crashed:
Code:
--- Localization: reading file global/localization.txt
Loading Localization File global/localization.txt
Loaded 1242 localization entries
execing server.cfg
sv_maxClients will be changed upon restarting.
g_gametype will be changed upon restarting.
------ Server Initialization ------
Server: dm/mohdm7
------ Unloading fgameded.so ------
------- Attempting to load ./fgameded.so -------
------------------ MoH:AA 1.12 Reborn Patch InitGame ------------------
Initializing SignalHandlers. Done!
Initializing CVARS. Done!
Performing game and patch files integrity check...
--> MoHAA Server Hash: 6d8c51fa1a3a7b3d392348dd6cb2e4c5
--> Fgameded Hash: a08070c65b6994312a2218f79174245d
--> mohaa_lnxded file valid!
--> fgamededmohaa.so file valid!
--> Next update check will be performed after 998 hours (41 day/s)!
Initializing Chat Filter. Done!
Initializing Banned Names List. Done!
Initializing Banned IPs List. Done!
Initializing Allowed Votes List. Done!
Initializing Allowed Maps List. Done!
Initializing Admins List. Done!
Initializing Protected Names List. Done!
Reborn.map mapped into address space. Shared settings initialized!
LocalizationError fix Address: 0x080ADE9E
LocalizationError removal fix applied.
BulletAttack Address: 0xf2558990
GetMuzzlePosition Address: 0xf2549be0
GetEntityTag Address: 0xf248b990
Player::Respawn Address: 0xf24d7cb0
Player::Killed Address: 0xf24d7e60
Entity::Damage Address: 0xf2488af0
Player::JumpXY Address: 0xf24dc6d0
BulletAttack: Hooked correctly.
Anti Wallhack/Visuals Protection applied
Black Window Patch Address: 0xf255916a
Shoot through Black Window/Furniture/Light Bulbs Hack Protection applied
RConFlood Patch Address: 0x808ce4f
RConFlood Crash Protection applied
InfoBoom Patch Address: 0x807930b & 0x8079296
InfoBoom Crash Protection applied
SV_UpdateUserinfo_f Address: 0x8087c00
UserInfo Buffer overflow protection applied (512 chars limit)
UserInfo DirectConnect Protection applied
Player::PreviousWeapon Infinite Loop Crash Protection applied
Player::NextWeapon Infinite Loop Crash Protection applied
ScriptedEvents System Initialized
Kick/Ban Announcements Initialized
Internal Packet Flood Protection Initialized
Allowed remote tool IP: 127.0.0.1 (7f000001)
---------------- MoH:AA 1.12 Reborn Patch InitFinished ----------------
Loading Reborn Loader...
------ Server Initialization Complete ------ 0.87 seconds
Hitch warning: 867 msec frame time
Client 0 connecting with 0 challenge ping
IP: 82.72.29.55:12203
=|LuV|= Slimbips |CL| is preparing for deployment
=|LuV|= Slimbips |CL| has entered the battle
--- Common Initialization ---
Medal of Honor Allied Assault 1.11 linux-i386 Jul 22 2004
----- FS_Startup -----
Current search path:
/home/luv/.mohaa/main
/home/luv/mohaa/Gungame/bin.bin/main
/home/luv/mohaa/Gungame/bin.bin/main/zzzzzzzz_Reborn_pak8.pk3 (81 files)
/home/luv/mohaa/Gungame/bin.bin/main/zzz_gt-gungame-allmaps.pk3 (2 files)
/home/luv/mohaa/Gungame/bin.bin/main/pak6.pk3 (104 files)
/home/luv/mohaa/Gungame/bin.bin/main/Pak5.pk3 (259 files)
/home/luv/mohaa/Gungame/bin.bin/main/Pak4.pk3 (593 files)
/home/luv/mohaa/Gungame/bin.bin/main/Pak3.pk3 (669 files)
/home/luv/mohaa/Gungame/bin.bin/main/Pak2.pk3 (4722 files)
/home/luv/mohaa/Gungame/bin.bin/main/Pak1.pk3 (772 files)
/home/luv/mohaa/Gungame/bin.bin/main/Pak0.pk3 (11175 files)
----------------------
18377 files in pk3 files
execing default.cfg
execing menu.cfg
couldn't exec newconfig.cfg
Config: unnamedsoldier.cfg
couldn't exec configs/unnamedsoldier.cfg
couldn't exec localized.cfg
execing autoexec.cfg
couldn't exec custom.cfg
You are now setup for easy mode.
Opening IP socket: 37.97.240.42:12207
Hostname: luv.bramvaneijk.nl
Alias: luv
IP: 127.0.1.1
--- Common Initialization Complete --- 229 ms
--- Localization: I see 0 localization files
--- Localization: reading file global/localization.txt
Loading Localization File global/localization.txt
Loaded 1242 localization entries
execing server.cfg
sv_maxClients will be changed upon restarting.
g_gametype will be changed upon restarting.
------ Server Initialization ------
Server: dm/mohdm7
------ Unloading fgameded.so ------
------- Attempting to load ./fgameded.so -------
------------------ MoH:AA 1.12 Reborn Patch InitGame ------------------
Initializing SignalHandlers. Done!
Initializing CVARS. Done!
Performing game and patch files integrity check...
--> MoHAA Server Hash: 6d8c51fa1a3a7b3d392348dd6cb2e4c5
--> Fgameded Hash: a08070c65b6994312a2218f79174245d
--> mohaa_lnxded file valid!
--> fgamededmohaa.so file valid!
--> Next update check will be performed after 998 hours (41 day/s)!
Initializing Chat Filter. Done!
Initializing Banned Names List. Done!
Initializing Banned IPs List. Done!
Initializing Allowed Votes List. Done!
Initializing Allowed Maps List. Done!
Initializing Admins List. Done!
Initializing Protected Names List. Done!
Reborn.map mapped into address space. Shared settings initialized!
LocalizationError fix Address: 0x080ADE9E
LocalizationError removal fix applied.
BulletAttack Address: 0xf25e8990
GetMuzzlePosition Address: 0xf25d9be0
GetEntityTag Address: 0xf251b990
Player::Respawn Address: 0xf2567cb0
Player::Killed Address: 0xf2567e60
Entity::Damage Address: 0xf2518af0
Player::JumpXY Address: 0xf256c6d0
BulletAttack: Hooked correctly.
