- I tried to edited localization.txt and succeeded in editing some game messages , but i need to add some word conversions , that when i add to localization.txt they still not converted so i type a word , it converts into another word and these stuff what file should i edit for that
If I remember well it was done like that:
Code:
// My messages
{ "noob" "greatplayer" }
{ "Idiot" "I'm stupid!" }
{ "Fu*k!" "Quack!" }
- The ultimate max for sv_clients is 64 , whenever i change it to a greater number it doesnt respond , how can i edit it to enable a greater number
Try sv_maxclients.
- what is the script that i can add to .scr file and exec it from the precache that satisfies having a constant messages and i will edit its location and colour
Code:
main:
while(1)
{
wait 15 // amount of time between mesagges in seconds.
stuffsrv "say Welcome to the server" //console messages - that one works only if your server have reborn patch installed.
wait 15
iprintln "Welcome to the server" // white messages under compass
wait 15
iprintlnbold "Welcome to the server" //Yellow messages under compass.
wait45
}
end
Save above as msg.scr and put in your global folder. Then exec it in DMprecahce.scr in global by adding at the end of file line: exec global/msg.scr
Also to set fraglimit because the ffa score becomes in obj score and it becomes a mess there .. Thank you in advance ^^
The easiest way would be to download Mefy's Freeze-Tag and use it to set your map rotation to desired look.
Code:
//Gametypes, rotation, Freeze-Tag
set g_mef_settings "fraglimit:"6" roundlimit:"6" timelimit: "0" "
set g_ffa_settings "fraglimit:"80" timelimit:"0" "
set g_obj_settings "fraglimit:"6" roundlimit:"6" timelimit:"0" suddendeath:"1" "
set g_extgametype_mohdm6 ffa
set g_extgametype_obj_team2 obj
set g_extgametype_obj_team4 obj
set g_gametype "1"
set g_extgametype ""
seta sv_maplist "dm/mohdm6 obj/obj_team2 obj/obj_team4 "
map dm/mohdm6