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Thread: Freeze Tag laser showing on certain maps, but not others?

  1. #1

    Default Freeze Tag laser showing on certain maps, but not others?

    I am running Mefy's freezetag on my server. In my settings, I have it so the melt laser does not show. It works for all the stock maps, but the beam shows up on some of the custom maps that I have installed. Any reason why? I checked the map scripts and didn't see anything that would be conflicting.


    Here is the setting that I have in my server.cfg:

    set g_mef_settings "meltgun: on melttime: 5 frozenmsg: loc name bodycodes meltmsg: loc name bodycodes"



    Any help would be appreciated! THANK YOU!

  2. #2

  3. #3

    Default

    Its shows on these custom maps: Toysoldiers, Fort Wreck, Southern France 2, Dasboot, Tank Factory.

  4. #4

    Default

    you dont have any other variables of the FreezeTag overwriting the mefy settings?

  5. #5

    Default

    Quote Originally Posted by DoubleKill View Post
    you dont have any other variables of the FreezeTag overwriting the mefy settings?
    not that i know of.


    here is a map script for one of the maps that is giving me this problem. i checked the other map scripts and there is nothing that i see that would be overriding what is in the server.cfg


    // Toy Soldiers
    // Author: Voxel
    // Web: www.planetmedalofhonor.com/vg

    main:

    level waittill prespawn

    //*** Precache Dm Stuff
    exec global/DMprecache.scr

    level.script = maps/dm/toysoldiers.scr
    exec global/ambient.scr

    setcvar "g_obj_alliedtext1" "Toy Soldiers - BETA"
    setcvar "g_obj_alliedtext2" "Map by Voxel"
    setcvar "g_obj_alliedtext3" "planetmedalofhonor.com/vg"
    setcvar "g_obj_axistext1"" "
    setcvar "g_obj_axistext2"" "
    setcvar "g_obj_axistext3"" "
    setcvar "g_scoreboardpic" "toysoldiers.tga"

    switch (waitthread global/libmef/util.scr::get_gametype)
    {
    case "ctf":
    case "ftctf":
    case "dem":
    case "ftdem":
    waitthread global/libmef/spawn.scr::spawnblock_begin
    waitthread setup_bases
    break

    case "ft":
    case "rbm":
    waitthread global/libmef/spawn.scr::spawnblock_begin
    break
    }

    end


  6. #6

  7. #7

    Default

    Quote Originally Posted by Zappa View Post
    Put the "switch" block after "main:" and before "level waittill prespawn" and see if it works
    That worked thank you!

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