Anti Wallhack/Visuals Protection applied
Black Window Patch Address: 0xf25e916a
Shoot through Black Window/Furniture/Light Bulbs Hack Protection applied
RConFlood Patch Address: 0x808ce4f
RConFlood Crash Protection applied
InfoBoom Patch Address: 0x807930b & 0x8079296
InfoBoom Crash Protection applied
SV_UpdateUserinfo_f Address: 0x8087c00
UserInfo Buffer overflow protection applied (512 chars limit)
UserInfo DirectConnect Protection applied
Player::PreviousWeapon Infinite Loop Crash Protection applied
Player::NextWeapon Infinite Loop Crash Protection applied
ScriptedEvents System Initialized
Kick/Ban Announcements Initialized
Internal Packet Flood Protection Initialized
Allowed remote tool IP: 127.0.0.1 (7f000001)
---------------- MoH:AA 1.12 Reborn Patch InitFinished ----------------
Loading Reborn Loader...
------ Server Initialization Complete ------ 0.88 seconds
Hitch warning: 879 msec frame time
Client 0 connecting with 0 challenge ping
IP: 82.72.29.55:12203
=|LuV|= Slimbips |CL| is preparing for deployment
=|LuV|= Slimbips |CL| has entered the battle
--- Common Initialization ---
Medal of Honor Allied Assault 1.11 linux-i386 Jul 22 2004
----- FS_Startup -----
Current search path:
/home/luv/.mohaa/main
/home/luv/mohaa/Gungame/bin.bin/main
/home/luv/mohaa/Gungame/bin.bin/main/zzzzzzzz_Reborn_pak8.pk3 (81 files)
/home/luv/mohaa/Gungame/bin.bin/main/zzz_gt-gungame-allmaps.pk3 (2 files)
/home/luv/mohaa/Gungame/bin.bin/main/pak6.pk3 (104 files)
/home/luv/mohaa/Gungame/bin.bin/main/Pak5.pk3 (259 files)
/home/luv/mohaa/Gungame/bin.bin/main/Pak4.pk3 (593 files)
/home/luv/mohaa/Gungame/bin.bin/main/Pak3.pk3 (669 files)
/home/luv/mohaa/Gungame/bin.bin/main/Pak2.pk3 (4722 files)
/home/luv/mohaa/Gungame/bin.bin/main/Pak1.pk3 (772 files)
/home/luv/mohaa/Gungame/bin.bin/main/Pak0.pk3 (11175 files)
----------------------
18377 files in pk3 files
execing default.cfg
execing menu.cfg
couldn't exec newconfig.cfg
Config: unnamedsoldier.cfg
couldn't exec configs/unnamedsoldier.cfg
couldn't exec localized.cfg
execing autoexec.cfg
couldn't exec custom.cfg
You are now setup for easy mode.
Opening IP socket: 37.97.240.42:12207
Hostname: luv.bramvaneijk.nl
Alias: luv
IP: 127.0.1.1
--- Common Initialization Complete --- 246 ms
--- Localization: I see 0 localization files
--- Localization: reading file global/localization.txt
Loading Localization File global/localization.txt
Loaded 1242 localization entries
execing server.cfg
sv_maxClients will be changed upon restarting.
g_gametype will be changed upon restarting.
------ Server Initialization ------
Server: dm/mohdm7
------ Unloading fgameded.so ------
------- Attempting to load ./fgameded.so -------
------------------ MoH:AA 1.12 Reborn Patch InitGame ------------------
Initializing SignalHandlers. Done!
Initializing CVARS. Done!
Performing game and patch files integrity check...
--> MoHAA Server Hash: 6d8c51fa1a3a7b3d392348dd6cb2e4c5
--> Fgameded Hash: a08070c65b6994312a2218f79174245d
--> mohaa_lnxded file valid!
--> fgamededmohaa.so file valid!
--> Next update check will be performed after 998 hours (41 day/s)!
Initializing Chat Filter. Done!
Initializing Banned Names List. Done!
Initializing Banned IPs List. Done!
Initializing Allowed Votes List. Done!
Initializing Allowed Maps List. Done!
Initializing Admins List. Done!
Initializing Protected Names List. Done!
Reborn.map mapped into address space. Shared settings initialized!
LocalizationError fix Address: 0x080ADE9E
LocalizationError removal fix applied.
BulletAttack Address: 0xf25a6990
GetMuzzlePosition Address: 0xf2597be0
GetEntityTag Address: 0xf24d9990
Player::Respawn Address: 0xf2525cb0
Player::Killed Address: 0xf2525e60
Entity::Damage Address: 0xf24d6af0
Player::JumpXY Address: 0xf252a6d0
BulletAttack: Hooked correctly.
Anti Wallhack/Visuals Protection applied
Black Window Patch Address: 0xf25a716a
Shoot through Black Window/Furniture/Light Bulbs Hack Protection applied
RConFlood Patch Address: 0x808ce4f
RConFlood Crash Protection applied
InfoBoom Patch Address: 0x807930b & 0x8079296
InfoBoom Crash Protection applied
SV_UpdateUserinfo_f Address: 0x8087c00
UserInfo Buffer overflow protection applied (512 chars limit)
UserInfo DirectConnect Protection applied
Player::PreviousWeapon Infinite Loop Crash Protection applied
Player::NextWeapon Infinite Loop Crash Protection applied
ScriptedEvents System Initialized
Kick/Ban Announcements Initialized
Internal Packet Flood Protection Initialized
Allowed remote tool IP: 127.0.0.1 (7f000001)
---------------- MoH:AA 1.12 Reborn Patch InitFinished ----------------
Loading Reborn Loader...
------ Server Initialization Complete ------ 0.90 seconds
Hitch warning: 901 msec frame time
Client 0 connecting with 0 challenge ping
IP: 82.72.29.55:12203
=|LuV|= Slimbips |CL| is preparing for deployment
=|LuV|= Slimbips |CL| has entered the battle
--- Common Initialization ---
Medal of Honor Allied Assault 1.11 linux-i386 Jul 22 2004
----- FS_Startup -----
Current search path:
/home/luv/.mohaa/main
/home/luv/mohaa/Gungame/bin.bin/main
/home/luv/mohaa/Gungame/bin.bin/main/zzzzzzzz_Reborn_pak8.pk3 (81 files)
/home/luv/mohaa/Gungame/bin.bin/main/zzz_gt-gungame.pk3 (5 files)
/home/luv/mohaa/Gungame/bin.bin/main/pak6.pk3 (104 files)
/home/luv/mohaa/Gungame/bin.bin/main/Pak5.pk3 (259 files)
/home/luv/mohaa/Gungame/bin.bin/main/Pak4.pk3 (593 files)
/home/luv/mohaa/Gungame/bin.bin/main/Pak3.pk3 (669 files)
/home/luv/mohaa/Gungame/bin.bin/main/Pak2.pk3 (4722 files)
/home/luv/mohaa/Gungame/bin.bin/main/Pak1.pk3 (772 files)
/home/luv/mohaa/Gungame/bin.bin/main/Pak0.pk3 (11175 files)
----------------------
18380 files in pk3 files
execing default.cfg
execing menu.cfg
couldn't exec newconfig.cfg
Config: unnamedsoldier.cfg
couldn't exec configs/unnamedsoldier.cfg
couldn't exec localized.cfg
execing autoexec.cfg
couldn't exec custom.cfg
You are now setup for easy mode.
