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Thread: Help for COUNTDOWN LIGHT server

  1. #21
    Client Beta Testers Appelpitje's Avatar
    Join Date
    Jan 2012
    Location
    Belgium
    Posts
    571

    Default

    If you use Gsprotector and no one can join that is because u set something wrong in the Gsprotector settings (i believe it has to do with Gametype=0)

    Also if you would like assistance from other Spearhead players/admins, you can always try: http://forum.mohaas.net/

  2. #22

    Default

    easymeat file countdown not fixed the problem , server still shutdown also there is other server running countdown and his admin said its shutdown too with him.

    must be fix for that.

  3. #23
    Purple Developer Purple Elephant1au's Avatar
    Join Date
    Feb 2012
    Location
    Australia
    Posts
    1,269

    Default

    Quote Originally Posted by Lamor View Post
    I got daven patch and running , not helping.

    Getting get status in console spamming.

    Tried Gsprotector but no one can join server keep timed-out.

    Its bug in countdown
    What would the countdown mod have to do with the get status requests?

    You will have to post up the log files of when the server crashes when running the countdown mod so we can try and help you figure out the cause of the crashing, without the log file there is not much we can do.

    Purple's Playground
    OBJ :
    103.29.85.127:12203
    xfire: purpleelephant1au
    email: purpleelephant1au@gmail.com
    skydrive: PurpleElephantSkydrive




  4. #24

    Default

    Well all I know I never had any trouble with that countdown pk3, like PE says that get status is from having the server scanned from places like gametracker, game browsers things like that if i'm not mistaken, not the mod. Need the logfile is it linux or windows server? is it a hosted server or did you make on lan? Man you have to tell people what you are running to get help with stuff.

  5. #25

    Default

    gsprotector running now and players can join , so this command work with Spearhead ?

    Code:
    seta sv_packetantiflood "1"

  6. #26

    Default

    server shutdown even with gsprotector , so i puted set developer 2 in server.cfg , and when its shutdown again i will upload the log file.

  7. #27

    Default

    server shutdown again , and its running with set developer 2 , so this the last part of the console log , because its too much big :

    Code:
    Going from CS_PRIMED to CS_ACTIVE for ^*XandiX*^
    ^~^~^ Add the following line to the *_precache.scr map script:
    cache models/player/allied_russian_seaman.tik
    	if (self.classname != "Player" || self.dmteam == NIL || self.dmteam == "spectator") (global/fixedmodel.scr, 53)
    	if (self.classname != "Player" || self^
    
    ^~^~^ Script Error: dmteam is invalid in single player
    
    ------ Server Initialization Complete ------  5.29 seconds
    CGM buffer for client 10 overflowed size of data
    CGM buffer for client 0 overflowed size of data
    CGM buffer for client 1 overflowed size of data
    CGM buffer for client 2 overflowed size of data
    CGM buffer for client 3 overflowed size of data
    CGM buffer for client 4 overflowed size of data
    CGM buffer for client 5 overflowed size of data
    CGM buffer for client 6 overflowed size of data
    CGM buffer for client 7 overflowed size of data
    CGM buffer for client 8 overflowed size of data
    CGM buffer for client 9 overflowed size of data
    Cvar_Set2: g_gametypestring Countdown
    ERROR: Expecting streamed or loaded in ubersound and got auto on alias snd_binoculars
    Unknown parameter ("loaded") for snd_binoculars alias
    Cvar_Set2: g_obj_alliedtext1 Countdown 2.0
    Cvar_Set2: g_obj_alliedtext3 Play Fair !
    Cvar_Set2: g_obj_axistext1 Countdown 2.0
    Cvar_Set2: g_obj_axistext3 Have fun !
    		local.radio.origin = local.origin (htr/radio.scr, 39)
    		local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.radio.angles = ( 0 0 0 ) (htr/radio.scr, 45)
    	local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.hit_box.origin = local.radio.origin (htr/radio.scr, 52)
    	local.hit_box.origin = local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.hit_box.origin = local.radio.origin (htr/radio.scr, 52)
    	local.hit_box^
    
    ^~^~^ Script Error: Cannot cast 'NIL' to vector
    
    	local.use_box.origin = local.radio.origin (htr/radio.scr, 57)
    	local.use_box.origin = local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.use_box.origin = local.radio.origin (htr/radio.scr, 57)
    	local.use_box^
    
    ^~^~^ Script Error: Cannot cast 'NIL' to vector
    
    	local.radio.use = local.use_box (htr/radio.scr, 59)
    	local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.radio.shot = local.hit_box (htr/radio.scr, 60)
    	local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.use_box glue local.radio (htr/radio.scr, 62)
    	local.use_box ^
    
    ^~^~^ Script Error: Cannot cast 'array' to entity
    
    	local.hit_box  glue local.radio (htr/radio.scr, 63)
    	local.hit_box  ^
    
    ^~^~^ Script Error: Cannot cast 'array' to entity
    
    			$countdown_radio.shot delete  (htr/radio.scr, 95)
    			$countdown_radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    			$countdown_radio.shot delete  (htr/radio.scr, 95)
    			$countdown_radio.shot ^
    
    ^~^~^ Script Error: command 'delete' applied to NIL
    
    			$countdown_radio.use delete  (htr/radio.scr, 96)
    			$countdown_radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    			$countdown_radio.use delete  (htr/radio.scr, 96)
    			$countdown_radio.use ^
    
    ^~^~^ Script Error: command 'delete' applied to NIL
    
    		local.radio.origin = local.origin (htr/radio.scr, 39)
    		local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.radio.angles = ( 0 0 0 ) (htr/radio.scr, 45)
    	local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.hit_box.origin = local.radio.origin (htr/radio.scr, 52)
    	local.hit_box.origin = local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.hit_box.origin = local.radio.origin (htr/radio.scr, 52)
    	local.hit_box^
    
    ^~^~^ Script Error: Cannot cast 'NIL' to vector
    
    	local.use_box.origin = local.radio.origin (htr/radio.scr, 57)
    	local.use_box.origin = local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.use_box.origin = local.radio.origin (htr/radio.scr, 57)
    	local.use_box^
    
    ^~^~^ Script Error: Cannot cast 'NIL' to vector
    
    	local.radio.use = local.use_box (htr/radio.scr, 59)
    	local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.radio.shot = local.hit_box (htr/radio.scr, 60)
    	local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.use_box glue local.radio (htr/radio.scr, 62)
    	local.use_box ^
    
    ^~^~^ Script Error: Cannot cast 'array' to entity
    
    	local.hit_box  glue local.radio (htr/radio.scr, 63)
    	local.hit_box  ^
    
    ^~^~^ Script Error: Cannot cast 'array' to entity
    
    			$countdown_radio.shot delete  (htr/radio.scr, 95)
    			$countdown_radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    			$countdown_radio.shot delete  (htr/radio.scr, 95)
    			$countdown_radio.shot ^
    
    ^~^~^ Script Error: command 'delete' applied to NIL
    
    			$countdown_radio.use delete  (htr/radio.scr, 96)
    			$countdown_radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    			$countdown_radio.use delete  (htr/radio.scr, 96)
    			$countdown_radio.use ^
    
    ^~^~^ Script Error: command 'delete' applied to NIL
    
    		local.radio.origin = local.origin (htr/radio.scr, 39)
    		local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.radio.angles = ( 0 0 0 ) (htr/radio.scr, 45)
    	local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.hit_box.origin = local.radio.origin (htr/radio.scr, 52)
    	local.hit_box.origin = local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.hit_box.origin = local.radio.origin (htr/radio.scr, 52)
    	local.hit_box^
    
    ^~^~^ Script Error: Cannot cast 'NIL' to vector
    
    	local.use_box.origin = local.radio.origin (htr/radio.scr, 57)
    	local.use_box.origin = local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.use_box.origin = local.radio.origin (htr/radio.scr, 57)
    	local.use_box^
    
    ^~^~^ Script Error: Cannot cast 'NIL' to vector
    
    	local.radio.use = local.use_box (htr/radio.scr, 59)
    	local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.radio.shot = local.hit_box (htr/radio.scr, 60)
    	local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.use_box glue local.radio (htr/radio.scr, 62)
    	local.use_box ^
    
    ^~^~^ Script Error: Cannot cast 'array' to entity
    
    	local.hit_box  glue local.radio (htr/radio.scr, 63)
    	local.hit_box  ^
    
    ^~^~^ Script Error: Cannot cast 'array' to entity
    
    			$countdown_radio.shot delete  (htr/radio.scr, 95)
    			$countdown_radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    			$countdown_radio.shot delete  (htr/radio.scr, 95)
    			$countdown_radio.shot ^
    
    ^~^~^ Script Error: command 'delete' applied to NIL
    
    			$countdown_radio.use delete  (htr/radio.scr, 96)
    			$countdown_radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    			$countdown_radio.use delete  (htr/radio.scr, 96)
    			$countdown_radio.use ^
    
