I still think he still not loading the right dll file because he dont have a logfile like we have on our servers.
We never have a memory leak and all servers are running on the Windows Server 2012 x64.
Logfile:
Code:
------ Server Initialization ------
Server: obj/obj_team1
Warning: cvar "sv_maxclients" given initial values: "1" and "32"
Cvar_Set2: sv_running 1
LoadLibrary (main/gamex86.dll)
------------------ MoH:AA 1.12 Reborn Patch InitGame ------------------
Warning: cvar "sv_zombietime" given initial values: "2" and "1"
Warning: cvar "sv_timeout" given initial values: "120" and "10"
Initializing CVARS. Done!
Performing game and patch files integrity check...
--> MoHAA Server Hash: 6e6c402831306025d75ada19a66fc156
--> Gamex86 Hash: 06546e0c5345617b22a340c85110b574
--> mohaa_server.exe file valid!
--> gamex86mohaa.dll file valid!
--> Next update check will be performed after 7 hours (0 day/s)!
Initializing Chat Filter. Done!
Initializing Banned Names List. Done!
Initializing Banned IPs List. Done!
Initializing Allowed Votes List. Done!
Initializing Allowed Maps List. Done!
Initializing Admins List. Done!
Initializing Protected Names List. Done!
Reborn.map mapped into address space. Shared settings initialized!
LocalizationError fix Address: 0x0043bb24
LocalizationError removal fix applied.
G_BulletAttack Address: 0x31176e10
G_BulletAttack: Hooked correctly.
SV_AddEntitiesVisibleFromPoint Address: 0x434520
Anti Wallhack/Visuals Protection applied
Black Window Patch Address: 0x31177655
Shoot through Black Window/Furniture/Light Bulbs Hack Protection applied
RConFlood Patch Address: 0x432fc1
RConFlood Crash Protection applied
InfoBoom Patch Address: 0x421ba3 & 0x421b4e
InfoBoom Patch Address: 0x421ba3
InfoBoom Crash Protection applied
MoH:AA BOF (Buffer Overflow) Address: 0x428fad
MoH:AA BOF (Buffer Overflow) Crash Protection applied
SV_UpdateUserinfo_f Address: 0x42f0f0
UserInfo Buffer overflow protection applied (512 chars limit)
Player::CondMinChargeTime CallAddress: 0x3112cb31
Grenade Drop&Charge Crash Protection applied
Player::PreviousWeapon Infinite Loop Crash Protection applied
Player::NextWeapon Infinite Loop Crash Protection applied
ScriptedEvents System Initialized
Kick/Ban Announcements Initialized
Internal Packet Flood Protection Initialized
Allowed remote tool IP: 127.0.0.1 (7f000001)
---------------- MoH:AA 1.12 Reborn Patch InitFinished ----------------