Opening IP socket: 37.97.240.42:12207
Hostname: luv.bramvaneijk.nl
Alias: luv
IP: 127.0.1.1
--- Common Initialization Complete --- 231 ms
--- Localization: I see 0 localization files
--- Localization: reading file global/localization.txt
Loading Localization File global/localization.txt
Loaded 1242 localization entries
execing server.cfg
sv_maxClients will be changed upon restarting.
g_gametype will be changed upon restarting.
------ Server Initialization ------
Server: dm/mohdm7
------ Unloading fgameded.so ------
------- Attempting to load ./fgameded.so -------
------------------ MoH:AA 1.12 Reborn Patch InitGame ------------------
Initializing SignalHandlers. Done!
Initializing CVARS. Done!
Performing game and patch files integrity check...
--> MoHAA Server Hash: 6d8c51fa1a3a7b3d392348dd6cb2e4c5
--> Fgameded Hash: a08070c65b6994312a2218f79174245d
--> mohaa_lnxded file valid!
--> fgamededmohaa.so file valid!
--> Next update check will be performed after 998 hours (41 day/s)!
Initializing Chat Filter. Done!
Initializing Banned Names List. Done!
Initializing Banned IPs List. Done!
Initializing Allowed Votes List. Done!
Initializing Allowed Maps List. Done!
Initializing Admins List. Done!
Initializing Protected Names List. Done!
Reborn.map mapped into address space. Shared settings initialized!
LocalizationError fix Address: 0x080ADE9E
LocalizationError removal fix applied.
BulletAttack Address: 0xf25dc990
GetMuzzlePosition Address: 0xf25cdbe0
GetEntityTag Address: 0xf250f990
Player::Respawn Address: 0xf255bcb0
Player::Killed Address: 0xf255be60
Entity::Damage Address: 0xf250caf0
Player::JumpXY Address: 0xf25606d0
BulletAttack: Hooked correctly.
Anti Wallhack/Visuals Protection applied
Black Window Patch Address: 0xf25dd16a
Shoot through Black Window/Furniture/Light Bulbs Hack Protection applied
RConFlood Patch Address: 0x808ce4f
RConFlood Crash Protection applied
InfoBoom Patch Address: 0x807930b & 0x8079296
InfoBoom Crash Protection applied
SV_UpdateUserinfo_f Address: 0x8087c00
UserInfo Buffer overflow protection applied (512 chars limit)
UserInfo DirectConnect Protection applied
Player::PreviousWeapon Infinite Loop Crash Protection applied
Player::NextWeapon Infinite Loop Crash Protection applied
ScriptedEvents System Initialized
Kick/Ban Announcements Initialized
Internal Packet Flood Protection Initialized
Allowed remote tool IP: 127.0.0.1 (7f000001)
---------------- MoH:AA 1.12 Reborn Patch InitFinished ----------------
Loading Reborn Loader...
------ Server Initialization Complete ------ 0.89 seconds
^~^~^ Add the following line to the *_precache.scr map script:
cache models/fx/dummy.tik
Hitch warning: 894 msec frame time
Client 0 connecting with 0 challenge ping
IP: x:12203
=|LuV|= Slimbips |CL| is preparing for deployment
=|LuV|= Slimbips |CL| has entered the battle
--- Common Initialization ---
Medal of Honor Allied Assault 1.11 linux-i386 Jul 22 2004
----- FS_Startup -----
Current search path:
/home/luv/.mohaa/main
/home/luv/mohaa/Gungame/bin.bin/main
/home/luv/mohaa/Gungame/bin.bin/main/zzzzzzzzzzzzzzzzzUser_-_z_CKR_11.pk3 (25 files)
/home/luv/mohaa/Gungame/bin.bin/main/zzzzzzzz_Reborn_pak8.pk3 (81 files)
/home/luv/mohaa/Gungame/bin.bin/main/zzz_gt-gungame.pk3 (5 files)
/home/luv/mohaa/Gungame/bin.bin/main/pak6.pk3 (104 files)
/home/luv/mohaa/Gungame/bin.bin/main/Pak5.pk3 (259 files)
/home/luv/mohaa/Gungame/bin.bin/main/Pak4.pk3 (593 files)
/home/luv/mohaa/Gungame/bin.bin/main/Pak3.pk3 (669 files)
/home/luv/mohaa/Gungame/bin.bin/main/Pak2.pk3 (4722 files)
/home/luv/mohaa/Gungame/bin.bin/main/Pak1.pk3 (772 files)
/home/luv/mohaa/Gungame/bin.bin/main/Pak0.pk3 (11175 files)
----------------------
18405 files in pk3 files
execing default.cfg
execing menu.cfg
couldn't exec newconfig.cfg
Config: unnamedsoldier.cfg
couldn't exec configs/unnamedsoldier.cfg
couldn't exec localized.cfg
execing autoexec.cfg
couldn't exec custom.cfg
You are now setup for easy mode.
Opening IP socket: 37.97.240.42:12207
Hostname: luv.bramvaneijk.nl
Alias: luv
IP: 127.0.1.1
--- Common Initialization Complete --- 257 ms
--- Localization: I see 0 localization files
--- Localization: reading file global/localization.txt
Loading Localization File global/localization.txt
Loaded 1242 localization entries
execing server.cfg
sv_maxClients will be changed upon restarting.
g_gametype will be changed upon restarting.
------ Server Initialization ------
Server: dm/mohdm7
------ Unloading fgameded.so ------
------- Attempting to load ./fgameded.so -------
------------------ MoH:AA 1.12 Reborn Patch InitGame ------------------
Initializing SignalHandlers. Done!
