Code:
// General Settings
seta sv_hostname "Test Server"
seta sv_maxRate "10000" // DO NOT SET OVER 15000 OR YOUR ACCOUNT WILL BE LOCKED!
seta sv_timeout "200" //amount of time before assuming a disconnected state
seta sv_precache "1"
seta sv_fps "19" //max frame rate to clients - increasing will raise pings
seta sv_maxClients "20"
seta sv_allowDownload "0"
seta sv_reconnectlimit "10"
//seta sv_zombietime "1"
//seta g_forcerespawn "30"
//seta g_syncronousclients "0"
seta sv_chatter "1"
set g_healrate 10
set sv_invulnerabletime 5
set net_port 12203
//seta cl_maxpackets 20
//seta snaps "20"
set g_realismmode 1
set g_inactiveKick 9999996
set g_inactivity "10"
seta g_teamForceBalance "1"
// Server Passwords
seta rconPassword ""
seta g_password ""
seta sv_privateClients ""
seta sv_privatePassword ""
// Server Network Settings
set sv_flood_waitdelay "10" //not too sure on this, possibly time before flooder is allowed to type again (default)
set sv_flood_persecond "4" //messages per second to be considered a flood ?? (default)
set sv_flood_msgs "4" // ?? (default)
net_noipx "1" //Disallows IPX connections, TCP only (network protocol)
// Logs
//Logging
seta logfile "3"
seta g_log "mohserver.log"
seta g_logSync "0"
// Extras
seta sv_maxPing "300"
seta sv_minPing "0"
seta sv_floodProtect "1"
// Game Type Settings - ATTN-May be overwritten by MOH config file below
// Set the type of game: 1=Deathmatch 2= Team match 3 = OBJ 4 = Roundbased
seta g_gametype "2"
//seta roundlimit "20"
seta timelimit "20"
//seta fraglimit "165"
// Game Play Default Settings
seta g_gravity "800"
//seta g_knockback "1000"
//seta g_quadfactor "3"
seta g_speed "300"
seta sv_runspeed "270"
//seta g_weaponRespawn "5"
//seta g_weaponTeamRespawn "30" //respawn time in seconds for team games
seta dmflags "393228" // 8 (no falling damage) 16 (fixed FOV) 32 (no footsteps)
// Match Settings
//seta g_doWarmup "0"
//seta g_warmup "20"
// Team Preferences
//seta g_teamAutoJoin "1"
seta g_teamForceBalance "1"
// seta g_friendlyFire "0"
seta g_teamdamage "0" // FF on or Off 1 = on
// Voting
seta g_allowVote "0"
// Master Servers
seta sv_master1 "mohmaster.2015.com"
seta sv_master2 "master0.gamespy.com"
seta sv_master3 "master1.gamespy.com"
seta sv_gamespy "1"
//set g_mef_settings "meltgun: on"
// Banned Players
seta g_filterBan "1"
seta sv_maplist "dm/mohdm6"
Map dm/mohdm6
//Reborn Patch Functions
set sv_antiwh "5" // 6. Tweaked mode five 5. Testing Better Accuracy Frame Prediction 4. Frame prediction 3. Bone Prediction 2. Hitbox A-WH ON 1. Bone A-WH ON 0. Off
set sv_recoilemulation "1" // Turns off recoil emulation
set sv_stufftextdetection "1" // Turns off buggy stufftext
set sv_filterchat "0" // Doesn't filter chat
set sv_antistwh "0" // Turns off anti-shoot through wall protection (it's a bit laggy)
set sv_kickping "0" // Turns off autokick ping
set sv_kickbadcmd "1" // kicks players for trying to crash your servers
set sv_banning "1" // reads IP from text file
set sv_floodProtect "1" // Keeps people from flooding
set sv_maxconnperip "-1" // Turns Feature OFF and lets multiple players from SAME IP connect
set sv_sounddistance "8000" // Disables sound protection
set g_teambalance "1" // Doesn't force team balance
set sv_disablechat "0" // Doesn't disable chat
set sv_updatedelay "168" // Checks for Reborn Updates every week
set sv_packetantiflood "0" // Disables packet flood protection so that Autokick, Foresight, or CI still work. Set it to 1 if you're under attack.
set sv_banning "1" //turns banning system on
set sv_disabletaunt "1"
// set sv_updatetest "1" // Get latest experimental patch version
// set g_scripttrace "1" // DEBUGS MORE
//seta weapon_axisshotgun 0
//seta weapon_alliedshotgun 0
//exec foresight.cfg