    ^~^~^ Script Error: command 'delete' applied to NIL
    
    		local.radio.origin = local.origin (htr/radio.scr, 39)
    		local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.radio.angles = ( 0 0 0 ) (htr/radio.scr, 45)
    	local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.hit_box.origin = local.radio.origin (htr/radio.scr, 52)
    	local.hit_box.origin = local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.hit_box.origin = local.radio.origin (htr/radio.scr, 52)
    	local.hit_box^
    
    ^~^~^ Script Error: Cannot cast 'NIL' to vector
    
    	local.use_box.origin = local.radio.origin (htr/radio.scr, 57)
    	local.use_box.origin = local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.use_box.origin = local.radio.origin (htr/radio.scr, 57)
    	local.use_box^
    
    ^~^~^ Script Error: Cannot cast 'NIL' to vector
    
    	local.radio.use = local.use_box (htr/radio.scr, 59)
    	local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.radio.shot = local.hit_box (htr/radio.scr, 60)
    	local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.use_box glue local.radio (htr/radio.scr, 62)
    	local.use_box ^
    
    ^~^~^ Script Error: Cannot cast 'array' to entity
    
    	local.hit_box  glue local.radio (htr/radio.scr, 63)
    	local.hit_box  ^
    
    ^~^~^ Script Error: Cannot cast 'array' to entity
    
    			$countdown_radio.shot delete  (htr/radio.scr, 95)
    			$countdown_radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    			$countdown_radio.shot delete  (htr/radio.scr, 95)
    			$countdown_radio.shot ^
    
    ^~^~^ Script Error: command 'delete' applied to NIL
    
    			$countdown_radio.use delete  (htr/radio.scr, 96)
    			$countdown_radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    			$countdown_radio.use delete  (htr/radio.scr, 96)
    			$countdown_radio.use ^
    
    ^~^~^ Script Error: command 'delete' applied to NIL
    
    		local.radio.origin = local.origin (htr/radio.scr, 39)
    		local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.radio.angles = ( 0 0 0 ) (htr/radio.scr, 45)
    	local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.hit_box.origin = local.radio.origin (htr/radio.scr, 52)
    	local.hit_box.origin = local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.hit_box.origin = local.radio.origin (htr/radio.scr, 52)
    	local.hit_box^
    
    ^~^~^ Script Error: Cannot cast 'NIL' to vector
    
    	local.use_box.origin = local.radio.origin (htr/radio.scr, 57)
    	local.use_box.origin = local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.use_box.origin = local.radio.origin (htr/radio.scr, 57)
    	local.use_box^
    
    ^~^~^ Script Error: Cannot cast 'NIL' to vector
    
    	local.radio.use = local.use_box (htr/radio.scr, 59)
    	local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.radio.shot = local.hit_box (htr/radio.scr, 60)
    	local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.use_box glue local.radio (htr/radio.scr, 62)
    	local.use_box ^
    
    ^~^~^ Script Error: Cannot cast 'array' to entity
    
    	local.hit_box  glue local.radio (htr/radio.scr, 63)
    	local.hit_box  ^
    
    ^~^~^ Script Error: Cannot cast 'array' to entity
    
    			$countdown_radio.shot delete  (htr/radio.scr, 95)
    			$countdown_radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    			$countdown_radio.shot delete  (htr/radio.scr, 95)
    			$countdown_radio.shot ^
    
    ^~^~^ Script Error: command 'delete' applied to NIL
    
    			$countdown_radio.use delete  (htr/radio.scr, 96)
    			$countdown_radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    			$countdown_radio.use delete  (htr/radio.scr, 96)
    			$countdown_radio.use ^
    
    ^~^~^ Script Error: command 'delete' applied to NIL
    
    		local.radio.origin = local.origin (htr/radio.scr, 39)
    		local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.radio.angles = ( 0 0 0 ) (htr/radio.scr, 45)
    	local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.hit_box.origin = local.radio.origin (htr/radio.scr, 52)
    	local.hit_box.origin = local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.hit_box.origin = local.radio.origin (htr/radio.scr, 52)
    	local.hit_box^
    
    ^~^~^ Script Error: Cannot cast 'NIL' to vector
    
    	local.use_box.origin = local.radio.origin (htr/radio.scr, 57)
    	local.use_box.origin = local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.use_box.origin = local.radio.origin (htr/radio.scr, 57)
    	local.use_box^
    
    ^~^~^ Script Error: Cannot cast 'NIL' to vector
    
    	local.radio.use = local.use_box (htr/radio.scr, 59)
    	local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.radio.shot = local.hit_box (htr/radio.scr, 60)
    	local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.use_box glue local.radio (htr/radio.scr, 62)
    	local.use_box ^
    
    ^~^~^ Script Error: Cannot cast 'array' to entity
    
    	local.hit_box  glue local.radio (htr/radio.scr, 63)
    	local.hit_box  ^
    
    ^~^~^ Script Error: Cannot cast 'array' to entity
    
    			$countdown_radio.shot delete  (htr/radio.scr, 95)
    			$countdown_radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    			$countdown_radio.shot delete  (htr/radio.scr, 95)
    			$countdown_radio.shot ^
    
    ^~^~^ Script Error: command 'delete' applied to NIL
    
    			$countdown_radio.use delete  (htr/radio.scr, 96)
    			$countdown_radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    			$countdown_radio.use delete  (htr/radio.scr, 96)
    			$countdown_radio.use ^
    
    ^~^~^ Script Error: command 'delete' applied to NIL
    
    		local.radio.origin = local.origin (htr/radio.scr, 39)
    		local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.radio.angles = ( 0 0 0 ) (htr/radio.scr, 45)
    	local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.hit_box.origin = local.radio.origin (htr/radio.scr, 52)
    	local.hit_box.origin = local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.hit_box.origin = local.radio.origin (htr/radio.scr, 52)
    	local.hit_box^
    
    ^~^~^ Script Error: Cannot cast 'NIL' to vector
    
    	local.use_box.origin = local.radio.origin (htr/radio.scr, 57)
    	local.use_box.origin = local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.use_box.origin = local.radio.origin (htr/radio.scr, 57)
    	local.use_box^
    
    ^~^~^ Script Error: Cannot cast 'NIL' to vector
    
    	local.radio.use = local.use_box (htr/radio.scr, 59)
    	local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.radio.shot = local.hit_box (htr/radio.scr, 60)
    	local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.use_box glue local.radio (htr/radio.scr, 62)
    	local.use_box ^
    
    ^~^~^ Script Error: Cannot cast 'array' to entity
    
    	local.hit_box  glue local.radio (htr/radio.scr, 63)
    	local.hit_box  ^
    
    ^~^~^ Script Error: Cannot cast 'array' to entity
    
    			$countdown_radio.shot delete  (htr/radio.scr, 95)
    			$countdown_radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    			$countdown_radio.shot delete  (htr/radio.scr, 95)
    			$countdown_radio.shot ^
    
    ^~^~^ Script Error: command 'delete' applied to NIL
    
    			$countdown_radio.use delete  (htr/radio.scr, 96)
    			$countdown_radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    			$countdown_radio.use delete  (htr/radio.scr, 96)
    			$countdown_radio.use ^
    
    ^~^~^ Script Error: command 'delete' applied to NIL
    
    		local.radio.origin = local.origin (htr/radio.scr, 39)
    		local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.radio.angles = ( 0 0 0 ) (htr/radio.scr, 45)
    	local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.hit_box.origin = local.radio.origin (htr/radio.scr, 52)
    	local.hit_box.origin = local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.hit_box.origin = local.radio.origin (htr/radio.scr, 52)
    	local.hit_box^
    
    ^~^~^ Script Error: Cannot cast 'NIL' to vector
    
    	local.use_box.origin = local.radio.origin (htr/radio.scr, 57)
    	local.use_box.origin = local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.use_box.origin = local.radio.origin (htr/radio.scr, 57)
    	local.use_box^
    
    ^~^~^ Script Error: Cannot cast 'NIL' to vector
    
    	local.radio.use = local.use_box (htr/radio.scr, 59)
    	local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.radio.shot = local.hit_box (htr/radio.scr, 60)
    	local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.use_box glue local.radio (htr/radio.scr, 62)
    	local.use_box ^
    
    ^~^~^ Script Error: Cannot cast 'array' to entity
    
    	local.hit_box  glue local.radio (htr/radio.scr, 63)
    	local.hit_box  ^
    
    ^~^~^ Script Error: Cannot cast 'array' to entity
    
    			$countdown_radio.shot delete  (htr/radio.scr, 95)
    			$countdown_radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    			$countdown_radio.shot delete  (htr/radio.scr, 95)
    			$countdown_radio.shot ^
    
