Code:
Going from CS_PRIMED to CS_ACTIVE for ^*XandiX*^
^~^~^ Add the following line to the *_precache.scr map script:
cache models/player/allied_russian_seaman.tik
if (self.classname != "Player" || self.dmteam == NIL || self.dmteam == "spectator") (global/fixedmodel.scr, 53)
if (self.classname != "Player" || self^
^~^~^ Script Error: dmteam is invalid in single player
------ Server Initialization Complete ------ 5.29 seconds
CGM buffer for client 10 overflowed size of data
CGM buffer for client 0 overflowed size of data
CGM buffer for client 1 overflowed size of data
CGM buffer for client 2 overflowed size of data
CGM buffer for client 3 overflowed size of data
CGM buffer for client 4 overflowed size of data
CGM buffer for client 5 overflowed size of data
CGM buffer for client 6 overflowed size of data
CGM buffer for client 7 overflowed size of data
CGM buffer for client 8 overflowed size of data
CGM buffer for client 9 overflowed size of data
Cvar_Set2: g_gametypestring Countdown
ERROR: Expecting streamed or loaded in ubersound and got auto on alias snd_binoculars
Unknown parameter ("loaded") for snd_binoculars alias
Cvar_Set2: g_obj_alliedtext1 Countdown 2.0
Cvar_Set2: g_obj_alliedtext3 Play Fair !
Cvar_Set2: g_obj_axistext1 Countdown 2.0
Cvar_Set2: g_obj_axistext3 Have fun !
local.radio.origin = local.origin (htr/radio.scr, 39)
local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.radio.angles = ( 0 0 0 ) (htr/radio.scr, 45)
local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.hit_box.origin = local.radio.origin (htr/radio.scr, 52)
local.hit_box.origin = local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.hit_box.origin = local.radio.origin (htr/radio.scr, 52)
local.hit_box^
^~^~^ Script Error: Cannot cast 'NIL' to vector
local.use_box.origin = local.radio.origin (htr/radio.scr, 57)
local.use_box.origin = local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.use_box.origin = local.radio.origin (htr/radio.scr, 57)
local.use_box^
^~^~^ Script Error: Cannot cast 'NIL' to vector
local.radio.use = local.use_box (htr/radio.scr, 59)
local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.radio.shot = local.hit_box (htr/radio.scr, 60)
local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.use_box glue local.radio (htr/radio.scr, 62)
local.use_box ^
^~^~^ Script Error: Cannot cast 'array' to entity
local.hit_box glue local.radio (htr/radio.scr, 63)
local.hit_box ^
^~^~^ Script Error: Cannot cast 'array' to entity
$countdown_radio.shot delete (htr/radio.scr, 95)
$countdown_radio^
^~^~^ Script Error: Cannot cast 'array' to listener
$countdown_radio.shot delete (htr/radio.scr, 95)
$countdown_radio.shot ^
^~^~^ Script Error: command 'delete' applied to NIL
$countdown_radio.use delete (htr/radio.scr, 96)
$countdown_radio^
^~^~^ Script Error: Cannot cast 'array' to listener
$countdown_radio.use delete (htr/radio.scr, 96)
$countdown_radio.use ^
^~^~^ Script Error: command 'delete' applied to NIL
local.radio.origin = local.origin (htr/radio.scr, 39)
local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.radio.angles = ( 0 0 0 ) (htr/radio.scr, 45)
local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.hit_box.origin = local.radio.origin (htr/radio.scr, 52)
local.hit_box.origin = local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.hit_box.origin = local.radio.origin (htr/radio.scr, 52)
local.hit_box^
^~^~^ Script Error: Cannot cast 'NIL' to vector
local.use_box.origin = local.radio.origin (htr/radio.scr, 57)
local.use_box.origin = local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.use_box.origin = local.radio.origin (htr/radio.scr, 57)
local.use_box^
^~^~^ Script Error: Cannot cast 'NIL' to vector
local.radio.use = local.use_box (htr/radio.scr, 59)
local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.radio.shot = local.hit_box (htr/radio.scr, 60)
local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.use_box glue local.radio (htr/radio.scr, 62)
local.use_box ^
^~^~^ Script Error: Cannot cast 'array' to entity
local.hit_box glue local.radio (htr/radio.scr, 63)
local.hit_box ^
^~^~^ Script Error: Cannot cast 'array' to entity
$countdown_radio.shot delete (htr/radio.scr, 95)
$countdown_radio^
^~^~^ Script Error: Cannot cast 'array' to listener
$countdown_radio.shot delete (htr/radio.scr, 95)
