Basically it's the same error as Ancient Order posted in his OP.
Just the "loadlibrary failed" and invalid memory location error...
But here is the last part of the log, maybe it'll be helpful
Code:
------ Server Initialization ------
Server: dm/mohdm6
Warning: cvar "session" given initial values: "1" and "-1"
==== CleanupGame ====
Cvar_Set2: session 1
Cvar_Set2: session2 shotgun 0 0
Cvar_Set2: session10 - 1 0
Cvar_Set2: session11 - 1 0
Cvar_Set2: g_scoreboardpicover
Cvar_Set2: bosshealth 0
Cvar_Set2: sv_serverid 574061284
Loading Reborn Loader...
ScriptMaster::ExecuteThread: Can't find 'reborn/reborn_loader.scr'
Adding script: 'dm/mohdm6_precache.scr'
-------------------- Spawning Entities -----------------------
Cvar_Set2: skill 0
soundtrack switched to .
Cvar_Set2: sv_gravity 800
Cvar_Set2: sv_cinematic 0
-------------------- Actual Spawning Entities -----------------------
-------------------- Actual Spawning Entities Done ------------------ 2 ms
0 teams with 0 entities
Adding script: 'dm/mohdm6.scr'
Cvar_Set2: g_obj_alliedtext1 STALINGRAD
Cvar_Set2: g_obj_alliedtext2
Cvar_Set2: g_obj_alliedtext3
Cvar_Set2: g_obj_axistext1 IP: 83.163.13.140
Cvar_Set2: g_obj_axistext2 Facebook: DiaM Server
Cvar_Set2: g_obj_axistext3 diamserver@outlook.com
Cvar_Set2: g_scoreboardpic mohdm6
Cvar_Set2: g_gametype 1
Cvar_Set2: timelimit 20
Cvar_Set2: dmflags 8
Cvar_Set2: !all
Cvar_Set2: !axis
Cvar_Set2: !allies
Cvar_Set2: !spectator
Adding autosave names
39 entities spawned
115 simple entities spawned
0 entities inhibited
-------------------- Spawning Entities Done ------------------ 33 ms
IP: 83.112.67.251:1024
Going from CS_PRIMED to CS_ACTIVE for mido
^~^~^ Can't find models/player/allied_batman.tik
Tiki:LoadFile Couldn't load models/player/allied_batman.tik
^~^~^ Bad model name 'models/player/allied_batman.tik'
mido has entered the battle
IP: 83.112.67.251:12203
Going from CS_PRIMED to CS_ACTIVE for Instant Giblets
^~^~^ Can't find models/player/allied_mr_bean.tik
Tiki:LoadFile Couldn't load models/player/allied_mr_bean.tik
^~^~^ Bad model name 'models/player/allied_mr_bean.tik'
Instant Giblets has entered the battle
------ Server Initialization Complete ------ 0.11 seconds
~~~ NAMECHANGE ~~~ Found Namefilter List - Windows Server
Cvar_Set2: sv_scriptfiles 1
Cvar_Set2: namechange
***Starting Reborn Auto Ping Kick
Found Immune List
***Starting AntinameChange Script
Loaded Immune List
Cvar_Set2: sv_scriptfiles 0
~~~ NAMECHANGE ~~~ Success Loaded badnames.cfg
soundtrack switched to music/mohdm6.mus.
playing music/mohdm6.mus
music set to normal with fallback normal
Loading Ambient.scr
Cvar_Set2: g_playermodel american_army
Cvar_Set2: sv_fps 20
------ Server Initialization ------
Server: dm/mohdm6
------------------ MoH:AA 1.12 Reborn Patch Shutdown ------------------
Shared settings memory deinitialized correctly.
LocalizationError removal fix shutdown.
G_BulletAttack: Unhooked correctly.
Anti Wallhack/Visuals protection shutdown
UserInfo Buffer overflow protection shutdown
RConFlood Crash Protection shutdown
InfoBoom Crash Protection shutdown
MoH:AA BOF (Buffer Overflow) Crash Protection shutdown
Grenade Throw Crash Protection shutdown
Player::PreviousWeapon Infinite Loop Crash Protection shutdown
Player::NextWeapon Infinite Loop Crash Protection shutdown
Kick/Ban Announcements Deinitialized
ScriptedEvents System Deinitialized
ScriptedTimers System Deinitialized
Internal Packet Flood Protection Deinitialized
----------------- MoH:AA 1.12 Reborn Patch ShutdownEnd ----------------
==== ShutdownGame ====
Cvar_Set2: session 1
Cvar_Set2: session10 - 1 0
Cvar_Set2: session11 - 1 0
Cvar_Set2: g_scoreboardpicover
Cvar_Set2: bosshealth 0
Cvar_Set2: g_scoreboardpicover
LoadLibrary("main/gamex86.dll") failed
...reason: 'Invalid access to memory location.
'
Cvar_Set2: com_errorMessage Couldn't load game
----- Server Shutdown -----
Cvar_Set2: sv_running 0
---------------------------