Results 1 to 8 of 8

Thread: [Release] NightFall 1.1.0: Reborn for MOHAA:SpearHead!

  1. #1
    Developer RyBack's Avatar
    Join Date
    Apr 2014
    Location
    In Front of the screen
    Posts
    1,537

    Default [Release] NightFall 1.1.0: Reborn for MOHAA:SpearHead!

    Hello MOHAA !

    I'm more than happy to announce the initial release of NightFall, aka reborn patch for mohaa spearhead & breakthrough!

    Features:
    - Supporting *almost* all of reborn's settings/options/extensionss.
    - Semi-high level wrapper base, does not contain most of the memory management issues of old reborn wrapper.
    - Opensource!

    Installation:
    Visit https://github.com/mohabhassan/dgame...r#installation

    Download:
    https://github.com/mohabhassan/dgamexwrapper/releases

    Documentation:
    https://github.com/mohabhassan/dgame...#documentation

    Source Code:
    https://github.com/mohabhassan/dgamexwrapper

    FAQ:

    Visit https://github.com/mohabhassan/dgamexwrapper#faq

    Suggestions are more than welcome!
    GG
    Last edited by RyBack; August 11th, 2019 at 05:25 PM.

  2. #2
    Developer RyBack's Avatar
    Join Date
    Apr 2014
    Location
    In Front of the screen
    Posts
    1,537

    Default

    some neat functions like api server/client and regex/json parsing are finally supported
    docs will be written asap on github.

  3. #3

  4. #4
    Über Prodigy & Developer Razo[R]apiD's Avatar
    Join Date
    May 2010
    Location
    Poland, Lublin
    Posts
    3,237

    Default

    This is a very neat release I like everything about it Docs, source code, features.. everything

  5. #5
    Developer RyBack's Avatar
    Join Date
    Apr 2014
    Location
    In Front of the screen
    Posts
    1,537

    Default

    Documentation is done, you can find it here: https://github.com/mohabhassan/dgame...ee/master/docs

  6. #6
    Administrator James's Avatar
    Join Date
    May 2010
    Location
    on the intraweb
    Posts
    3,008

    Default

    Awesome release man! Fantastic job!!

  7. #7
    Senior Member nene81's Avatar
    Join Date
    Nov 2014
    Location
    Seville, SPAIN
    Posts
    180

    Default

    Hi, great job!
    One question, this patch has "getkills" var?
    Thx

  8. #8
    Developer RyBack's Avatar
    Join Date
    Apr 2014
    Location
    In Front of the screen
    Posts
    1,537

    Default

    Quote Originally Posted by nene81 View Post
    Hi, great job!
    One question, this patch has "getkills" var?
    Thx
    yes, use like this http://www.x-null.net/wiki/index.php...mands#getkills

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •