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Thread: ***ERROR*** MAX_EDGE_LINES

  1. #21

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    Quote Originally Posted by AccadaccA View Post
    There is nowhere near the maximum models in this map. 6 vehicles 2 telephones, two radios, a microphone and a few dozen lights (with coronas).
    I have a working map with over 800 models. Two of those are the same truck I've edited.
    I tried deleting a load of your windows and this fixed the issue. I think maybe have a load of broken 'fake' windows as well as func_window.

  2. #22

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    Quote Originally Posted by [B
    1337Smithy[/B];36654]I tried deleting a load of your windows and this fixed the issue. I think maybe have a load of broken 'fake' windows as well as func_window.
    Holly bat crap Batman, I would never have thought of the windows.
    Well done mate.

    Beside the map working fine for months with them in, I have another map with possibly over 200 broken windows. About half of which would be of those same arched ones.
    I was only testing that other map last night before sending it to Shadow and I can shoot in it without problems.
    Although there isn't any unbroken windows in that other map.

    I must have textured them wrong in "loop" as these windows weren't meant to start off broken.
    I'll crank-up Radiant again to focus on them.

    Thanks yet again, mate.

    P.S. Yesterday I started playing with the Unreal4 map editor and wow..... just WOW!!!
    Although I downloaded and installed the upgraded 4.24 it still says version 4.18. Besides that, it still works none the less.

  3. #23

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    We went off topic slightly (my bad) merging two different errors in the one thread so I'll continue the comments about this particular "shoot & game crash" error in it's correct thread.

    https://www.x-null.net/forums/thread...-in-custom-map

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