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Thread: Make entity immune to another entity

  1. #1

    Default Make entity immune to another entity

    Hi all!

    Im doing a mod and i need to put a specific entity to dont take damage from another entity but take damage from the others.

    Like when you on the game you cant kill the teammates unless you have the FF on.

    Someone knows a command to do that our theres no way?

  2. #2
    Developer RyBack's Avatar
    Join Date
    Apr 2014
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    Default

    add a trigger_multiple that wraps the entity and decide what to do with the attacker in it's thread.

  3. #3

    Default

    The trigger will not work because if i hit on the head the bot will be dead and i cant block the damage that way.

    But you give me another idea so im going to use the damage event.

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