Initializing CVARS. Done!
Performing game and patch files integrity check...
--> MoHAA Server Hash: 6d8c51fa1a3a7b3d392348dd6cb2e4c5
--> Fgameded Hash: a08070c65b6994312a2218f79174245d
--> mohaa_lnxded file valid!
--> fgamededmohaa.so file valid!
--> Next update check will be performed after 998 hours (41 day/s)!
Initializing Chat Filter. Done!
Initializing Banned Names List. Done!
Initializing Banned IPs List. Done!
Initializing Allowed Votes List. Done!
Initializing Allowed Maps List. Done!
Initializing Admins List. Done!
Initializing Protected Names List. Done!
Reborn.map mapped into address space. Shared settings initialized!
LocalizationError fix Address: 0x080ADE9E
LocalizationError removal fix applied.
BulletAttack Address: 0xf260f990
GetMuzzlePosition Address: 0xf2600be0
GetEntityTag Address: 0xf2542990
Player::Respawn Address: 0xf258ecb0
Player::Killed Address: 0xf258ee60
Entity::Damage Address: 0xf253faf0
Player::JumpXY Address: 0xf25936d0
BulletAttack: Hooked correctly.
Anti Wallhack/Visuals Protection applied
Black Window Patch Address: 0xf261016a
Shoot through Black Window/Furniture/Light Bulbs Hack Protection applied
RConFlood Patch Address: 0x808ce4f
RConFlood Crash Protection applied
InfoBoom Patch Address: 0x807930b & 0x8079296
InfoBoom Crash Protection applied
SV_UpdateUserinfo_f Address: 0x8087c00
UserInfo Buffer overflow protection applied (512 chars limit)
UserInfo DirectConnect Protection applied
Player::PreviousWeapon Infinite Loop Crash Protection applied
Player::NextWeapon Infinite Loop Crash Protection applied
ScriptedEvents System Initialized
Kick/Ban Announcements Initialized
Internal Packet Flood Protection Initialized
Allowed remote tool IP: 127.0.0.1 (7f000001)
---------------- MoH:AA 1.12 Reborn Patch InitFinished ----------------
Loading Reborn Loader...
------ Server Initialization Complete ------ 0.88 seconds
^~^~^ Add the following line to the *_precache.scr map script:
cache models/fx/dummy.tik
Hitch warning: 878 msec frame time
Client 0 connecting with 50 challenge ping
IP: x:12203
=|LuV|= Slimbips |CL| is preparing for deployment
=|LuV|= Slimbips |CL| has entered the battle
Client 1 connecting with -2850 challenge ping
IP: x:12203
=|LuV|= CallOfBeauty|SA| is preparing for deployment
Client 2 connecting with 0 challenge ping
IP: x:12203
BelAl is preparing for deployment
=|LuV|= CallOfBeauty|SA| has entered the battle
^~^~^ Add the following line to the *_precache.scr map script:
cache models/player/allied_sas.tik
BelAl has entered the battle
Client 3 connecting with 50 challenge ping
IP: x:12203
lagalot is preparing for deployment
Client 4 connecting with 0 challenge ping
IP: x:1500
zer is preparing for deployment
Client 5 connecting with 0 challenge ping
IP: x:12203
GI_PAPPA is preparing for deployment
lagalot has entered the battle
zer has entered the battle
^~^~^ Add the following line to the *_precache.scr map script:
cache models/items/binoculars.tik
Client 6 connecting with 0 challenge ping
IP: 197.43.17.160:10703
***THE OFFICER*** is preparing for deployment
Got signal 11 - Segmentation fault, faulty address is 0x21e24
Crash Recover Attempt will take place!
Execution path:
--> ./fgameded.so(PL_Inventory+0x1c5) [0xf284c581]
--> ./fgamededmohaa.so(_ZN8ScriptVM7ExecuteEP14ScriptVariablei9const_str+0x242b) [0xf24b5e9b]
--> ./fgamededmohaa.so(_ZN12ScriptMaster14ExecuteRunningEv+0xd9) [0xf24997c9]
--> ./fgamededmohaa.so(G_RunFrame+0x258) [0xf254c078]
--> ./fgameded.so(G_RunFrame+0x7d8) [0xf28503bc]
--> ./mohaa_lnxded() [0x808d7ab]
--> ./mohaa_lnxded() [0x8067486]
--> ./mohaa_lnxded() [0x809726e]
--> /lib/i386-linux-gnu/libc.so.6(__libc_start_main+0xf7) [0xf74e7637]
im on liniux
with developr2
Code:
Loading Reborn Loader...
------ Server Initialization Complete ------ 0.89 seconds
^~^~^ Add the following line to the *_precache.scr map script:
cache models/fx/dummy.tik
Hitch warning: 894 msec frame time
Client 0 connecting with 0 challenge ping
IP: 82.72.29.55:12203
=|LuV|= Slimbips |CL| is preparing for deployment
=|LuV|= Slimbips |CL| has entered the battle
--- Common Initialization ---
Medal of Honor Allied Assault 1.11 linux-i386 Jul 22 2004
----- FS_Startup -----
Current search path:
/home/luv/.mohaa/main
/home/luv/mohaa/Gungame/bin.bin/main
/home/luv/mohaa/Gungame/bin.bin/main/zzzzzzzzzzzzzzzzzUser_-_z_CKR_11.pk3 (25 files)
/home/luv/mohaa/Gungame/bin.bin/main/zzzzzzzz_Reborn_pak8.pk3 (81 files)
/home/luv/mohaa/Gungame/bin.bin/main/zzz_gt-gungame.pk3 (5 files)
/home/luv/mohaa/Gungame/bin.bin/main/pak6.pk3 (104 files)
/home/luv/mohaa/Gungame/bin.bin/main/Pak5.pk3 (259 files)
/home/luv/mohaa/Gungame/bin.bin/main/Pak4.pk3 (593 files)
/home/luv/mohaa/Gungame/bin.bin/main/Pak3.pk3 (669 files)
/home/luv/mohaa/Gungame/bin.bin/main/Pak2.pk3 (4722 files)
/home/luv/mohaa/Gungame/bin.bin/main/Pak1.pk3 (772 files)
/home/luv/mohaa/Gungame/bin.bin/main/Pak0.pk3 (11175 files)
----------------------
18405 files in pk3 files
execing default.cfg
execing menu.cfg
couldn't exec newconfig.cfg
Config: unnamedsoldier.cfg
couldn't exec configs/unnamedsoldier.cfg
couldn't exec localized.cfg
execing autoexec.cfg
couldn't exec custom.cfg
You are now setup for easy mode.
