The following AA maps work in SH, some of them are objective maps that doesn't show up as OBJ in Sh, but as TDM and they didn't restart after blowing obj so I removed the objectives and made them TDM maps.
Code:
OBJECTIVE
AA Maps
obj_area51
obj_bahnhof_steinhude_1939
obj_canal
thechurch_obj
obj_DesertBase_Final
obj_finalv3
obj_Grabstatte
obj_howitzer
obj_laboratory
obj_lastcastle3
obj_maromg
NormandyBridge_obj
obj_rockbound
Schplatzburg_obj
obj_stfloretes2
TheStorm1_obj
Tirtagaine-Kechtat_obj
SH Maps
mp_marseille_tow
obj_omaha_2_sh
TEAM DEATH MATCH
aarschotobj AA Map removed objective ( crashed on load error exploder at (-83.0, 1723.0, -361.0 has no # set )
bob_carentan AA Map removed objective
dasboot AA Map removed objective
thefarm AA Map removed objective
Hitler'sbunker AA Map removed objective
obj_hms_hood AA Map removed objective & AI
obj_hms_hood_as AA Map removed objective & AI
MoonlightRadio_Rain AA Map removed objective
vsuk-abbeybeta AA Map removed objective
zutphen AA Map removed objective
Hunt_Reborn AA Map removed objective
swordbeach AA Map removed objective
dm_rockbound AA Map
TheStorm1 AA Map
Tirtagaine-Kechtat AA Map
toysoldiers AA Map
round_lol_v2_13 AA Map
mvb05 AA Map
SH MAPS
mp_alsace_dm
mp_anzio_lib
bocages
berghof
bullettrain
the_cemetary
thecrossroads
dm_cubus_castle-dark
dv_snow
garage
mp_marseille_tow
military_post-spearhead
oil_rig_assault
mp_palermo_obj
PRISON1945
radar_station-spearhead
river_town
tunisian_sh
shepherdsglen
To fix the missing textures on some maps I made a scripts folder with all of the AA, SH & BT shader's along with those that is in that fix that someone made Sor,Cobra, I can't remember who did it. I still have a bunch of maps left to go through, I'll post any new things I find.