$countdown_radio.shot ^
^~^~^ Script Error: command 'delete' applied to NIL
$countdown_radio.use delete (htr/radio.scr, 96)
$countdown_radio^
^~^~^ Script Error: Cannot cast 'array' to listener
$countdown_radio.use delete (htr/radio.scr, 96)
$countdown_radio.use ^
^~^~^ Script Error: command 'delete' applied to NIL
local.radio.origin = local.origin (htr/radio.scr, 39)
local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.radio.angles = ( 0 0 0 ) (htr/radio.scr, 45)
local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.hit_box.origin = local.radio.origin (htr/radio.scr, 52)
local.hit_box.origin = local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.hit_box.origin = local.radio.origin (htr/radio.scr, 52)
local.hit_box^
^~^~^ Script Error: Cannot cast 'NIL' to vector
local.use_box.origin = local.radio.origin (htr/radio.scr, 57)
local.use_box.origin = local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.use_box.origin = local.radio.origin (htr/radio.scr, 57)
local.use_box^
^~^~^ Script Error: Cannot cast 'NIL' to vector
local.radio.use = local.use_box (htr/radio.scr, 59)
local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.radio.shot = local.hit_box (htr/radio.scr, 60)
local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.use_box glue local.radio (htr/radio.scr, 62)
local.use_box ^
^~^~^ Script Error: Cannot cast 'array' to entity
local.hit_box glue local.radio (htr/radio.scr, 63)
local.hit_box ^
^~^~^ Script Error: Cannot cast 'array' to entity
$countdown_radio.shot delete (htr/radio.scr, 95)
$countdown_radio^
^~^~^ Script Error: Cannot cast 'array' to listener
$countdown_radio.shot delete (htr/radio.scr, 95)
$countdown_radio.shot ^
^~^~^ Script Error: command 'delete' applied to NIL
$countdown_radio.use delete (htr/radio.scr, 96)
$countdown_radio^
^~^~^ Script Error: Cannot cast 'array' to listener
$countdown_radio.use delete (htr/radio.scr, 96)
$countdown_radio.use ^
^~^~^ Script Error: command 'delete' applied to NIL
local.radio.origin = local.origin (htr/radio.scr, 39)
local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.radio.angles = ( 0 0 0 ) (htr/radio.scr, 45)
local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.hit_box.origin = local.radio.origin (htr/radio.scr, 52)
local.hit_box.origin = local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.hit_box.origin = local.radio.origin (htr/radio.scr, 52)
local.hit_box^
^~^~^ Script Error: Cannot cast 'NIL' to vector
local.use_box.origin = local.radio.origin (htr/radio.scr, 57)
local.use_box.origin = local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.use_box.origin = local.radio.origin (htr/radio.scr, 57)
local.use_box^
^~^~^ Script Error: Cannot cast 'NIL' to vector
local.radio.use = local.use_box (htr/radio.scr, 59)
local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.radio.shot = local.hit_box (htr/radio.scr, 60)
local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.use_box glue local.radio (htr/radio.scr, 62)
local.use_box ^
^~^~^ Script Error: Cannot cast 'array' to entity
local.hit_box glue local.radio (htr/radio.scr, 63)
local.hit_box ^
^~^~^ Script Error: Cannot cast 'array' to entity
$countdown_radio.shot delete (htr/radio.scr, 95)
$countdown_radio^
^~^~^ Script Error: Cannot cast 'array' to listener
$countdown_radio.shot delete (htr/radio.scr, 95)
$countdown_radio.shot ^
^~^~^ Script Error: command 'delete' applied to NIL
$countdown_radio.use delete (htr/radio.scr, 96)
$countdown_radio^
^~^~^ Script Error: Cannot cast 'array' to listener
$countdown_radio.use delete (htr/radio.scr, 96)
$countdown_radio.use ^
^~^~^ Script Error: command 'delete' applied to NIL
local.radio.origin = local.origin (htr/radio.scr, 39)
local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.radio.angles = ( 0 0 0 ) (htr/radio.scr, 45)
local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.hit_box.origin = local.radio.origin (htr/radio.scr, 52)
local.hit_box.origin = local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.hit_box.origin = local.radio.origin (htr/radio.scr, 52)
local.hit_box^
^~^~^ Script Error: Cannot cast 'NIL' to vector
local.use_box.origin = local.radio.origin (htr/radio.scr, 57)
local.use_box.origin = local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.use_box.origin = local.radio.origin (htr/radio.scr, 57)
