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Thread: server crash

  1. #1
    Testing Crew Member bulldozer's Avatar
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    Default server crash

    Hi all,

    My server crashed, here comes the log:
    Code:
    [ ... ]
    
    Rcon from XX.X.XXX.XXX:12203:clientkick
    Got signal 11 - Segmentation fault, faulty address is 0x264
    Crash Recover Attempt will take place!
    Execution path:
     --> ./fgameded.so(SV_Clientkick_hook+0x1b) [0xb4bdfafd]
     --> ./mohaa_lnxded() [0x8085627]
     --> ./mohaa_lnxded() [0x806507d]
     --> ./mohaa_lnxded() [0x808cfde]
     --> ./fgameded.so(SV_ConnectionlessPacket_hook+0x52e) [0xb4be10c7]
     --> ./mohaa_lnxded() [0x806676b]
     --> ./mohaa_lnxded() [0x8067425]
     --> ./mohaa_lnxded() [0x809726e]
     --> /lib/i386-linux-gnu/libc.so.6(__libc_start_main+0xe6) [0xb748ee16]
     --> ./mohaa_lnxded(_Znwj+0x71) [0x8049c41]

  2. #2
    Developer RyBack's Avatar
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    Default

    Just a reply to let ppl read the thread

  3. #3
    Über Prodigy & Developer Razo[R]apiD's Avatar
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    Default

    Do you know what someone provided as arguments for clientkick command?

  4. #4
    Testing Crew Member bulldozer's Avatar
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    Default

    Quote Originally Posted by Razo[R]apiD View Post
    Do you know what someone provided as arguments for clientkick command?
    According to the player who sent the command: they were 3 on the server, 2 of them couldn't load the next map. He wanted to kick them, so he used an 'rcon status' command but didn't see any player to kick. He says he used 'clientkick' command without arguments.

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