i cant get ft to work in this map any idea?.
Code:// Storage Facility 1.11 // Author: Voxel // Web: www.viziongrafx.com/moh main: // call additional stuff for playing this map round based is needed if(level.roundbased) thread roundbasedthread // ******************************************************** // ******************* NEW CODE *************************** // ******************************************************** switch (waitthread global/libmef/util.scr::get_gametype) { case "ctf": case "ftctf": case "dem": case "ftdem": waitthread global/libmef/bases.scr::addbasepair "-336 -2807 64.13 0 East Barracks" "-39 1328 0.12 -90 West Well" break } // ******************************************************** // ***************END OF NEW CODE ************************* // ******************************************************** set g_gametype 3 aet g_extgametype ft exec global/ai.scr level waitTill prespawn //*** Precache Dm Stuff exec global/DMprecache.scr level.script = maps/dm/StorageFacility111.scr exec global/ambient.scr StorageFacility111 setcvar "g_obj_alliedtext1" "Storage Facility 1.11" setcvar "g_obj_alliedtext2" "Created by Voxel" setcvar "g_obj_alliedtext3" "VizionGrafx.com/MOH" setcvar "g_obj_axistext1" "missing GMC trucks" setcvar "g_obj_axistext2" "fixed by" setcvar "g_obj_axistext3" "<TWZ>Gold" setcvar "g_scoreboardpic" "StorageFacility111.tga" level waittill spawn end