Hello,
I've tried searching around here on x-null and some of the old Quake forums to find some "credible" information related to cvars / commands that might help in reducing "ping" / lag and help maintaining a smoother gameplay. I could not find any, hence this post.
Can you guys (especially Developers) can explain the real meaning of these commands / cvars:
rate = ???? //My understanding it denotes the number of packets sent to server per second.
snaps = ??? //usually this value is 20 and making it less induces lag, so I suppose 20 is good
cl_maxping = ??? //default value is 800, some forums say its for client side. What does it do ?
cl_maxpackets = ??? //default value is 30, maximum is 100. If I put in 10, I can notice some lag. What does it do?
com_maxfps = ??? //Default is 85 which is good enough. I think its local only and does not effect number of packets sent to / from server. Exact info needed ?
Any other variable that I have missed ???
Please give your expert opinions how we can set these values for best performance.
Thanks.
(P.S: @James, IMO this post belongs to https://www.x-null.net/forums/forumd...-Cvar-Settings forum but I dont have rights to create thread there. If it is appropriate may be you can move it there.)