    ^~^~^ Script Error: command 'delete' applied to NIL
    
    			$countdown_radio.use delete  (htr/radio.scr, 96)
    			$countdown_radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    			$countdown_radio.use delete  (htr/radio.scr, 96)
    			$countdown_radio.use ^
    
    ^~^~^ Script Error: command 'delete' applied to NIL
    
    		local.radio.origin = local.origin (htr/radio.scr, 39)
    		local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.radio.angles = ( 0 0 0 ) (htr/radio.scr, 45)
    	local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.hit_box.origin = local.radio.origin (htr/radio.scr, 52)
    	local.hit_box.origin = local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.hit_box.origin = local.radio.origin (htr/radio.scr, 52)
    	local.hit_box^
    
    ^~^~^ Script Error: Cannot cast 'NIL' to vector
    
    	local.use_box.origin = local.radio.origin (htr/radio.scr, 57)
    	local.use_box.origin = local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.use_box.origin = local.radio.origin (htr/radio.scr, 57)
    	local.use_box^
    
    ^~^~^ Script Error: Cannot cast 'NIL' to vector
    
    	local.radio.use = local.use_box (htr/radio.scr, 59)
    	local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.radio.shot = local.hit_box (htr/radio.scr, 60)
    	local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.use_box glue local.radio (htr/radio.scr, 62)
    	local.use_box ^
    
    ^~^~^ Script Error: Cannot cast 'array' to entity
    
    	local.hit_box  glue local.radio (htr/radio.scr, 63)
    	local.hit_box  ^
    
    ^~^~^ Script Error: Cannot cast 'array' to entity
    
    			$countdown_radio.shot delete  (htr/radio.scr, 95)
    			$countdown_radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    			$countdown_radio.shot delete  (htr/radio.scr, 95)
    			$countdown_radio.shot ^
    
    ^~^~^ Script Error: command 'delete' applied to NIL
    
    			$countdown_radio.use delete  (htr/radio.scr, 96)
    			$countdown_radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    			$countdown_radio.use delete  (htr/radio.scr, 96)
    			$countdown_radio.use ^
    
    ^~^~^ Script Error: command 'delete' applied to NIL
    
    		local.radio.origin = local.origin (htr/radio.scr, 39)
    		local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.radio.angles = ( 0 0 0 ) (htr/radio.scr, 45)
    	local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.hit_box.origin = local.radio.origin (htr/radio.scr, 52)
    	local.hit_box.origin = local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.hit_box.origin = local.radio.origin (htr/radio.scr, 52)
    	local.hit_box^
    
    ^~^~^ Script Error: Cannot cast 'NIL' to vector
    
    	local.use_box.origin = local.radio.origin (htr/radio.scr, 57)
    	local.use_box.origin = local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.use_box.origin = local.radio.origin (htr/radio.scr, 57)
    	local.use_box^
    
    ^~^~^ Script Error: Cannot cast 'NIL' to vector
    
    	local.radio.use = local.use_box (htr/radio.scr, 59)
    	local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.radio.shot = local.hit_box (htr/radio.scr, 60)
    	local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.use_box glue local.radio (htr/radio.scr, 62)
    	local.use_box ^
    
    ^~^~^ Script Error: Cannot cast 'array' to entity
    
    	local.hit_box  glue local.radio (htr/radio.scr, 63)
    	local.hit_box  ^
    
    ^~^~^ Script Error: Cannot cast 'array' to entity
    
    			$countdown_radio.shot delete  (htr/radio.scr, 95)
    			$countdown_radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    			$countdown_radio.shot delete  (htr/radio.scr, 95)
    			$countdown_radio.shot ^
    
    ^~^~^ Script Error: command 'delete' applied to NIL
    
    			$countdown_radio.use delete  (htr/radio.scr, 96)
    			$countdown_radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    			$countdown_radio.use delete  (htr/radio.scr, 96)
    			$countdown_radio.use ^
    
    ^~^~^ Script Error: command 'delete' applied to NIL
    
    		local.radio.origin = local.origin (htr/radio.scr, 39)
    		local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.radio.angles = ( 0 0 0 ) (htr/radio.scr, 45)
    	local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.hit_box.origin = local.radio.origin (htr/radio.scr, 52)
    	local.hit_box.origin = local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.hit_box.origin = local.radio.origin (htr/radio.scr, 52)
    	local.hit_box^
    
    ^~^~^ Script Error: Cannot cast 'NIL' to vector
    
    	local.use_box.origin = local.radio.origin (htr/radio.scr, 57)
    	local.use_box.origin = local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.use_box.origin = local.radio.origin (htr/radio.scr, 57)
    	local.use_box^
    
    ^~^~^ Script Error: Cannot cast 'NIL' to vector
    
    	local.radio.use = local.use_box (htr/radio.scr, 59)
    	local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.radio.shot = local.hit_box (htr/radio.scr, 60)
    	local.radio^
    
    ^~^~^ Script Error: Cannot cast 'array' to listener
    
    	local.use_box glue local.radio (htr/radio.scr, 62)
    	local.use_box ^
    
    ^~^~^ Script Error: Cannot cast 'array' to entity
    
    	local.hit_box  glue local.radio (htr/radio.scr, 63)
    	local.hit_box  ^
    
    ^~^~^ Script Error: Cannot cast 'array' to entity
    
    soundtrack switched to music/mohdm2.mus.
    playing music/mohdm2.mus
    music set to normal with fallback normal
    Loading Ambient.scr
    Hitch warning: 10821 msec frame time
    SV packet 83.80.231.23:7130 : getstatus
    SV packet 2.217.22.80:12203 : getchallenge
    SV packet 2.217.22.80:12203 : authorizeThis
    SV packet 2.217.22.80:12203 : connect
    SVC_DirectConnect ()
    >>>\clientType\Breakthrough\challenge\770096970\qport\43503\protocol\17\rate\30000\name\big_al_uk\snaps\20\dm_playermodel\american_army\dm_playergermanmodel\german_wehrmacht_soldier<<<
    version 17 connecting to 17
    Client 43 connecting with 0 challenge ping
    big_al_uk is preparing for deployment
    Going from CS_FREE to CS_CONNECTED for big_al_uk
    clientCommand: ---1---0---3--- : 43 : score
    clientCommand: ---1---0---3--- : 44 : score
    client text ignored for ---1---0---3---
    clientCommand: ---1---0---3--- : 45 : score
    client text ignored for ---1---0---3---
    clientCommand: ---1---0---3--- : 46 : score
    client text ignored for ---1---0---3---
    clientCommand: ---1---0---3--- : 47 : score
    client text ignored for ---1---0---3---
    clientCommand: ---1---0---3--- : 48 : score
    client text ignored for ---1---0---3---
    big_al_uk : dropped gamestate, resending
    SV_SendClientGameState() for big_al_uk
    Going from CS_CONNECTED to CS_PRIMED for big_al_uk
    clientCommand: ™«((N·B·D))»™ WreckItRalph : 138 : score
    clientCommand: ™«((N·B·D))»™ WreckItRalph : 139 : score
    client text ignored for ™«((N·B·D))»™ WreckItRalph
    clientCommand: ™«((N·B·D))»™ WreckItRalph : 140 : score
    client text ignored for ™«((N·B·D))»™ WreckItRalph
    clientCommand: ™«((N·B·D))»™ WreckItRalph : 141 : dmmessage 0 *47
    
