Originally Posted by
own3mall
What does the "AL I" mean in your list?
Code:
Legend
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S | ServerInfo Cvar
U | UserInfo Cvar
R | Read Only
I | Initializing Cvar
A | Archived Cvar
L | Latched Cvar
C| Cheat protected Cvar
Code:
Network
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cg_lagometer - network debugging tool that graphically shows your current latency
cl_shownet - massive debug tool that shows you the current incoming traffic on the client. 1 shows the size of each server message, 2 shows
you the beginning of each server message and the size of each packet componenet. 3 shows you detailed information about entity
network deltas.
filterban - whether or not to turn on ip banning, if set to 1 than anyone on the current list will be banned, if set to 0 than only addresses
on the list will be allowed (default 1)
flood_msgs - not implmented currently (default 4)
flood_persecond - not implmented currently (default 4)
flood_waitdelay - not implmented currently (default 10)
I net_ip - what IP address to use for this server in case you have multiple servers on the same machine (default localhost)
AL net_noipx - do not use the IPX protocol
AL net_noudp - do not use the UDP protocol
I net_port - the network port to use.
I net_qport - quake network port to be used internally by the network system
AL net_socksEnabled - enable SOCKS server support (default 0)
AL net_socksPassword - SOCKS server password (default "")
AL net_socksPort - SOCKS server port (default 1080)
AL net_socksServer - SOCKS server address (default "")
AL net_socksUsername - SOCKS server userid (default "")
S R protocol - which network protocol is currently being used by the client, set by the system
public - whether or not this server is public and should send heart beats to the master server (default 0)
U A rate - the maximum number of bytes to be sent to the client per second (default 3000)
rconAddress - the address of the server you want to send rcon messages to.
rconPassword - the password that is sent for rcon commands
showdrop - debug tool to show dropped packets (default 0)
showpackets - show packets as they are sent to and from the client and server
U A snaps - number of snapshots the client wants to receive per second (default 20)
Source: MOHAA - SDK