Page 2 of 2 FirstFirst 12
Results 11 to 14 of 14

Thread: How to disable HEALTH in SP missions map?

  1. #11

    Default

    removeclass rotatingdoor - Removes doors that open/close
    removeclass PlayerAlliedDeathmatchStart - Removes allied spawns
    removeclass PlayerAxisDeathmatchStart - Removes axis spawns
    removeclass PlayerDeathmatchStart - Removes FFA spawns

  2. #12
    Senior Member verruguitens's Avatar
    Join Date
    Mar 2017
    Location
    Argentina
    Posts
    207

    Default

    Quote Originally Posted by The Shadow View Post
    removeclass rotatingdoor - Removes doors that open/close
    removeclass PlayerAlliedDeathmatchStart - Removes allied spawns
    removeclass PlayerAxisDeathmatchStart - Removes axis spawns
    removeclass PlayerDeathmatchStart - Removes FFA spawns
    THanks SHadows!, but if i removed spawns what happens?

  3. #13

    Default

    Then you have nowhere to spawn players I suppose.
    Github - Steam - .Crimewavez#5285

  4. #14
    Senior Member verruguitens's Avatar
    Join Date
    Mar 2017
    Location
    Argentina
    Posts
    207

    Default

    Quote Originally Posted by Criminal View Post
    Then you have nowhere to spawn players I suppose.
    Like OBJ system?, If you die, do you have to wait for the round to end ?, or does it only disable the respawn?

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •