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May 6th, 2018, 04:13 AM
#1
Client Beta Testers
Make entity immune to another entity
Hi all!
Im doing a mod and i need to put a specific entity to dont take damage from another entity but take damage from the others.
Like when you on the game you cant kill the teammates unless you have the FF on.
Someone knows a command to do that our theres no way?
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May 6th, 2018, 09:54 PM
#2
Developer
add a trigger_multiple that wraps the entity and decide what to do with the attacker in it's thread.
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May 7th, 2018, 01:37 PM
#3
Client Beta Testers
The trigger will not work because if i hit on the head the bot will be dead and i cant block the damage that way.
But you give me another idea so im going to use the damage event.
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