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Thread: Help for COUNTDOWN LIGHT server

  1. #31
    Developer RyBack's Avatar
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    Quote Originally Posted by easymeat View Post
    Whats this? From your logfile

    Cvar_Set2: sv_referencedPakNames mainta/zzzzzzzzzz_countdownlight.pk3 mainta/user-mefy-extgametypes-1_2_2-STOCKMAPS.pk3 mainta/pak5.pk3 mainta/pak4.pk3 mainta/pak3.pk3 mainta/pak2.pk3 mainta/pak1.pk3 main/Pak7Nl.pk3 main/Pak6Nl.pk3 main/Pak5.pk3 main/Pak4.pk3 main/Pak3.pk3 main/Pak2.pk3 main/Pak1.pk3 main/Pak0.pk3


    mainta/user-mefy-extgametypes-1_2_2-STOCKMAPS.pk3
    main/Pak7Nl.pk3
    main/Pak6Nl.pk3
    Exposed lol.
    The pak#ni ones are probably for the dutch version of mohaa.

  2. #32

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    Do you have a crash report?

  3. #33
    Client Beta Testers Appelpitje's Avatar
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    Quote Originally Posted by RyBack View Post
    Exposed lol.
    The pak#ni ones are probably for the dutch version of mohaa.
    It's not ni, but it's nl and thats indeed the dutch version.

  4. #34
    Developer RyBack's Avatar
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    And how the hell im supposed to differ between lower case l and upper case i ? This happens all the time.7

  5. #35

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    The freezetag mod you dont need for the countdown.

  6. #36

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    Quote Originally Posted by Appelpitje View Post
    It's not ni, but it's nl and thats indeed the dutch version.
    Ni??

    https://www.youtube.com/watch?v=zIV4poUZAQo

  7. #37

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    Quote Originally Posted by Purple Elephant1au View Post
    Hi,

    Unfortunately there is no crash related data in that extract of your logfile.

    It looks like at the start of the log you posted the countdown mod is trying to load on an unsupported map, but its hard to tell has the log starts after the map loads so unable to see which map is loaded.

    Could you try attaching the log as a file? or upload it to a sharepoint or similar online and provide us with the link.
    here is the file :

    https://www.mediafire.com/?qdoowzmwqpt7td9

  8. #38

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    so im running only that countdown , so from what the problem ?? im running stock maps too

  9. #39

  10. #40
    Purple Developer Purple Elephant1au's Avatar
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    Again, there is no crash data there so we are unsure what your problem is.
    Most of the time if it was a mod causing a server to crash, it would be present in the qconsole.log, if it is other problems causing your server to crash, then it would be in the crash data for the mohaa process located on the server

    So sorry, but without further information about your server situation, there is very little we can help you with, you might have to talk to whoever hosts your server about issues that could be causing this.

    On another note, what is the client command "cp...followed by heaps of numbers"?
    I don't think I've come across it before and his log file is filled with it

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