Opening IP socket: 37.97.240.42:12207
Hostname: luv.bramvaneijk.nl
Alias: luv
IP: 127.0.1.1
--- Common Initialization Complete --- 257 ms
--- Localization: I see 0 localization files
--- Localization: reading file global/localization.txt
Loading Localization File global/localization.txt
Loaded 1242 localization entries
execing server.cfg
sv_maxClients will be changed upon restarting.
g_gametype will be changed upon restarting.
------ Server Initialization ------
Server: dm/mohdm7
------ Unloading fgameded.so ------
------- Attempting to load ./fgameded.so -------
------------------ MoH:AA 1.12 Reborn Patch InitGame ------------------
Initializing SignalHandlers. Done!
Initializing CVARS. Done!
Performing game and patch files integrity check...
--> MoHAA Server Hash: 6d8c51fa1a3a7b3d392348dd6cb2e4c5
--> Fgameded Hash: a08070c65b6994312a2218f79174245d
--> mohaa_lnxded file valid!
--> fgamededmohaa.so file valid!
--> Next update check will be performed after 998 hours (41 day/s)!
Initializing Chat Filter. Done!
Initializing Banned Names List. Done!
Initializing Banned IPs List. Done!
Initializing Allowed Votes List. Done!
Initializing Allowed Maps List. Done!
Initializing Admins List. Done!
Initializing Protected Names List. Done!
Reborn.map mapped into address space. Shared settings initialized!
LocalizationError fix Address: 0x080ADE9E
LocalizationError removal fix applied.
BulletAttack Address: 0xf260f990
GetMuzzlePosition Address: 0xf2600be0
GetEntityTag Address: 0xf2542990
Player::Respawn Address: 0xf258ecb0
Player::Killed Address: 0xf258ee60
Entity::Damage Address: 0xf253faf0
Player::JumpXY Address: 0xf25936d0
BulletAttack: Hooked correctly.
Anti Wallhack/Visuals Protection applied
Black Window Patch Address: 0xf261016a
Shoot through Black Window/Furniture/Light Bulbs Hack Protection applied
RConFlood Patch Address: 0x808ce4f
RConFlood Crash Protection applied
InfoBoom Patch Address: 0x807930b & 0x8079296
InfoBoom Crash Protection applied
SV_UpdateUserinfo_f Address: 0x8087c00
UserInfo Buffer overflow protection applied (512 chars limit)
UserInfo DirectConnect Protection applied
Player::PreviousWeapon Infinite Loop Crash Protection applied
Player::NextWeapon Infinite Loop Crash Protection applied
ScriptedEvents System Initialized
Kick/Ban Announcements Initialized
Internal Packet Flood Protection Initialized
Allowed remote tool IP: 127.0.0.1 (7f000001)
---------------- MoH:AA 1.12 Reborn Patch InitFinished ----------------
Loading Reborn Loader...
------ Server Initialization Complete ------ 0.88 seconds
^~^~^ Add the following line to the *_precache.scr map script:
cache models/fx/dummy.tik
Hitch warning: 878 msec frame time
Client 0 connecting with 50 challenge ping
IP: 82.72.29.55:12203
=|LuV|= Slimbips |CL| is preparing for deployment
=|LuV|= Slimbips |CL| has entered the battle
Client 1 connecting with -2850 challenge ping
IP: 84.118.54.30:12203
=|LuV|= CallOfBeauty|SA| is preparing for deployment
Client 2 connecting with 0 challenge ping
IP: 41.234.43.76:12203
BelAl is preparing for deployment
=|LuV|= CallOfBeauty|SA| has entered the battle
^~^~^ Add the following line to the *_precache.scr map script:
cache models/player/allied_sas.tik
BelAl has entered the battle
Client 3 connecting with 50 challenge ping
IP: 86.9.247.19:12203
lagalot is preparing for deployment
Client 4 connecting with 0 challenge ping
IP: 51.36.44.249:1500
zer is preparing for deployment
Client 5 connecting with 0 challenge ping
IP: 197.48.69.79:12203
GI_PAPPA is preparing for deployment
lagalot has entered the battle
zer has entered the battle
^~^~^ Add the following line to the *_precache.scr map script:
cache models/items/binoculars.tik
Client 6 connecting with 0 challenge ping
IP: 197.43.17.160:10703
***THE OFFICER*** is preparing for deployment
Got signal 11 - Segmentation fault, faulty address is 0x21e24
Crash Recover Attempt will take place!
Execution path:
--> ./fgameded.so(PL_Inventory+0x1c5) [0xf284c581]
--> ./fgamededmohaa.so(_ZN8ScriptVM7ExecuteEP14ScriptVariablei9const_str+0x242b) [0xf24b5e9b]
--> ./fgamededmohaa.so(_ZN12ScriptMaster14ExecuteRunningEv+0xd9) [0xf24997c9]
--> ./fgamededmohaa.so(G_RunFrame+0x258) [0xf254c078]
--> ./fgameded.so(G_RunFrame+0x7d8) [0xf28503bc]
--> ./mohaa_lnxded() [0x808d7ab]
--> ./mohaa_lnxded() [0x8067486]
--> ./mohaa_lnxded() [0x809726e]
--> /lib/i386-linux-gnu/libc.so.6(__libc_start_main+0xf7) [0xf74e7637]
--- Common Initialization ---
Medal of Honor Allied Assault 1.11 linux-i386 Jul 22 2004
----- FS_Startup -----
Current search path:
/home/luv/.mohaa/main
/home/luv/mohaa/Gungame/bin.bin/main
/home/luv/mohaa/Gungame/bin.bin/main/zzzzzzzzzzzzzzzzzUser_-_z_CKR_11.pk3 (25 files)
/home/luv/mohaa/Gungame/bin.bin/main/zzzzzzzz_Reborn_pak8.pk3 (81 files)
/home/luv/mohaa/Gungame/bin.bin/main/zzz_gt-gungame.pk3 (5 files)
/home/luv/mohaa/Gungame/bin.bin/main/pak6.pk3 (104 files)
/home/luv/mohaa/Gungame/bin.bin/main/Pak5.pk3 (259 files)
/home/luv/mohaa/Gungame/bin.bin/main/Pak4.pk3 (593 files)
/home/luv/mohaa/Gungame/bin.bin/main/Pak3.pk3 (669 files)
/home/luv/mohaa/Gungame/bin.bin/main/Pak2.pk3 (4722 files)
/home/luv/mohaa/Gungame/bin.bin/main/Pak1.pk3 (772 files)
/home/luv/mohaa/Gungame/bin.bin/main/Pak0.pk3 (11175 files)
----------------------
18405 files in pk3 files
execing default.cfg
execing menu.cfg
couldn't exec newconfig.cfg
Config: unnamedsoldier.cfg
couldn't exec configs/unnamedsoldier.cfg
couldn't exec localized.cfg
execing autoexec.cfg
couldn't exec custom.cfg
You are now setup for easy mode.