    client text ignored for ™«((N·B·D))»™ WreckItRalph
    clientCommand: ™«((N·B·D))»™ WreckItRalph : 142 : score
    client text ignored for ™«((N·B·D))»™ WreckItRalph
    clientCommand: ™«((N·B·D))»™ WreckItRalph : 143 : score
    client text ignored for ™«((N·B·D))»™ WreckItRalph
    clientCommand: ™«((N·B·D))»™ WreckItRalph : 144 : score
    client text ignored for ™«((N·B·D))»™ WreckItRalph
    clientCommand: kamal : 17 : score
    clientCommand: kamal : 18 : score
    client text ignored for kamal
    clientCommand: kamal : 19 : score
    client text ignored for kamal
    clientCommand: kamal : 20 : score
    client text ignored for kamal
    clientCommand: kamal : 21 : score
    client text ignored for kamal
    clientCommand: kamal : 22 : score
    client text ignored for kamal
    clientCommand: mido : 19 : score
    clientCommand: mido : 20 : score
    client text ignored for mido
    clientCommand: mido : 21 : score
    client text ignored for mido
    clientCommand: mido : 22 : score
    client text ignored for mido
    clientCommand: mido : 23 : score
    client text ignored for mido
    clientCommand: mido : 24 : score
    client text ignored for mido
    clientCommand: fawzi : 18 : score
    clientCommand: fawzi : 19 : score
    client text ignored for fawzi
    clientCommand: fawzi : 20 : score
    client text ignored for fawzi
    clientCommand: fawzi : 21 : score
    client text ignored for fawzi
    clientCommand: fawzi : 22 : score
    client text ignored for fawzi
    clientCommand: fawzi : 23 : score
    client text ignored for fawzi
    clientCommand: ^*XandiX*^ : 1 : userinfo "\r_picmip\0\name\^*XandiX*^\dm_playergermanmodel\german_panzer_shutze\dm_playermodel\allied_russian_seaman\rate\30000\version\Medal of Honor Spearhead 2.15 win-x86 Mar  4 2003\snaps\20\r_overBrightBits\0\r_vertexLight\0\r_fullbright\0\r_mapOverBrightBits\1\r_singleShader\0\r_fastsky\0\r_lightmap\0\r_showSmp\0\r_showcull\0\r_novis\0\r_nobind\0\r_showsky\0\r_light_nolight\0\r_light_showgrid\0\r_farplane\0\r_farplane_nocull\0\r_farplane_nofog\0\cg_3rd_person\0\cg_te_dietouch\0\cg_f0rc3m0d3l\0\ib_wallhack\0\ib_doshoot\0\ib_doaim\0\ib_esp\0\ib_hud\0\g_showbullettrace\0\dis4_chams\0\r_picmap\0\r_p1cm1p\0\r_p1cmap\0\as_forcemodel\0\cg_3rd_perzon\0\cg_forcefucka\0\xx_forcemodel\0\xx_3rd_person\0\e_Zoom\0\e_Chams\0\e_WESP\0\e_Glow\0\e_NoFog\0\e_TriggerBot\0\e_WireChams\0\e_TriESP\0\r_l1ghtm4p\0\r_f4rpl4n3_n0f0g\0\cg_3rd_p3rson\0\cg_c4meraverticaldisplacement\0\wbot\0\FST_dmTeam\spectator"
    clientCommand: ^*XandiX*^ : 2 : cp -1234020488 433705944 1330503230 916346409 -1243210066 -989893643 94279464 -1496149871 -2139430121 -341386795 867152553 499462895 1838445904 -1275903282 -1494547841 -430288593 -1628503586 755737592 -605964971 450555014 1282781836 30060 -504895117 
    client text ignored for ^*XandiX*^
    clientCommand: ^*XandiX*^ : 3 : score
    client text ignored for ^*XandiX*^
    clientCommand: ^*XandiX*^ : 4 : score
    client text ignored for ^*XandiX*^
    clientCommand: ***TasherI*** : 54 : score
    SV packet 83.80.231.23:7130 : getstatus
    clientCommand: ***TasherI*** : 55 : score
    client text ignored for ***TasherI***
    clientCommand: ^*XandiX*^ : 5 : score
    SV packet 77.89.85.138:4021 : getstatus
    clientCommand: ™«((N·B·D))»™ WreckItRalph : 145 : dmmessage 0 *47
    
    clientCommand: ***TasherI*** : 56 : score
    clientCommand: H@M!D,pk : 307 : dmmessage 0 wtf of grenade
    
    
    clientCommand: H@M!D,pk : 308 : dmmessage 0 wtf of grenade
    
    
    client text ignored for H@M!D,pk
    clientCommand: H@M!D,pk : 309 : dmmessage 0 wtf of grenade
    
    
    client text ignored for H@M!D,pk
    clientCommand: H@M!D,pk : 310 : dmmessage 0 wtf of grenade
    
    
    client text ignored for H@M!D,pk
    clientCommand: H@M!D,pk : 311 : dmmessage 0 wtf of grenade
    
    
    client text ignored for H@M!D,pk
    clientCommand: H@M!D,pk : 312 : score
    client text ignored for H@M!D,pk
    SV packet 83.80.231.23:7130 : getstatus
    clientCommand: ^*XandiX*^ : 6 : score
    clientCommand: ***TasherI*** : 57 : score
    clientCommand: ---1---0---3--- : 49 : score
    clientCommand: H@M!D,pk : 313 : score
    clientCommand: mido : 25 : score
    clientCommand: fawzi : 24 : score
    clientCommand: kamal : 23 : score
    clientCommand: H@M!D,pk : 314 : dmmessage 0 wtf of grenade
    
    
    client text ignored for H@M!D,pk
    clientCommand: H@M!D,pk : 315 : score
    client text ignored for H@M!D,pk
    clientCommand: ™«((N·B·D))»™ WreckItRalph : 146 : score
    clientCommand: ^*XandiX*^ : 7 : score
    clientCommand: H@M!D,pk : 316 : dmmessage 0 wtf of grenade
    
    
    client text ignored for H@M!D,pk
    SV packet 83.80.231.23:7130 : getstatus
    clientCommand: ***TasherI*** : 58 : score
    SV_GameMap(dm/mp_brest_dm)
    Cvar_Set2: g_playermodel american_army
    Cvar_Set2: sv_fps 20
    ------ Server Initialization ------
    Server: dm/mp_brest_dm
    Cvar_Set2: g_netoptimize 1
    ==== ShutdownGame ====
    Cvar_Set2: session 2
    Cvar_Set2: g_scoreboardpicover 
    Cvar_Set2: bosshealth 0
    Cvar_Set2: g_scoreboardpicover 
    LoadLibrary (mainta/dgamex86.dll)
    ==== InitGame ====
    Warning: cvar "skill" given initial values: "1" and "0"
    Cvar_Set2: deathmatch 1
    Cvar_Set2: g_servertype 1
    Cvar_Set2: g_gametypestring Team-Match
    sizeof(Actor) == 3036
    Magic sizeof actor number: 2972
    
    ------------------
    Event system initialized: 184 classes 1539 events 1132704 total memory in response list
    