local.use_box^
^~^~^ Script Error: Cannot cast 'NIL' to vector
local.radio.use = local.use_box (htr/radio.scr, 59)
local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.radio.shot = local.hit_box (htr/radio.scr, 60)
local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.use_box glue local.radio (htr/radio.scr, 62)
local.use_box ^
^~^~^ Script Error: Cannot cast 'array' to entity
local.hit_box glue local.radio (htr/radio.scr, 63)
local.hit_box ^
^~^~^ Script Error: Cannot cast 'array' to entity
$countdown_radio.shot delete (htr/radio.scr, 95)
$countdown_radio^
^~^~^ Script Error: Cannot cast 'array' to listener
$countdown_radio.shot delete (htr/radio.scr, 95)
$countdown_radio.shot ^
^~^~^ Script Error: command 'delete' applied to NIL
$countdown_radio.use delete (htr/radio.scr, 96)
$countdown_radio^
^~^~^ Script Error: Cannot cast 'array' to listener
$countdown_radio.use delete (htr/radio.scr, 96)
$countdown_radio.use ^
^~^~^ Script Error: command 'delete' applied to NIL
local.radio.origin = local.origin (htr/radio.scr, 39)
local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.radio.angles = ( 0 0 0 ) (htr/radio.scr, 45)
local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.hit_box.origin = local.radio.origin (htr/radio.scr, 52)
local.hit_box.origin = local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.hit_box.origin = local.radio.origin (htr/radio.scr, 52)
local.hit_box^
^~^~^ Script Error: Cannot cast 'NIL' to vector
local.use_box.origin = local.radio.origin (htr/radio.scr, 57)
local.use_box.origin = local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.use_box.origin = local.radio.origin (htr/radio.scr, 57)
local.use_box^
^~^~^ Script Error: Cannot cast 'NIL' to vector
local.radio.use = local.use_box (htr/radio.scr, 59)
local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.radio.shot = local.hit_box (htr/radio.scr, 60)
local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.use_box glue local.radio (htr/radio.scr, 62)
local.use_box ^
^~^~^ Script Error: Cannot cast 'array' to entity
local.hit_box glue local.radio (htr/radio.scr, 63)
local.hit_box ^
^~^~^ Script Error: Cannot cast 'array' to entity
$countdown_radio.shot delete (htr/radio.scr, 95)
$countdown_radio^
^~^~^ Script Error: Cannot cast 'array' to listener
$countdown_radio.shot delete (htr/radio.scr, 95)
$countdown_radio.shot ^
^~^~^ Script Error: command 'delete' applied to NIL
$countdown_radio.use delete (htr/radio.scr, 96)
$countdown_radio^
^~^~^ Script Error: Cannot cast 'array' to listener
$countdown_radio.use delete (htr/radio.scr, 96)
$countdown_radio.use ^
^~^~^ Script Error: command 'delete' applied to NIL
local.radio.origin = local.origin (htr/radio.scr, 39)
local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.radio.angles = ( 0 0 0 ) (htr/radio.scr, 45)
local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.hit_box.origin = local.radio.origin (htr/radio.scr, 52)
local.hit_box.origin = local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.hit_box.origin = local.radio.origin (htr/radio.scr, 52)
local.hit_box^
^~^~^ Script Error: Cannot cast 'NIL' to vector
local.use_box.origin = local.radio.origin (htr/radio.scr, 57)
local.use_box.origin = local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.use_box.origin = local.radio.origin (htr/radio.scr, 57)
local.use_box^
^~^~^ Script Error: Cannot cast 'NIL' to vector
local.radio.use = local.use_box (htr/radio.scr, 59)
local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.radio.shot = local.hit_box (htr/radio.scr, 60)
local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.use_box glue local.radio (htr/radio.scr, 62)
local.use_box ^
^~^~^ Script Error: Cannot cast 'array' to entity
local.hit_box glue local.radio (htr/radio.scr, 63)
local.hit_box ^
^~^~^ Script Error: Cannot cast 'array' to entity
$countdown_radio.shot delete (htr/radio.scr, 95)
$countdown_radio^
^~^~^ Script Error: Cannot cast 'array' to listener
$countdown_radio.shot delete (htr/radio.scr, 95)
$countdown_radio.shot ^
^~^~^ Script Error: command 'delete' applied to NIL
$countdown_radio.use delete (htr/radio.scr, 96)
$countdown_radio^
^~^~^ Script Error: Cannot cast 'array' to listener
$countdown_radio.use delete (htr/radio.scr, 96)
$countdown_radio.use ^
^~^~^ Script Error: command 'delete' applied to NIL
