name filter entries successfully
NightFall Protected NameFilter loaded 0 name filter entries successfully
NightFall Wrapper inited
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/allied_oss.skc' or 'models/player/allied_oss.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/allied_oss_fps.skc' or 'models/player/allied_oss_fps.skc'
^~^~^ Box data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'
^~^~^ Morph targets data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_elite_gestapo.skc' or 'models/player/german_elite_gestapo.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_elite_gestapo_fps.skc' or 'models/player/german_elite_gestapo_fps.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter1.skc' or 'models/player/german_winter1.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter1_fps.skc' or 'models/player/german_winter1_fps.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter2.skc' or 'models/player/german_winter2.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter2_fps.skc' or 'models/player/german_winter2_fps.skc'
Running ElgbotElgbot Version: 2.2.1SkeletorCacheFileCallback: Could not open binary file 'newanim/models/mapobjects/plants/flowers1.skc' or 'models/mapobjects/plants/flowers1.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/mapobjects/plants/flowers1.skc' or 'models/mapobjects/plants/flowers1.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/allied_oss.skc' or 'models/player/allied_oss.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/allied_oss_fps.skc' or 'models/player/allied_oss_fps.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_elite_gestapo.skc' or 'models/player/german_elite_gestapo.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_elite_gestapo_fps.skc' or 'models/player/german_elite_gestapo_fps.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter1.skc' or 'models/player/german_winter1.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter1_fps.skc' or 'models/player/german_winter1_fps.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter2.skc' or 'models/player/german_winter2.skc'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter2_fps.skc' or 'models/player/german_winter2_fps.skc'
------ Server Initialization Complete ------ 1.28 seconds
^~^~^ Add the following line to the *_precache.scr map script:
cache models/weapons/m18_smoke_grenade.tik
^~^~^ Add the following line to the *_precache.scr map script:
cache models/items/binoculars.tik
^~^~^ Add the following line to the *_precache.scr map script:
cache models/weapons/tempnade.tik