Opening IP socket: 37.97.240.42:12207
Hostname: luv.bramvaneijk.nl
Alias: luv
IP: 127.0.1.1
--- Common Initialization Complete --- 236 ms
--- Localization: I see 0 localization files
--- Localization: reading file global/localization.txt
Loading Localization File global/localization.txt
Loaded 1242 localization entries
execing server.cfg
sv_maxClients will be changed upon restarting.
Cvar_Set2: sv_maxPing 1000
Cvar_Set2: sv_minPing 0
Cvar_Set2: sv_floodProtect 1
Cvar_Set2: g_gametype 1
g_gametype will be changed upon restarting.
Cvar_Set2: timelimit 10
Cvar_Set2: fraglimit 0
Cvar_Set2: g_ft_settings cvar: meltgun scanvis
Cvar_Set2: g_extgametype_mohdm1 ctf
Cvar_Set2: g_extgametype_mohdm2 ft
Cvar_Set2: g_extgametype_mohdm3 ftctf
Cvar_Set2: g_extgametype_mohdm4 ftctf
Cvar_Set2: g_extgametype_mohdm5 ftdem
Cvar_Set2: g_extgametype_mohdm6 ftdem
Cvar_Set2: g_extgametype_mohdm7 ft
Cvar_Set2: g_extgametype_obj_team1 ftobj
Cvar_Set2: g_extgametype_obj_team2 ftobj
Cvar_Set2: g_extgametype_obj_team3 ftctf
Cvar_Set2: g_extgametype_obj_team4 ftobj
Cvar_Set2: sv_gamespy 1
Cvar_Set2: g_doWarmup 0
Cvar_Set2: g_warmup 20
Cvar_Set2: g_teamAutoJoin 0
Cvar_Set2: g_teamForceBalance 1
Cvar_Set2: g_teamdamage 0
Cvar_Set2: g_allowVote 1
Cvar_Set2: sv_master1 mohmaster.2015.com
Cvar_Set2: sv_master2 master0.gamespy.com
Cvar_Set2: sv_master3 master1.gamespy.com
Cvar_Set2: g_mef_settings meltgun: on
Cvar_Set2: g_filterBan 1
Cvar_Set2: sv_maplist obj/obj_team2 dm/mohdm7 dm/mohdm1 dm/mohdm3 dm/mohdm2 dm/mohdm6
Cvar_Set2: g_gametype 1
Cvar_Set2: sv_maxclients 64
Cvar_Set2: sv_fps 20
------ Server Initialization ------
Server: dm/mohdm7
Warning: cvar "sv_maxclients" given initial values: "1" and "32"
Cvar_Set2: sv_running 1
------ Unloading fgameded.so ------
------- Attempting to load ./fgameded.so -------
LoadLibrary (fgameded.so)
------------------ MoH:AA 1.12 Reborn Patch InitGame ------------------
Initializing SignalHandlers. Done!
Warning: cvar "sv_zombietime" given initial values: "2" and "1"
Warning: cvar "sv_timeout" given initial values: "120" and "10"
Initializing CVARS. Done!
Performing game and patch files integrity check...
--> MoHAA Server Hash: 6d8c51fa1a3a7b3d392348dd6cb2e4c5
--> Fgameded Hash: a08070c65b6994312a2218f79174245d
--> mohaa_lnxded file valid!
--> fgamededmohaa.so file valid!
--> Next update check will be performed after 998 hours (41 day/s)!
Initializing Chat Filter. Done!
Initializing Banned Names List. Done!
Initializing Banned IPs List. Done!
Initializing Allowed Votes List. Done!
Initializing Allowed Maps List. Done!
Initializing Admins List. Done!
Initializing Protected Names List. Done!
Reborn.map mapped into address space. Shared settings initialized!
LocalizationError fix Address: 0x080ADE9E
LocalizationError removal fix applied.
BulletAttack Address: 0xf256d990
GetMuzzlePosition Address: 0xf255ebe0
GetEntityTag Address: 0xf24a0990
Player::Respawn Address: 0xf24eccb0
Player::Killed Address: 0xf24ece60
Entity::Damage Address: 0xf249daf0
Player::JumpXY Address: 0xf24f16d0
BulletAttack: Hooked correctly.
Anti Wallhack/Visuals Protection applied
Black Window Patch Address: 0xf256e16a
Shoot through Black Window/Furniture/Light Bulbs Hack Protection applied
RConFlood Patch Address: 0x808ce4f
RConFlood Crash Protection applied
InfoBoom Patch Address: 0x807930b & 0x8079296
InfoBoom Crash Protection applied
SV_UpdateUserinfo_f Address: 0x8087c00
UserInfo Buffer overflow protection applied (512 chars limit)
UserInfo DirectConnect Protection applied
Player::PreviousWeapon Infinite Loop Crash Protection applied
Player::NextWeapon Infinite Loop Crash Protection applied
ScriptedEvents System Initialized
Kick/Ban Announcements Initialized
Internal Packet Flood Protection Initialized
Allowed remote tool IP: 127.0.0.1 (7f000001)
---------------- MoH:AA 1.12 Reborn Patch InitFinished ----------------
==== InitGame ====
Warning: cvar "dedicated" given initial values: "1" and "0"
Warning: cvar "cheats" given initial values: "1" and "0"
Cvar_Set2: deathmatch 1
Cvar_Set2: g_gametypestring Free-For-All
sizeof(Actor) == 2960
Magic sizeof actor numer: 2896
------------------
Event system initialized: 154 classes 1390 events 856240 total memory in response list
==== CleanupGame ====
Cvar_Set2: session 1
Cvar_Set2: g_scoreboardpicover
Cvar_Set2: bosshealth 0
CM_LoadMap( maps/dm/mohdm7.bsp, 0 )
^~^~^ Can't find textures/general_industrial/ibeam_flat2.tga
^~^~^ Can't find textures/interior/hearth_set1baseF.tga
^~^~^ Can't find textures/algiers/algierwall1.tga
^~^~^ Can't find textures/interior/whitewoodbmtrm.tga
^~^~^ Can't find textures/interior/whitewoodbm.tga
^~^~^ Can't find textures/algiers/algierwall_set5wtrim.tga
^~^~^ Can't find textures/interior/hearth_set1trim.tga
^~^~^ Can't find textures/interior/carptset2.tga
^~^~^ Can't find textures/interior/manor_woodfloor.tga
^~^~^ Can't find textures/mohtest/joist.tga
WARNING: CM_AddFacetBevels... invalid bevel
WARNING: CM_AddFacetBevels... invalid bevel
WARNING: CM_AddFacetBevels... invalid bevel
WARNING: CM_AddFacetBevels... invalid bevel
WARNING: CM_AddFacetBevels... invalid bevel
WARNING: CM_AddFacetBevels... invalid bevel
WARNING: CM_AddFacetBevels... invalid bevel
WARNING: CM_AddFacetBevels... invalid bevel
Cvar_Set2: sv_mapChecksum 391868696
Cvar_Set2: mapname dm/mohdm7
Cvar_Set2: sv_serverid 331
Loading Reborn Loader...
