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Thread: number of max entities

  1. #1
    Senior Member Ancient Order's Avatar
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    Default number of max entities

    Sorry to start a new thread but i didn't want to insert into this one where Double said:

    Quote Originally Posted by DoubleKill View Post
    You problably need to increase the number of max entities on the server to fix that.
    Just wishing to know wether it's a parameter to set on the server, or a mapping tool parameter? And in the first case, how do you proceed?

  2. #2

    Default

    On the server cfg:

    Code:
    set maxentities 2000
    On the script:

    Code:
    setcvar "maxentities" "2000"

  3. #3
    Senior Member Ancient Order's Avatar
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    Default

    Wouah cool, thanks Double'!
    Is 2000 the max possible, or does it need to be tweaked? And has it some consequences on performances?

  4. #4

    Default

    You set the limit you whant.

    You know the game suffers alot when theres alot of them so you have to see what is the best value.

  5. #5
    Client Beta Testers Appelpitje's Avatar
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    Default

    Isnt there a hard limit in the binaries?

  6. #6

    Default

    No, on mohaa they have let us to change the max value.
    On the normal quake3 they have set to 1024, we have the default value too on the variable.

    Someone have say could reach 4000 entities.

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