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    Default Decompiler in C# with source for MOHAA

    In my old community we had only a single compiler that could decompile STEF2 maps.
    And it was a bit buggy, so I wrote the developer a Email and got a reply.
    Recently this decompiler was updated to also decompile MOHAA maps correctly, so I thought I share it here.
    I can't tell if there are any bugs left, as I don't really map in MOHAA.

    https://github.com/wfowler1?tab=repositories
    (removed attachment use github link)
    Last edited by chrissstrahl; July 15th, 2018 at 06:24 AM.

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