    ==== CleanupGame ====
    Cvar_Set2: session 2
    Cvar_Set2: g_scoreboardpicover 
    Cvar_Set2: bosshealth 0
    TIKI_FreeSkel: NULL pointer for models/projectiles/mills_grenade/mills_grenade_air.skd
    TIKI_FreeSkel: NULL pointer for models/weapons/webley_revolver/webley_revolver.skd
    TIKI_FreeSkel: NULL pointer for models/weapons/enfield/enfield.skd
    TIKI_FreeSkel: NULL pointer for models/weapons/enfield/enfield_clip2.skd
    TIKI_FreeSkel: NULL pointer for models/weapons/webley_revolver/webley_revolver.skd
    TIKI_FreeSkel: NULL pointer for models/weapons/sten_smg/sten_clip.skd
    CM_LoadMap( maps/dm/mp_brest_dm.bsp, 0 )
    WARNING: CM_AddFacetBevels... invalid bevel
    WARNING: CM_AddFacetBevels... invalid bevel
    WARNING: CM_AddFacetBevels... invalid bevel
    WARNING: CM_AddFacetBevels... invalid bevel
    WARNING: CM_AddFacetBevels... invalid bevel
    WARNING: CM_AddFacetBevels... invalid bevel
    WARNING: CM_AddFacetBevels... invalid bevel
    WARNING: CM_AddFacetBevels... invalid bevel
    Cvar_Set2: sv_mapChecksum 954184884
    Cvar_Set2: mapname dm/mp_brest_dm
    Cvar_Set2: sv_serverid -1667669094
    Cvar_Set2: mapfilename maps/dm/mp_brest_dm.bsp
    Adding script: 'dm/mp_brest_dm_precache.scr'
    SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/allied_oss.skc' or 'models/player/allied_oss.skc'
    ^~^~^ TIKI_InitTiki: Couldn't load models/player/allied_oss.tik
    SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/allied_oss_fps.skc' or 'models/player/allied_oss_fps.skc'
    ^~^~^ TIKI_InitTiki: Couldn't load models/player/allied_oss_fps.tik
    ^~^~^ Box data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'
    ^~^~^ Morph targets data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'
    SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_elite_gestapo.skc' or 'models/player/german_elite_gestapo.skc'
    ^~^~^ TIKI_InitTiki: Couldn't load models/player/german_elite_gestapo.tik
    SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_elite_gestapo_fps.skc' or 'models/player/german_elite_gestapo_fps.skc'
    ^~^~^ TIKI_InitTiki: Couldn't load models/player/german_elite_gestapo_fps.tik
    Channel named Bip01 L Clavicle pos not added. (Bone will not work without it)
    Channel named Bip01 R Clavicle pos not added. (Bone will not work without it)
    SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter1.skc' or 'models/player/german_winter1.skc'
    ^~^~^ TIKI_InitTiki: Couldn't load models/player/german_winter1.tik
    SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter1_fps.skc' or 'models/player/german_winter1_fps.skc'
    ^~^~^ TIKI_InitTiki: Couldn't load models/player/german_winter1_fps.tik
    SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter2.skc' or 'models/player/german_winter2.skc'
    ^~^~^ TIKI_InitTiki: Couldn't load models/player/german_winter2.tik
    SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter2_fps.skc' or 'models/player/german_winter2_fps.skc'
    ^~^~^ TIKI_InitTiki: Couldn't load models/player/german_winter2_fps.tik
    TIKI_InitTiki: could not find surface 'jeep2' in 'models/vehicles/jeep.tik' (check referenced skb/skd files).
    ^~^~^ Event 'dmfiredelay' does not exist.
    ^~^~^ Event 'dmbulletcount' does not exist.
    ^~^~^ Event 'dmfiredelay' does not exist.
    ^~^~^ Event 'dmbulletrange' does not exist.
    ^~^~^ Event 'dmbulletdamage' does not exist.
    ^~^~^ Event 'dmbulletspread' does not exist.
    TIKI_LoadTIKIfile: def file models/weapons/mg42portable_placed_setup.tik has wrong header ( should be TIKI)
    TIKI_LoadTIKIfile: def file models/weapons/mg42portable_placed_base.tik has wrong header ( should be TIKI)
    TIKI_LoadTIKIfile: def file models/weapons/mg42portable_placed_viewmodel.tik has wrong header ( should be TIKI)
    -------------------- Spawning Entities -----------------------
    Cvar_Set2: skill 1
    soundtrack switched to .
    Cvar_Set2: sv_gravity 800
    Cvar_Set2: sv_cinematic 0
    ^~^~^ Event 'sunangle' does not exist.
    ^~^~^ Failed execution of event for class 'World'
    ^~^~^ Event 'sunflare' does not exist.
    ^~^~^ Failed execution of event for class 'World'
    -------------------- Actual Spawning Entities -----------------------
    -------------------- Actual Spawning Entities Done ------------------ 1 ms
    0 teams with 0 entities
    Adding script: 'dm/mp_brest_dm.scr'
    Cvar_Set2: g_obj_alliedtext1 Brest
    Cvar_Set2: g_obj_alliedtext2 
    Cvar_Set2: g_obj_alliedtext3 
    Cvar_Set2: g_obj_axistext1 
    Cvar_Set2: g_obj_axistext2 
    Cvar_Set2: g_obj_axistext3 
    Cvar_Set2: g_scoreboardpic mp_brest_dm
    Cvar_Set2: FST_playerNames 
    Cvar_Set2: g_mef_version 1.2.2
    Cvar_Set2: g_mef_lastmap -1 0 dm/mp_brest_dm
    Cvar_Set2: g_gametypestring Team-Match
    Cvar_Set2: g_gametype 2
    Cvar_Set2: session 2
    Cvar_Set2: g_mef_currentsettings mapfix: 1
    SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/allied_oss.skc' or 'models/player/allied_oss.skc'
    ^~^~^ TIKI_InitTiki: Couldn't load models/player/allied_oss.tik
    SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/allied_oss_fps.skc' or 'models/player/allied_oss_fps.skc'
    ^~^~^ TIKI_InitTiki: Couldn't load models/player/allied_oss_fps.tik
    SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_elite_gestapo.skc' or 'models/player/german_elite_gestapo.skc'
    ^~^~^ TIKI_InitTiki: Couldn't load models/player/german_elite_gestapo.tik
    SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_elite_gestapo_fps.skc' or 'models/player/german_elite_gestapo_fps.skc'
    ^~^~^ TIKI_InitTiki: Couldn't load models/player/german_elite_gestapo_fps.tik
    SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter1.skc' or 'models/player/german_winter1.skc'
    ^~^~^ TIKI_InitTiki: Couldn't load models/player/german_winter1.tik
    SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter1_fps.skc' or 'models/player/german_winter1_fps.skc'
    ^~^~^ TIKI_InitTiki: Couldn't load models/player/german_winter1_fps.tik
    SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter2.skc' or 'models/player/german_winter2.skc'
    ^~^~^ TIKI_InitTiki: Couldn't load models/player/german_winter2.tik
    SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter2_fps.skc' or 'models/player/german_winter2_fps.skc'
    ^~^~^ TIKI_InitTiki: Couldn't load models/player/german_winter2_fps.tik
    ^~^~^ Event 'dmfiredelay' does not exist.
    ^~^~^ Event 'dmbulletcount' does not exist.
    ^~^~^ Event 'dmfiredelay' does not exist.
    ^~^~^ Event 'dmbulletrange' does not exist.
    ^~^~^ Event 'dmbulletdamage' does not exist.
    ^~^~^ Event 'dmbulletspread' does not exist.
    Cvar_Set2: countdown 1
    Cvar_Set2: g_gametypestring *Countdown*
    Cvar_Set2: session 2
    41 entities spawned
    75 simple entities spawned
    0 entities inhibited
    -------------------- Spawning Entities Done ------------------ 306 ms
    Cvar_Set2: sv_paks 
    Cvar_Set2: sv_pakNames 
    Cvar_Set2: sv_referencedPaks 818365541 -691170551 -1243210066 -989893643 94279464 1511575466 -2139430121 -1875073276 462255324 -971350291 1893706666 755737592 -605964971 651935416 229290730 
    Cvar_Set2: sv_referencedPakNames mainta/zzzzzzzzzz_countdownlight.pk3 mainta/user-mefy-extgametypes-1_2_2-STOCKMAPS.pk3 mainta/pak5.pk3 mainta/pak4.pk3 mainta/pak3.pk3 mainta/pak2.pk3 mainta/pak1.pk3 main/Pak7Nl.pk3 main/Pak6Nl.pk3 main/Pak5.pk3 main/Pak4.pk3 main/Pak3.pk3 main/Pak2.pk3 main/Pak1.pk3 main/Pak0.pk3
    
    
    -----------PARSING 'ubersound/uberdialog.scr' (SERVER)------------
    Any SetCurrentTiki errors means that tiki wasn't prefetched and tiki-specific sounds for it won't work. To fix prefetch the tiki. Ignore if you don't use that tiki on this level.
    CG_Command_ProcessFile: ubersound/uberdialog.scr
    Parse/Load time: 0.131000 seconds.
    -------------PARSING 'ubersound/uberdialog.scr' DONE (SERVER)---------------
    
    
    
    -----------PARSING 'ubersound/ubersound.scr' (SERVER)------------
    Any SetCurrentTiki errors means that tiki wasn't prefetched and tiki-specific sounds for it won't work. To fix prefetch the tiki. Ignore if you don't use that tiki on this level.
    CG_Command_ProcessFile: ubersound/ubersound.scr
    Parse/Load time: 0.023000 seconds.
    -------------PARSING 'ubersound/ubersound.scr' DONE (SERVER)---------------
    
    ------ Server Initialization Complete ------  1.24 seconds
    Cvar_Set2: g_gametypestring Countdown
    ERROR: Expecting streamed or loaded in ubersound and got auto on alias snd_binoculars
    Unknown parameter ("loaded") for snd_binoculars alias
    ^~^~^ Add the following line to the *_precache.scr map script:
    cache models/static/corona_util.tik
    Cvar_Set2: g_obj_alliedtext1 Countdown 2.0
    Cvar_Set2: g_obj_alliedtext3 Play Fair !
    Cvar_Set2: g_obj_axistext1 Countdown 2.0
    Cvar_Set2: g_obj_axistext3 Have fun !
    soundtrack switched to music/mp_brest_dm.mus.
    playing music/mp_brest_dm.mus
    music set to normal with fallback normal
    Loading Ambient.scr
    execing autoexec2.cfg
    Loading Ban List mainta/listip.cfg 
    execing listip.cfg
    H@M!D,pk : dropped gamestate, resending
    SV_SendClientGameState() for H@M!D,pk
    Going from CS_CONNECTED to CS_PRIMED for H@M!D,pk
    kamal : dropped gamestate, resending
    SV_SendClientGameState() for kamal
    Going from CS_CONNECTED to CS_PRIMED for kamal
    ---1---0---3--- : dropped gamestate, resending
    SV_SendClientGameState() for ---1---0---3---
    Going from CS_CONNECTED to CS_PRIMED for ---1---0---3---
    fawzi : dropped gamestate, resending
    SV_SendClientGameState() for fawzi
    Going from CS_CONNECTED to CS_PRIMED for fawzi
    ™«((N·B·D))»™ WreckItRalph : dropped gamestate, resending
    SV_SendClientGameState() for ™«((N·B·D))»™ WreckItRalph
    Going from CS_CONNECTED to CS_PRIMED for ™«((N·B·D))»™ WreckItRalph
    ***TasherI*** : dropped gamestate, resending
    SV_SendClientGameState() for ***TasherI***
    Going from CS_CONNECTED to CS_PRIMED for ***TasherI***
    mido : dropped gamestate, resending
    SV_SendClientGameState() for mido
    Going from CS_CONNECTED to CS_PRIMED for mido
    ^*XandiX*^ : dropped gamestate, resending
    SV_SendClientGameState() for ^*XandiX*^
    Going from CS_CONNECTED to CS_PRIMED for ^*XandiX*^
    big_al_uk : dropped gamestate, resending
    SV_SendClientGameState() for big_al_uk
    Going from CS_CONNECTED to CS_PRIMED for big_al_uk
    Hitch warning: 1308 msec frame time
    SV packet 83.80.231.23:7130 : getstatus
    big_al_uk : dropped gamestate, resending
    SV_SendClientGameState() for big_al_uk
    Going from CS_CONNECTED to CS_PRIMED for big_al_uk
    ***TasherI*** : dropped gamestate, resending
    SV_SendClientGameState() for ***TasherI***
    Going from CS_CONNECTED to CS_PRIMED for ***TasherI***
    ^*XandiX*^ : dropped gamestate, resending
    SV_SendClientGameState() for ^*XandiX*^
    Going from CS_CONNECTED to CS_PRIMED for ^*XandiX*^
    SV packet 83.80.231.23:7130 : getstatus
    -1875073276 462255324 -971350291 755737592 -605964971 651935416 229290730 1718258187 
    Warning: cvar "g_maxplayerhealth" given initial values: "750" and "250"
    	if (self.classname != "Player" || self.dmteam == NIL || self.dmteam == "spectator") (global/fixedmodel.scr, 53)
    	if (self.classname != "Player" || self^
    
