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Thread: MOH Rises

  1. #31
    Client Beta Testers Appelpitje's Avatar
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    Quote Originally Posted by Elgan View Post
    Perhaps the domain has not run out. I will check and get back to you.
    I think that we will have to wait untill the expiry date is there, one month to go.. Unless we use a total new domain untill then.

  2. #32
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    Runs out on the 25th, what do people want to do?

  3. #33
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    Quote Originally Posted by Elgan View Post
    Runs out on the 25th, what do people want to do?
    I have bought a similar domain to the old one and will setup that one for now, when we are able to buy the old domain back on the 25th, then we can redirect/link both domains to the same website.

  4. #34
    Client Beta Testers Appelpitje's Avatar
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    We are back online at: https://moh-rises.com
    When the old domain is back we will link it to the currently used domain

  5. #35

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    Awesome, thanks. Can't wait to see more media showing your progress .

  6. #36
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    Quote Originally Posted by 1337Smithy View Post
    Awesome, thanks. Can't wait to see more media showing your progress .
    We do have some new content to show. :-) keep an eye out!

  7. #37
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    Some new screenshots have been added to the front page

  8. #38

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    Looking good! It's crazy how much lighting and shadows can transform a scene.

  9. #39
    Administrator James's Avatar
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    Oh wow! The lighting is way improved. The only constructive comment I can say regarding the maps is, I wish the textures looked a bit more "3d" as opposed to flat. I'm not sure why, maybe it's just me. I think the maps look amazing, and I'm sure the textures are all imported from MOHAA, but in the new engine it shows much more detail and now the textures sort of look underwhelming (if you understand what I'm saying).
    The bricks look okay, but the map Southern France (at least I think that's the one), the wall paper is very flat looking.

    I know when it comes to the outside, I'd love to see more "full brush" because when you come up close to a bush or something it's like a bunch of pieces of paper. I'd also like to see the sky more dynamic. With moving clouds and possible changing daytime into night.

    Other than that, fantastic job guys! Really amazing work!!!

  10. #40

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    Do you mean lack of bump mapping, James? Without it newer engines do highlight flat textures as I guess it contrasts against better lighting and whatnot.

    I think some of those textures aren't the best in MOHAA with a small resolution stretched over a large face, so that won't help either.

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