Try this out works from mikes_torso.scr so make sure any other mods you have aren't, you can add exec global/weapons.scr to other mods under
Code:
//==============================================================================
//==============================================================================
//
// RAISE_WEAPON
//
//==============================================================================
state RAISE_WEAPON
{
movetype legs
entrycommands
{
exec global/weapons.scr <------------ HERE --------------
viewmodelanim pullout
// just to make sure nothing funky's
// attached that shouldn't be.
correctweaponattachments
}
Changes weapons by player models
Replace all weapons that are not sniper or rifle with Kar98sniper for axis and Springfield 03 for allies.
Removes all nades and mines
Replace all pistols with a silenced pistol.