    ^~^~^ Script Error: dmteam is invalid in single player
    
    clientCommand: ---1---0---3--- : 50 : score
    clientCommand: ---1---0---3--- : 51 : score
    clientCommand: ---1---0---3--- : 52 : score
    clientCommand: ---1---0---3--- : 53 : cp -460568404 -807379114 -312881747 -989893643 -1295853979 -1496149871 -1477202826 1883982291 -1292447625 -1628503586 755737592 -605964971 450555014 301277748 17670 280894283 
    Going from CS_PRIMED to CS_ACTIVE for ---1---0---3---
    ^~^~^ Add the following line to the *_precache.scr map script:
    cache models/player/allied_british_6th_airborne_paratrooper.tik
    	if (self.classname != "Player" || self.dmteam == NIL || self.dmteam == "spectator") (global/fixedmodel.scr, 53)
    	if (self.classname != "Player" || self^
    
    ^~^~^ Script Error: dmteam is invalid in single player
    
    ^~^~^ Add the following line to the *_precache.scr map script:
    cache models/weapons/nebelhandgranate.tik
    ---1---0---3--- has entered the battle
    ^~^~^ Add the following line to the *_precache.scr map script:
    cache models/items/binoculars.tik
    ^~^~^ Add the following line to the *_precache.scr map script:
    cache models/items/explosive.tik
    clientCommand: ™«((N·B·D))»™ WreckItRalph : 147 : score
    clientCommand: ™«((N·B·D))»™ WreckItRalph : 148 : dmmessage 0 :)
    
    
    clientCommand: ™«((N·B·D))»™ WreckItRalph : 149 : score
    clientCommand: ™«((N·B·D))»™ WreckItRalph : 150 : cp 1004648166 1097501018 715937181 -430288593 -1628503586 755737592 -605964971 450555014 301277748 15672 -715660602 
    Going from CS_PRIMED to CS_ACTIVE for ™«((N·B·D))»™ WreckItRalph
    	if (self.classname != "Player" || self.dmteam == NIL || self.dmteam == "spectator") (global/fixedmodel.scr, 53)
    	if (self.classname != "Player" || self^
    
    ^~^~^ Script Error: dmteam is invalid in single player
    
    ^~^~^ Add the following line to the *_precache.scr map script:
    cache models/player/german_elite_officer.tik
    ™«((N·B·D))»™ WreckItRalph has entered the battle
    clientCommand: fawzi : 25 : score
    clientCommand: fawzi : 26 : score
    clientCommand: fawzi : 27 : score
    clientCommand: fawzi : 28 : cp -140067508 1830668393 -826583872 715937181 -430288593 -1628503586 755737592 -605964971 450555014 1282781836 26583 -1503892444 
    Going from CS_PRIMED to CS_ACTIVE for fawzi
    	if (self.classname != "Player" || self.dmteam == NIL || self.dmteam == "spectator") (global/fixedmodel.scr, 53)
    	if (self.classname != "Player" || self^
    
    ^~^~^ Script Error: dmteam is invalid in single player
    
    ^~^~^ Add the following line to the *_precache.scr map script:
    cache models/weapons/m18_smoke_grenade.tik
    fawzi has entered the battle
    -1875073276 462255324 -971350291 755737592 -605964971 651935416 229290730 169204502 
    	if (self.classname != "Player" || self.dmteam == NIL || self.dmteam == "spectator") (global/fixedmodel.scr, 53)
    	if (self.classname != "Player" || self^
    
    ^~^~^ Script Error: dmteam is invalid in single player
    
    clientCommand: mido : 26 : score
    clientCommand: mido : 27 : score
    clientCommand: mido : 28 : score
    clientCommand: mido : 29 : cp -140067508 1830668393 -826583872 715937181 -430288593 -1628503586 755737592 -605964971 450555014 1282781836 21632 -1503892444 
    Going from CS_PRIMED to CS_ACTIVE for mido
    	if (self.classname != "Player" || self.dmteam == NIL || self.dmteam == "spectator") (global/fixedmodel.scr, 53)
    	if (self.classname != "Player" || self^
    
    ^~^~^ Script Error: dmteam is invalid in single player
    
    mido has entered the battle
    SV packet 83.80.231.23:7130 : getstatus
    clientCommand: kamal : 24 : score
    clientCommand: kamal : 25 : score
    clientCommand: kamal : 26 : score
    clientCommand: kamal : 27 : cp -140067508 1830668393 -826583872 715937181 -430288593 -1628503586 755737592 -605964971 450555014 1282781836 1306 -1503892444 
    Going from CS_PRIMED to CS_ACTIVE for kamal
    	if (self.classname != "Player" || self.dmteam == NIL || self.dmteam == "spectator") (global/fixedmodel.scr, 53)
    	if (self.classname != "Player" || self^
    
    ^~^~^ Script Error: dmteam is invalid in single player
    
    kamal has entered the battle
    755737592 -605964971 450555014 1282781836 21944 -1503892444 
    	if (self.classname != "Player" || self.dmteam == NIL || self.dmteam == "spectator") (global/fixedmodel.scr, 53)
    	if (self.classname != "Player" || self^
    
    ^~^~^ Script Error: dmteam is invalid in single player
    
    H@M!D,pk : dropped gamestate, resending
    SV_SendClientGameState() for H@M!D,pk
    Going from CS_CONNECTED to CS_PRIMED for H@M!D,pk
    SV packet 83.80.231.23:7130 : getstatus
    clientCommand: big_al_uk : 1 : cp 1097501018 715937181 -430288593 -1628503586 755737592 -605964971 450555014 1282781836 19193 -1288256359 
    clientCommand: big_al_uk : 2 : cp 1097501018 715937181 -430288593 -1628503586 755737592 -605964971 450555014 1282781836 19193 -1288256359 
    Going from CS_PRIMED to CS_ACTIVE for big_al_uk
    	if (self.classname != "Player" || self.dmteam == NIL || self.dmteam == "spectator") (global/fixedmodel.scr, 53)
    	if (self.classname != "Player" || self^
    
    ^~^~^ Script Error: dmteam is invalid in single player
    
    big_al_uk has entered the battle
    clientCommand: ^*XandiX*^ : 8 : score
    clientCommand: ^*XandiX*^ : 9 : score
    clientCommand: ^*XandiX*^ : 10 : score
    clientCommand: ^*XandiX*^ : 11 : score
    clientCommand: ^*XandiX*^ : 12 : cp -1234020488 433705944 1330503230 916346409 -1243210066 -989893643 94279464 -1496149871 -2139430121 -341386795 867152553 499462895 1838445904 -1275903282 -1494547841 -430288593 -1628503586 755737592 -605964971 450555014 1282781836 30060 -504895117 
    Going from CS_PRIMED to CS_ACTIVE for ^*XandiX*^
    ^~^~^ Add the following line to the *_precache.scr map script:
    cache models/player/allied_russian_seaman.tik
    	if (self.classname != "Player" || self.dmteam == NIL || self.dmteam == "spectator") (global/fixedmodel.scr, 53)
    	if (self.classname != "Player" || self^
    