ScriptMaster::ExecuteThread: Can't find 'reborn/reborn_loader.scr'
Adding script: 'dm/mohdm7_precache.scr'
TIKI_InitTiki: could not find surface 'panzerschreck2' in 'models/weapons/panzerschreck.tik' (check referenced skb/skd files).
^~^~^ Can't find models/player/allied_oss.tik
Tiki:LoadFile Couldn't load models/player/allied_oss.tik
^~^~^ Can't find models/player/allied_oss_fps.tik
Tiki:LoadFile Couldn't load models/player/allied_oss_fps.tik
^~^~^ Can't find models/player/german_elite_gestapo.tik
Tiki:LoadFile Couldn't load models/player/german_elite_gestapo.tik
^~^~^ Can't find models/player/german_elite_gestapo_fps.tik
Tiki:LoadFile Couldn't load models/player/german_elite_gestapo_fps.tik
Channel named Bip01 L Clavicle pos not added. (Bone will not work without it)
Channel named Bip01 R Clavicle pos not added. (Bone will not work without it)
^~^~^ Can't find models/player/german_winter1.tik
Tiki:LoadFile Couldn't load models/player/german_winter1.tik
^~^~^ Can't find models/player/german_winter1_fps.tik
Tiki:LoadFile Couldn't load models/player/german_winter1_fps.tik
^~^~^ Can't find models/player/german_winter2.tik
Tiki:LoadFile Couldn't load models/player/german_winter2.tik
^~^~^ Can't find models/player/german_winter2_fps.tik
Tiki:LoadFile Couldn't load models/player/german_winter2_fps.tik
TIKI_InitTiki: could not find surface 'ropes' in 'models/vehicles/kingtank.tik' (check referenced skb/skd files).
^~^~^ Event 'dmturnspeed' does not exist.
Cvar_Set2: g_obj_alliedtext1 GunGame
Cvar_Set2: g_obj_alliedtext2 New gun awarded
Cvar_Set2: g_obj_alliedtext3 for each kill!
Cvar_Set2: g_obj_axistext1 Enjoy
Cvar_Set2: g_obj_axistext2
Cvar_Set2: g_obj_axistext3
Cvar_Set2: g_gametype 1
Cvar_Set2: g_gametypestring Gun Game
Cvar_Set2: g_forcerespawn 1
Cvar_Set2: cheats 1
Cvar_Set2: thereisnomonkey 1
-------------------- Spawning Entities -----------------------
Cvar_Set2: skill 0
soundtrack switched to .
Cvar_Set2: sv_gravity 800
Cvar_Set2: sv_cinematic 0
-------------------- Actual Spawning Entities -----------------------
^~^~^ Can't find models/bush4.tik
Tiki:LoadFile Couldn't load models/bush4.tik
^~^~^ Classname bush_CBuckthorn used, but model was not a TIKI, using Object.
*!*!*!* Objects are not allowed for use in the game. Make it a static model or a script model as needed.
-------------------- Actual Spawning Entities Done ------------------ 3 ms
^~^~^ Can't find models/bush4.tik
Tiki:LoadFile Couldn't load models/bush4.tik
^~^~^ Bad model name 'bush4.tik'
0 teams with 0 entities
Adding script: 'dm/mohdm7.scr'
Cvar_Set2: g_obj_alliedtext1 Algiers
Cvar_Set2: g_obj_alliedtext2
Cvar_Set2: g_obj_alliedtext3
Cvar_Set2: g_obj_axistext1
Cvar_Set2: g_obj_axistext2
Cvar_Set2: g_obj_axistext3
Cvar_Set2: g_scoreboardpic mohdm7
^~^~^ Can't find models/player/allied_oss.tik
Tiki:LoadFile Couldn't load models/player/allied_oss.tik
^~^~^ Can't find models/player/allied_oss_fps.tik
Tiki:LoadFile Couldn't load models/player/allied_oss_fps.tik
^~^~^ Can't find models/player/german_elite_gestapo.tik
Tiki:LoadFile Couldn't load models/player/german_elite_gestapo.tik
^~^~^ Can't find models/player/german_elite_gestapo_fps.tik
Tiki:LoadFile Couldn't load models/player/german_elite_gestapo_fps.tik
^~^~^ Can't find models/player/german_winter1.tik
Tiki:LoadFile Couldn't load models/player/german_winter1.tik
^~^~^ Can't find models/player/german_winter1_fps.tik
Tiki:LoadFile Couldn't load models/player/german_winter1_fps.tik
^~^~^ Can't find models/player/german_winter2.tik
Tiki:LoadFile Couldn't load models/player/german_winter2.tik
^~^~^ Can't find models/player/german_winter2_fps.tik
Tiki:LoadFile Couldn't load models/player/german_winter2_fps.tik
^~^~^ Event 'dmturnspeed' does not exist.
Cvar_Set2: g_obj_alliedtext1 GunGame
Cvar_Set2: g_obj_alliedtext2 New gun awarded
Cvar_Set2: g_obj_alliedtext3 for each kill!
