Trying to make a new SP map (m5l2b) for Base Assault 1. I threw a grenade, before it would have detonated the server crashed. Next time it didn't.

Code:
------ Server Initialization ------
Server: m5l2b
==== CleanupGame ====
Loading Reborn Loader...
ScriptMaster::ExecuteThread: Can't find 'reborn/reborn_loader.scr'
Adding script: 'm5l2b_precache.scr'
-------------------- Spawning Entities -----------------------
soundtrack switched to .
MOHAA Archive Version 14
599472 memory allocated for navigation.
-------------------- Actual Spawning Entities -----------------------
-------------------- Actual Spawning Entities Done ------------------ 1 ms
^~^~^ Game (Event: 'setthread', Object: 'TriggerVehicle') : ^~^~^ Could not find label 'cant_go_that_way' in 'maps/m5l2b.scr'
0 teams with 0 entities
Adding script: 'm5l2b.scr'
        exec global/mohapi/mohapi.scr (global/dmprecache.scr, 83)
        ^


^~^~^ Script Error: Can't find 'global/mohapi/mohapi.scr'


        level.rewards = waitexec rewards.txt (global/aa/accounts.scr, 11)
        level.rewards = ^


^~^~^ Script Error: Can't find 'rewards.txt'


        exec custom/anticham.scr (global/dmprecache.scr, 102)
        ^


^~^~^ Script Error: Can't find 'custom/anticham.scr'


        exec custom/anticham2.scr (global/dmprecache.scr, 104)
        ^


^~^~^ Script Error: Can't find 'custom/anticham2.scr'


5 entities spawned
8 simple entities spawned
0 entities inhibited
-------------------- Spawning Entities Done ------------------ 29 ms
IP: XXXXXXXXXXXXXX:12203
Going from CS_PRIMED to CS_ACTIVE for Bulldozer_HU
Bulldozer_HU has entered the battle
------ Server Initialization Complete ------  0.27 seconds
^~^~^ Can't find models/vehicles/tigercannon_viewmodel.tik
Tiki:LoadFile Couldn't load models/vehicles/tigercannon_viewmodel.tik
^~^~^ Bad model name 'models/vehicles/tigercannon_viewmodel.tik'
VehicleTurretGun::CreateViewModel : Could find turret view model tiki models/vehicles/tigercannon_viewmodel.tik
SV packet 87.242.43.111:5284 : getstatus
Bulldozer_HU played catch with himself
Taking item Binoculars away from player
Got signal 11 - Segmentation fault, faulty address is 0x4a3c
Crash Recover Attempt will take place!
Execution path:
 --> ./fgameded.so(PL_Inventory+0x1c5) [0xb67ca581]
 --> ./fgamededmohaa.so(_ZN8ScriptVM7ExecuteEP14ScriptVariablei9const_str+0x242b) [0xb6432e9b]
 --> ./fgamededmohaa.so(_ZN12ScriptThread13ScriptExecuteEP14ScriptVariableiRS0_+0xec) [0xb64240bc]
 --> ./fgamededmohaa.so(_ZN8Listener21ExecuteThreadInternalEP13Event_GAMEDLLR14ScriptVariable+0x4a) [0xb64e781a]
 --> ./fgamededmohaa.so(_ZN8Listener12CreateThreadEP13Event_GAMEDLL+0x29) [0xb64e7659]
 --> ./fgamededmohaa.so(_ZN8ScriptVM7ExecuteEP14ScriptVariablei9const_str+0x7cd) [0xb643123d]
 --> ./fgamededmohaa.so(_ZN12ScriptMaster14ExecuteRunningEv+0xd9) [0xb64167c9]
 --> ./fgamededmohaa.so(G_RunFrame+0x258) [0xb64c9078]
 --> ./fgameded.so(G_RunFrame+0x7d8) [0xb67ce3bc]
 --> ./mohaa_lnxded() [0x808d7ab]
 --> ./mohaa_lnxded() [0x8067486]
 --> ./mohaa_lnxded() [0x809726e]
 --> /lib/i386-linux-gnu/libc.so.6(__libc_start_main+0xe6) [0xb7586e16]
 --> ./mohaa_lnxded(_Znwj+0x71) [0x8049c41]