    ^~^~^ Script Error: dmteam is invalid in single player
    
    ^*XandiX*^ has entered the battle
    SV packet 83.80.231.23:7130 : getstatus
    clientCommand: ***TasherI*** : 59 : score
    clientCommand: ***TasherI*** : 60 : score
    clientCommand: ***TasherI*** : 61 : score
    clientCommand: ***TasherI*** : 62 : score
    clientCommand: ***TasherI*** : 63 : cp 904815734 1866771393 -2095128520 -677567252 239267811 1405304692 889353115 -343122621 -774046431 -1946438345 732159249 -1665922695 733906300 936578160 -41613019 -348779790 488489166 -1578996925 -761739006 5411102 202542927 1694532255 1207751327 -749714968 1720998098 -359466955 -1915170365 -713322930 1948929119 698303279 1097501018 -1986484557 1727155610 2066827094 993189178 -1018817312 2114227147 -1762382511 -1099055721 -478584421 -260101454 1027562263 1381549676 1834815882 201994395 -885048895 -1023201623 -1701435599 1232400959 258409391 1334560056 2012770 1820936030 -805583731 1046433859 1737336082 252302859 -538886852 319104665 2124786869 1495908616 438159400 2143469710 -234277193 -1220841241 -1828870222 -641620258 1384323270 -1623605195 -793863974 77868256 1331523746 860249103 497859072 1039612819 -1319224014 -1503589541 -2061753269 -2046334230 -1039677789 -1546325111 712735888 432248523 2083453787 1783622993 1077341683 30277047 1351661602 115996721 -306139648 -1238617444 -1293339681 -1186641999 1442742858 1142455338 16018090 -966622285 2032849510 -706986056 884259282 -118873482 -1628503586 755737592 -605964971 450555014 301277748 -1695808057 -819087153 -1370266097 1841808697 2012554448 -1267999114 -1560787675 -1083466030 -1136896974 705035964 -1028967920 189450155 752472020 1853261551 -983934182 -1579774880 -1319856514 
    Going from CS_PRIMED to CS_ACTIVE for ***TasherI***
    	if (self.classname != "Player" || self.dmteam == NIL || self.dmteam == "spectator") (global/fixedmodel.scr, 53)
    	if (self.classname != "Player" || self^
    
    ^~^~^ Script Error: dmteam is invalid in single player
    
    ***TasherI*** has entered the battle
    clientCommand: ---1---0---3--- : 54 : disconnect
    broadcast: print "---1---0---3--- disconnected\n"
    Going to CS_ZOMBIE for ---1---0---3---
    SV packet 83.80.231.23:7130 : getstatus
    clientCommand: ***TasherI*** : 64 : primarydmweapon smg
    Going from CS_ZOMBIE to CS_FREE for 
    SV packet 83.80.231.23:7130 : getstatus
    clientCommand: big_al_uk : 3 : join_team allies
    clientCommand: H@M!D,pk : 317 : score
    clientCommand: H@M!D,pk : 318 : score
    clientCommand: H@M!D,pk : 319 : score
    clientCommand: H@M!D,pk : 320 : score
    clientCommand: H@M!D,pk : 321 : score
    clientCommand: H@M!D,pk : 322 : score
    clientCommand: H@M!D,pk : 323 : score
    clientCommand: H@M!D,pk : 324 : score
    clientCommand: H@M!D,pk : 325 : score
    clientCommand: H@M!D,pk : 326 : cp -963705752 1381549676 357619029 -632305715 1097501018 715937181 -260101454 1868948852 1232400959 585337373 -989597659 1226782242 2124786869 1495908616 -1220841241 -1828870222 1094576895 137855126 105242593 -641620258 1384323270 -1458343293 497859072 568343291 -1503589541 1658463855 -441163311 214332690 432248523 2083453787 1458302182 1717208141 -1229552184 1783622993 1077341683 -1811086147 -327822057 1119253225 1837149926 1331523746 642083394 -1624193700 1348066640 -1238617444 1812451852 -1975360058 -1560787675 -1083466030 -1108902937 -1028967920 449672362 -1272427608 -687056000 869926769 189450155 -1039677789 -489338173 2085439470 2067083738 2039012017 316573965 -1200972898 -1348537743 1790755002 -1033779650 -887705017 16499 1173245919 
    Going from CS_PRIMED to CS_ACTIVE for H@M!D,pk
    	if (self.classname != "Player" || self.dmteam == NIL || self.dmteam == "spectator") (global/fixedmodel.scr, 53)
    	if (self.classname != "Player" || self^
    
    ^~^~^ Script Error: dmteam is invalid in single player
    
    H@M!D,pk has entered the battle
    SV packet 83.80.231.23:7130 : getstatus
    clientCommand: big_al_uk : 4 : primarydmweapon shotgun
    clientCommand: H@M!D,pk : 327 : primarydmweapon shotgun
    clientCommand: H@M!D,pk : 328 : score
    client text ignored for H@M!D,pk
    SV packet 83.80.231.23:7130 : getstatus
    clientCommand: ™«((N·B·D))»™ WreckItRalph : 151 : primarydmweapon shotgun
    SV packet 83.80.231.23:7130 : getstatus
    Cvar_Set2: countdown_locate 0
    clientCommand: H@M!D,pk : 329 : score
    clientCommand: ™«((N·B·D))»™ WreckItRalph : 152 : reload
    SV packet 83.80.231.23:7130 : getstatus
    Hitch warning: 911 msec frame time
    clientCommand: ™«((N·B·D))»™ WreckItRalph : 153 : score
    client text ignored for ™«((N·B·D))»™ WreckItRalph
    clientCommand: ^*XandiX*^ : 13 : score
    SV packet 95.42.238.195:12203 : getchallenge
    SV packet 95.42.238.195:12203 : authorizeThis
    SV packet 95.42.238.195:12203 : connect
    SVC_DirectConnect ()
    >>>\version\2.40\clientType\Breakthrough\challenge\940832332\qport\5064\protocol\17\name\vasko\rate\30000\dm_playermodel\allied_sas\dm_playergermanmodel\german_kradshutzen\snaps\20<<<
    version 17 connecting to 17
    Client 45 connecting with 100 challenge ping
    vasko is preparing for deployment
    Going from CS_FREE to CS_CONNECTED for vasko
    vasko : dropped gamestate, resending
    SV_SendClientGameState() for vasko
    Going from CS_CONNECTED to CS_PRIMED for vasko
    clientCommand: ™«((N·B·D))»™ WreckItRalph : 154 : dmmessage 0 *33
    
    SV packet 83.80.231.23:7130 : getstatus
    clientCommand: ™«((N·B·D))»™ WreckItRalph : 155 : score
    client text ignored for ™«((N·B·D))»™ WreckItRalph
    clientCommand: ^*XandiX*^ : 14 : join_team axis
    clientCommand: ™«((N·B·D))»™ WreckItRalph : 156 : score
    SV packet 83.80.231.23:7130 : getstatus
    clientCommand: ^*XandiX*^ : 15 : primarydmweapon rifle
    SV packet 83.80.231.23:7130 : getstatus
    clientCommand: ™«((N·B·D))»™ WreckItRalph : 157 : score
    clientCommand: vasko : 1 : cp -315825488 1097501018 715937181 -430288593 755737592 -605964971 301277748 25776 -2018550842 
    Going from CS_PRIMED to CS_ACTIVE for vasko
    ^~^~^ Add the following line to the *_precache.scr map script:
    cache models/player/allied_sas.tik
    	if (self.classname != "Player" || self.dmteam == NIL || self.dmteam == "spectator") (global/fixedmodel.scr, 53)
    	if (self.classname != "Player" || self^
    