Cvar_Set2: g_obj_axistext1 Enjoy
Cvar_Set2: g_obj_axistext2
Cvar_Set2: g_obj_axistext3
Cvar_Set2: g_gametype 1
Cvar_Set2: g_gametypestring Gun Game
Cvar_Set2: g_forcerespawn 1
Cvar_Set2: cheats 1
Cvar_Set2: thereisnomonkey 1
level waittill prespawn (global/gametypes/gungame.scr, 49)
level ^
^~^~^ Script Error: invalid waittill prespawn for 'Level'
Adding autosave names
70 entities spawned
125 simple entities spawned
0 entities inhibited
-------------------- Spawning Entities Done ------------------ 6 ms
*!*!*!* 'models/bush4.tik' was spawned as an Object entity at (-2467 -605 -128). Should be made into a static model or script model (#1).
Cvar_Set2: sv_paks
Cvar_Set2: sv_referencedPaks
Cvar_Set2: sv_referencedPakNames
-----------PARSING UBERSOUND (SERVER)------------
Any SetCurrentTiki errors means that tiki wasn't prefetched and tiki-specific sounds for it won't work. To fix prefetch the tiki. Ignore if you don't use that tiki on this level.
CG_Command_ProcessFile: ubersound/ubersound.scr
Parse/Load time: 0.013000 seconds.
-------------UBERSOUND DONE (SERVER)---------------
-----------PARSING UBERDIALOG (SERVER)------------
Any SetCurrentTiki errors means that tiki wasn't prefetched and tiki-specific sounds for it won't work. To fix prefetch the tiki. Ignore if you don't use that tiki on this level.
CG_Command_ProcessFile: ubersound/uberdialog.scr
Parse/Load time: 0.087000 seconds.
-------------UBERDIALOG DONE (SERVER)---------------
------ Server Initialization Complete ------ 0.91 seconds
soundtrack switched to music/mohdm7.mus.
playing music/mohdm7.mus
music set to normal with fallback normal
Loading Ambient.scr
^~^~^ Add the following line to the *_precache.scr map script:
cache models/fx/dummy.tik
Hitch warning: 960 msec frame time
SV packet 82.72.29.55:12203 : getchallenge
SV packet 82.72.29.55:12203 : connect
SVC_DirectConnect ()
>>>\challenge\-1128165987\qport\16494\protocol\8\dm_playergermanmodel\german_winter_1\dm_playermodel\allied_british_1_snow_radio\rate\30000\name\=|LuV|= Slimbips |CL|\snaps\20\password\war123<<<
version 8 connecting to 8
Client 0 connecting with 0 challenge ping
IP:
=|LuV|= Slimbips |CL| is preparing for deployment
Going from CS_FREE to CS_CONNECTED for =|LuV|= Slimbips |CL|
=|LuV|= Slimbips |CL| : dropped gamestate, resending
SV_SendClientGameState() for =|LuV|= Slimbips |CL|
Going from CS_CONNECTED to CS_PRIMED for =|LuV|= Slimbips |CL|
Going from CS_PRIMED to CS_ACTIVE for =|LuV|= Slimbips |CL|
Warning: cvar "g_maxplayerhealth" given initial values: "1500" and "250"
^~^~^ Can't find models/player/allied_british_1_snow_radio.tik
Tiki:LoadFile Couldn't load models/player/allied_british_1_snow_radio.tik
^~^~^ Bad model name 'models/player/allied_british_1_snow_radio.tik'
=|LuV|= Slimbips |CL| has entered the battle
SV packet 90.196.200.66:-11874 : getstatus
SV packet 82.72.29.55:12205 : getchallenge
SV packet 82.72.29.55:12205 : connect
SVC_DirectConnect ()
>>>\challenge\2113754529\qport\7490\protocol\8\dm_playergermanmodel\german_winter_1\dm_playermodel\allied_british_1_snow_radio\rate\30000\name\=|LuV|= Slimbips |CL|\snaps\20<<<
version 8 connecting to 8
Client 1 connecting with 50 challenge ping
IP:
=|LuV|= Slimbips |CL| is preparing for deployment
Going from CS_FREE to CS_CONNECTED for =|LuV|= Slimbips |CL|
=|LuV|= Slimbips |CL| : dropped gamestate, resending
SV_SendClientGameState() for =|LuV|= Slimbips |CL|
Going from CS_CONNECTED to CS_PRIMED for =|LuV|= Slimbips |CL|
Going from CS_PRIMED to CS_ACTIVE for =|LuV|= Slimbips |CL|
^~^~^ Can't find models/player/allied_british_1_snow_radio.tik
Tiki:LoadFile Couldn't load models/player/allied_british_1_snow_radio.tik
^~^~^ Bad model name 'models/player/allied_british_1_snow_radio.tik'
=|LuV|= Slimbips |CL| has entered the battle
SV packet 77.98.49.148:-11159 : getstatus
clientCommand: =|LuV|= Slimbips |CL| : 1 : score
Warning: cvar "thereisnomonkey" given initial values: "1" and "0"
clientCommand: =|LuV|= Slimbips |CL| : 2 : join_team allies
clientCommand: =|LuV|= Slimbips |CL| : 3 : primarydmweapon mg
^~^~^ Can't find models/player/allied_british_1_snow_radio.tik
Tiki:LoadFile Couldn't load models/player/allied_british_1_snow_radio.tik
^~^~^ Bad model name 'models/player/allied_british_1_snow_radio.tik'
^~^~^ Add the following line to the *_precache.scr map script:
cache models/items/binoculars.tik
Got signal 11 - Segmentation fault, faulty address is 0x21e24
Crash Recover Attempt will take place!
Execution path:
--> ./fgameded.so(PL_Inventory+0x1c5) [0xf27aa581]
--> ./fgamededmohaa.so(_ZN8ScriptVM7ExecuteEP14ScriptVariablei9const_str+0x242b) [0xf2413e9b]
--> ./fgamededmohaa.so(_ZN12ScriptMaster14ExecuteRunningEv+0xd9) [0xf23f77c9]
--> ./fgamededmohaa.so(G_RunFrame+0x258) [0xf24aa078]
--> ./fgameded.so(G_RunFrame+0x7d8) [0xf27ae3bc]
--> ./mohaa_lnxded() [0x808d7ab]
--> ./mohaa_lnxded() [0x8067486]
--> ./mohaa_lnxded() [0x809726e]
--> /lib/i386-linux-gnu/libc.so.6(__libc_start_main+0xf7) [0xf7445637]
as soon i spawn it crashes