Originally Posted by
Shadow
"Non, je ne regrette rien" ?!?!?!
That's the one .
Edit: Oh, and I thought of another way that I think will work too. I think actually creating your own model tik and adding the sound in there would work well, maybe even better:
Code:
TIKI
setup
{
scale 0.52 // Set default scale to 16/30.5 since world is in 16 units per foot and model is in cm's
path models/fx/dummy
skelmodel dummy3.skd
}
init
{
server
{
classname ScriptModel
rendereffects +dontdraw
notsolid
}
client
{
settiki none
aliascache accaradio sound/loop/FrenchSongs.wav soundparms 0.5 0.0 1.0 0.0 500 800 auto loaded maps "dm obj dm/loop"
}
}
animations
{
idle dummy3.skc
{
client
{
entry loopsound accaradio
}
}
}
Though perhaps not on the client but on the server so it syncs up. I guess you can try this way if you discover any unforeseen issues with the other solution . You have options.