    ^~^~^ Script Error: dmteam is invalid in single player
    
    vasko has entered the battle
    clientCommand: H@M!D,pk : 330 : score
    SV packet 83.80.231.23:7130 : getstatus
    SV packet 197.32.239.94:12203 : getchallenge
    SV packet 197.32.239.94:12203 : authorizeThis
    SV packet 197.32.239.94:12203 : connect
    SVC_DirectConnect ()
    >>>\challenge\93514240\qport\60017\protocol\17\rate\30000\name\!!_SMÎLÈ_!!\dm_playermodel\allied_russian_recon_scout\dm_playergermanmodel\german_stukageschwader\snaps\20\FST_dmTeam\spectator<<<
    version 17 connecting to 17
    Client 143 connecting with 100 challenge ping
    !!_SMÎLÈ_!! is preparing for deployment
    Going from CS_FREE to CS_CONNECTED for !!_SMÎLÈ_!!
    !!_SMÎLÈ_!! : dropped gamestate, resending
    SV_SendClientGameState() for !!_SMÎLÈ_!!
    Going from CS_CONNECTED to CS_PRIMED for !!_SMÎLÈ_!!
    clientCommand: vasko : 2 : join_team allies
    SV packet 83.80.231.23:7130 : getstatus
    big_al_uk was pumped full of buckshot by ™«((N·B·D))»™ WreckItRalph
    Taking ammo shotgun away from player
    ^~^~^ Add the following line to the *_precache.scr map script:
    cache models/items/dm_50_healthbox.tik
    clientCommand: vasko : 3 : primarydmweapon smg
    ^~^~^ Add the following line to the *_precache.scr map script:
    cache models/weapons/sten.tik
    ^~^~^ Add the following line to the *_precache.scr map script:
    cache models/weapons/mills_grenade.tik
    ^~^~^ Add the following line to the *_precache.scr map script:
    cache models/weapons/webley_revolver.tik
    SV packet 83.80.231.23:7130 : getstatus
    ™«((N·B·D))»™ WreckItRalph was perforated by ***TasherI***'s SMG
    Taking ammo shotgun away from player
    clientCommand: ™«((N·B·D))»™ WreckItRalph : 158 : score
    SV packet 83.80.231.23:7130 : getstatus
    clientCommand: ***TasherI*** : 65 : reload
    SV packet 86.179.22.147:-1432 : getstatus
    clientCommand: !!_SMÎLÈ_!! : 1 : cp 916346409 -1005232626 -1058956969 -536689346 -2043382036 1126801698 135559119 -449795981 111056113 -968322285 -954515340 840684092 1016612325 24025 -216036226 
    Going from CS_PRIMED to CS_ACTIVE for !!_SMÎLÈ_!!
    ^~^~^ Add the following line to the *_precache.scr map script:
    cache models/player/allied_russian_recon_scout.tik
    	if (self.classname != "Player" || self.dmteam == NIL || self.dmteam == "spectator") (global/fixedmodel.scr, 53)
    	if (self.classname != "Player" || self^
    
    ^~^~^ Script Error: dmteam is invalid in single player
    
    !!_SMÎLÈ_!! has entered the battle
    SV packet 212.238.168.42:-12911 : getstatus
    SV packet 83.80.231.23:7130 : getstatus
    SV packet 83.80.231.23:7130 : getstatus
    ^*XandiX*^ was perforated by ***TasherI***'s SMG
    Taking ammo rifle away from player
    clientCommand: !!_SMÎLÈ_!! : 2 : join_team axis
    clientCommand: ***TasherI*** : 66 : reload
    clientCommand: ™«((N·B·D))»™ WreckItRalph : 159 : dmmessage 0 *21
    
    SV packet 83.80.231.23:7130 : getstatus
    clientCommand: ™«((N·B·D))»™ WreckItRalph : 160 : score
    client text ignored for ™«((N·B·D))»™ WreckItRalph
    clientCommand: !!_SMÎLÈ_!! : 3 : primarydmweapon shotgun
    ^~^~^ Add the following line to the *_precache.scr map script:
    cache models/player/german_stukageschwader.tik
    clientCommand: ^*XandiX*^ : 16 : dmmessage 0 wh
    
    
    clientCommand: !!_SMÎLÈ_!! : 4 : score
    client text ignored for !!_SMÎLÈ_!!
    clientCommand: ™«((N·B·D))»™ WreckItRalph : 161 : dmmessage 0 *32
    
    clientCommand: vasko : 4 : score
    SV packet 83.80.231.23:7130 : getstatus
    clientCommand: !!_SMÎLÈ_!! : 5 : dmmessage 0 *13
    
    ^~^~^ Add the following line to the *_precache.scr map script:
    cache models/weapons/tempnade.tik
    clientCommand: vasko : 5 : score
    SV packet 83.80.231.23:7130 : getstatus
    clientCommand: !!_SMÎLÈ_!! : 6 : dmmessage 0 *51
    
    clientCommand: vasko : 6 : score
    clientCommand: H@M!D,pk : 331 : reload
    clientCommand: H@M!D,pk : 332 : score
    client text ignored for H@M!D,pk
    SV packet 83.80.231.23:7130 : getstatus
    clientCommand: !!_SMÎLÈ_!! : 7 : score
    clientCommand: !!_SMÎLÈ_!! : 8 : dmmessage 0 *31
    
    client text ignored for !!_SMÎLÈ_!!
    SV packet 83.80.231.23:7130 : getstatus
    SV packet 83.80.231.23:7130 : getstatus
    clientCommand: !!_SMÎLÈ_!! : 9 : disconnect
    broadcast: print "!!_SMÎLÈ_!! disconnected\n"
    Going to CS_ZOMBIE for !!_SMÎLÈ_!!
    ™«((N·B·D))»™ WreckItRalph was perforated by ***TasherI***'s SMG
    Taking ammo shotgun away from player
    clientCommand: ™«((N·B·D))»™ WreckItRalph : 162 : score
    Taking ammo rifle away from player
    Going from CS_ZOMBIE to CS_FREE for 
    SV packet 83.80.231.23:7130 : getstatus
    SV packet 83.80.231.23:7130 : getstatus
    clientCommand: ***TasherI*** : 67 : reload
    clientCommand: ™«((N·B·D))»™ WreckItRalph : 163 : score
    SV packet 156.197.4.91:-279 : getstatus
    ^~^~^ Add the following line to the *_precache.scr map script:
    cache models/fx/nebelhandgranateexplosion.tik
    ^*XandiX*^ was hunted down by big_al_uk
    Taking ammo pistol away from player
    SV packet 83.80.231.23:7130 : getstatus
    clientCommand: ™«((N·B·D))»™ WreckItRalph : 164 : dmmessage 0 *41
    
    SV packet 83.80.231.23:7130 : getstatus
    ***TasherI*** is picking ™«((N·B·D))»™ WreckItRalph's shrapnel out of his teeth
    Taking ammo smg away from player
    SV packet 83.80.231.23:7130 : getstatus
    SV packet 83.80.231.23:7130 : getstatus
    SV packet 83.80.231.23:7130 : getstatus
    SV packet 83.80.231.23:7130 : getstatus
    clientCommand: ™«((N·B·D))»™ WreckItRalph : 165 : score
    Taking ammo rifle away from player
    SV packet 83.80.231.23:7130 : getstatus
    SV packet 83.80.231.23:7130 : getstatus
    clientCommand: ™«((N·B·D))»™ WreckItRalph : 166 : dmmessage 0 *11
    
    SV packet 83.80.231.23:7130 : getstatus
    SV packet 83.80.231.23:7130 : getstatus
    Taking ammo grenade away from player
    SV packet 83.80.231.23:7130 : getstatus
    SV packet 83.80.231.23:7130 : getstatus
    SV packet 83.80.231.23:7130 : getstatus
    Taking ammo pistol away from player
    clientCommand: H@M!D,pk : 333 : score
    SV packet 156.210.174.19:12203 : getchallenge
    SV packet 156.210.174.19:12203 : authorizeThis
    SV packet 156.210.174.19:12203 : connect
    SVC_DirectConnect ()
    >>>\clientType\Breakthrough\challenge\472920789\qport\20778\protocol\17\dm_playergermanmodel\SC_AX_Ital_Inf\rate\30000\name\UA&UD 07\snaps\20\dm_playermodel\american_army<<<
    version 17 connecting to 17
    Client 130 connecting with 100 challenge ping
    UA&UD 07 is preparing for deployment
    Going from CS_FREE to CS_CONNECTED for UA&UD 07
    UA&UD 07 : dropped gamestate, resending
    SV_SendClientGameState() for UA&UD 07
    Going from CS_CONNECTED to CS_PRIMED for UA&UD 07
    SV packet 83.80.231.23:7130 : getstatus
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  8. #28

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    so im running the countdown that easymeat posted and no other things , weird why server keep crashing... tried Gsprotector but not helping server crash too

  9. #29
    Purple Developer Purple Elephant1au's Avatar
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    Hi,

    Unfortunately there is no crash related data in that extract of your logfile.

    It looks like at the start of the log you posted the countdown mod is trying to load on an unsupported map, but its hard to tell has the log starts after the map loads so unable to see which map is loaded.

    Could you try attaching the log as a file? or upload it to a sharepoint or similar online and provide us with the link.

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  10. #30

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    Quote Originally Posted by Lamor View Post
    so im running the countdown that easymeat posted and no other things , weird why server keep crashing... tried Gsprotector but not helping server crash too
    Whats this? From your logfile

    Cvar_Set2: sv_referencedPakNames mainta/zzzzzzzzzz_countdownlight.pk3 mainta/user-mefy-extgametypes-1_2_2-STOCKMAPS.pk3 mainta/pak5.pk3 mainta/pak4.pk3 mainta/pak3.pk3 mainta/pak2.pk3 mainta/pak1.pk3 main/Pak7Nl.pk3 main/Pak6Nl.pk3 main/Pak5.pk3 main/Pak4.pk3 main/Pak3.pk3 main/Pak2.pk3 main/Pak1.pk3 main/Pak0.pk3


    mainta/user-mefy-extgametypes-1_2_2-STOCKMAPS.pk3
    main/Pak7Nl.pk3
    main/Pak6Nl.pk3

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