Hello,
We have a freeze tag server and when a player starts to melt a frozen player and gets near to the end of the melt it crashes the server. The log is right after the player starts melting,
Linux server btw...
Code:
Got signal 11 - Segmentation fault, faulty address is 0xe4f840c0
Crash Recover Attempt will take place!
Execution path:
--> ./fgamededmohaa.so(_ZN8Listener12ProcessEventEP13Event_GAMEDLL+0x3c) [0xf25ad8fc]
--> ./fgamededmohaa.so(L_ProcessPendingEvents+0x4e) [0xf25ae3ae]
--> ./fgamededmohaa.so(G_RunFrame+0x26a) [0xf258708a]
--> ./fgameded.so(G_RunFrame+0x7d8) [0xf288b3bc]
--> ./mohaa_lnxded() [0x808d7ab]
--> ./mohaa_lnxded() [0x8067486]
--> ./mohaa_lnxded() [0x809726e]
--> /lib/i386-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0xf75224d3]
--- Common Initialization ---
Medal of Honor Allied Assault 1.11 linux-i386 Jul 22 2004
----- FS_Startup -----
Current search path:
/home/ogpautobot/.mohaa/main
/games/shea/mohaa/main
/games/shea/mohaa/main/user_MLS_SKINPAK_SERVER_2.0.pk3 (436 files)
/games/shea/mohaa/main/user-MLS_MAP_PAK1.pk3 (225 files)
/games/shea/mohaa/main/user-MLS_FULL_MAP_PAK3.1.pk3 (538 files)
/games/shea/mohaa/main/pak6.pk3 (104 files)
/games/shea/mohaa/main/Pak5.pk3 (259 files)
/games/shea/mohaa/main/Pak4.pk3 (593 files)
/games/shea/mohaa/main/Pak3.pk3 (669 files)
/games/shea/mohaa/main/Pak2.pk3 (4722 files)
/games/shea/mohaa/main/Pak1.pk3 (772 files)
/games/shea/mohaa/main/Pak0.pk3 (11175 files)
----------------------
19493 files in pk3 files
execing default.cfg
execing menu.cfg
couldn't exec newconfig.cfg
Config: unnamedsoldier.cfg
couldn't exec configs/unnamedsoldier.cfg
couldn't exec localized.cfg
execing autoexec.cfg
couldn't exec custom.cfg
You are now setup for easy mode.
Opening IP socket: 23.29.117.20:12203
Hostname: ubuvt.webehostin.com
IP: 23.29.117.20
--- Common Initialization Complete --- 401 ms
--- Localization: I see 0 localization files
--- Localization: reading file global/localization.txt
Loading Localization File global/localization.txt
Loaded 1242 localization entries
execing server.cfg
Cvar_Set2: g_logsync 1
Cvar_Set2: chat 1
Cvar_Set2: sv_chatter 1
Cvar_Set2: logfile 3
Cvar_Set2: g_log qconsole.log
Cvar_Set2: g_mef_settings meltgun: on
Cvar_Set2: g_tdm_settings fraglimit: 0 roundlimit: 0 timelimit: 15
Cvar_Set2: g_obj_settings fraglimit: 7 roundlimit: 5 timelimit: 0
Cvar_Set2: g_ftobj_settings fraglimit: 7 roundlimit: 5 timelimit: 0
Cvar_Set2: g_ctf_settings fraglimit: 0 roundlimit: 5 timelimit: 15
Cvar_Set2: g_extgametype_obj_team2 obj
Cvar_Set2: g_extgametype_mohdm6 ftobj
Cvar_Set2: g_extgametype_mohdm2 ctf
Cvar_Set2: g_extgametype_obj_team4 ftobj
Cvar_Set2: g_gametype 4
g_gametype will be changed upon restarting.
Cvar_Set2: g_extgametype
Cvar_Set2: sv_maplist obj/obj_team2 dm/mohdm6 dm/mohdm2 obj/obj_team4
Cvar_Set2: g_gametype 4
Cvar_Set2: sv_fps 20
------ Server Initialization ------
Server: obj/obj_team2
Warning: cvar "sv_maxclients" given initial values: "1" and "32"
Cvar_Set2: sv_running 1
------ Unloading fgameded.so ------
------- Attempting to load ./fgameded.so -------
LoadLibrary (fgameded.so)
------------------ MoH:AA 1.12 Reborn Patch InitGame ------------------
Initializing SignalHandlers. Done!
Warning: cvar "sv_zombietime" given initial values: "2" and "1"
Warning: cvar "sv_timeout" given initial values: "120" and "10"
Initializing CVARS. Done!
Performing game and patch files integrity check...
--> MoHAA Server Hash: b1e012bc32ea60d93b99dea8e8a33b86
--> Fgameded Hash: a08070c65b6994312a2218f79174245d
--> Reborn WARNING: You are using different version of mohaa_lnxded
--> This can lead to patch unstability!
--> Please use mohaa_lnxded shipped with patch release.
--> fgamededmohaa.so file valid!
--> Next update check will be performed after 11 hours (0 day/s)!
Initializing Chat Filter. Done!
Initializing Banned Names List. Done!
Initializing Banned IPs List. Done!
Initializing Allowed Votes List. Done!
Initializing Allowed Maps List. Done!
Initializing Admins List. Done!
Initializing Protected Names List. Done!
Reborn.map mapped into address space. Shared settings initialized!
LocalizationError fix Address: 0x080ADE9E
LocalizationError removal fix applied.
BulletAttack Address: 0xf263c990
GetMuzzlePosition Address: 0xf262dbe0
GetEntityTag Address: 0xf256f990
Player::Respawn Address: 0xf25bbcb0
Player::Killed Address: 0xf25bbe60
Entity::Damage Address: 0xf256caf0
Player::JumpXY Address: 0xf25c06d0
BulletAttack: Hooked correctly.
Anti Wallhack/Visuals Protection applied
Black Window Patch Address: 0xf263d16a
Shoot through Black Window/Furniture/Light Bulbs Hack Protection applied
RConFlood Patch Address: 0x808ce4f
RConFlood Crash Protection applied
InfoBoom Patch Address: 0x807930b & 0x8079296
InfoBoom Crash Protection applied
SV_UpdateUserinfo_f Address: 0x8087c00
UserInfo Buffer overflow protection applied (512 chars limit)
UserInfo DirectConnect Protection applied
Player::PreviousWeapon Infinite Loop Crash Protection applied
Player::NextWeapon Infinite Loop Crash Protection applied
ScriptedEvents System Initialized
Kick/Ban Announcements Initialized
Internal Packet Flood Protection Initialized
Allowed remote tool IP: 127.0.0.1 (7f000001)
---------------- MoH:AA 1.12 Reborn Patch InitFinished ----------------