local.radio.origin = local.origin (htr/radio.scr, 39)
local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.radio.angles = ( 0 0 0 ) (htr/radio.scr, 45)
local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.hit_box.origin = local.radio.origin (htr/radio.scr, 52)
local.hit_box.origin = local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.hit_box.origin = local.radio.origin (htr/radio.scr, 52)
local.hit_box^
^~^~^ Script Error: Cannot cast 'NIL' to vector
local.use_box.origin = local.radio.origin (htr/radio.scr, 57)
local.use_box.origin = local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.use_box.origin = local.radio.origin (htr/radio.scr, 57)
local.use_box^
^~^~^ Script Error: Cannot cast 'NIL' to vector
local.radio.use = local.use_box (htr/radio.scr, 59)
local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.radio.shot = local.hit_box (htr/radio.scr, 60)
local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.use_box glue local.radio (htr/radio.scr, 62)
local.use_box ^
^~^~^ Script Error: Cannot cast 'array' to entity
local.hit_box glue local.radio (htr/radio.scr, 63)
local.hit_box ^
^~^~^ Script Error: Cannot cast 'array' to entity
$countdown_radio.shot delete (htr/radio.scr, 95)
$countdown_radio^
^~^~^ Script Error: Cannot cast 'array' to listener
$countdown_radio.shot delete (htr/radio.scr, 95)
$countdown_radio.shot ^
^~^~^ Script Error: command 'delete' applied to NIL
$countdown_radio.use delete (htr/radio.scr, 96)
$countdown_radio^
^~^~^ Script Error: Cannot cast 'array' to listener
$countdown_radio.use delete (htr/radio.scr, 96)
$countdown_radio.use ^
^~^~^ Script Error: command 'delete' applied to NIL
local.radio.origin = local.origin (htr/radio.scr, 39)
local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.radio.angles = ( 0 0 0 ) (htr/radio.scr, 45)
local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.hit_box.origin = local.radio.origin (htr/radio.scr, 52)
local.hit_box.origin = local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.hit_box.origin = local.radio.origin (htr/radio.scr, 52)
local.hit_box^
^~^~^ Script Error: Cannot cast 'NIL' to vector
local.use_box.origin = local.radio.origin (htr/radio.scr, 57)
local.use_box.origin = local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.use_box.origin = local.radio.origin (htr/radio.scr, 57)
local.use_box^
^~^~^ Script Error: Cannot cast 'NIL' to vector
local.radio.use = local.use_box (htr/radio.scr, 59)
local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.radio.shot = local.hit_box (htr/radio.scr, 60)
local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.use_box glue local.radio (htr/radio.scr, 62)
local.use_box ^
^~^~^ Script Error: Cannot cast 'array' to entity
local.hit_box glue local.radio (htr/radio.scr, 63)
local.hit_box ^
^~^~^ Script Error: Cannot cast 'array' to entity
$countdown_radio.shot delete (htr/radio.scr, 95)
$countdown_radio^
^~^~^ Script Error: Cannot cast 'array' to listener
$countdown_radio.shot delete (htr/radio.scr, 95)
$countdown_radio.shot ^
^~^~^ Script Error: command 'delete' applied to NIL
$countdown_radio.use delete (htr/radio.scr, 96)
$countdown_radio^
^~^~^ Script Error: Cannot cast 'array' to listener
$countdown_radio.use delete (htr/radio.scr, 96)
$countdown_radio.use ^
^~^~^ Script Error: command 'delete' applied to NIL
local.radio.origin = local.origin (htr/radio.scr, 39)
local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.radio.angles = ( 0 0 0 ) (htr/radio.scr, 45)
local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.hit_box.origin = local.radio.origin (htr/radio.scr, 52)
local.hit_box.origin = local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.hit_box.origin = local.radio.origin (htr/radio.scr, 52)
local.hit_box^
^~^~^ Script Error: Cannot cast 'NIL' to vector
local.use_box.origin = local.radio.origin (htr/radio.scr, 57)
local.use_box.origin = local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.use_box.origin = local.radio.origin (htr/radio.scr, 57)
local.use_box^
^~^~^ Script Error: Cannot cast 'NIL' to vector
local.radio.use = local.use_box (htr/radio.scr, 59)
local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.radio.shot = local.hit_box (htr/radio.scr, 60)
local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.use_box glue local.radio (htr/radio.scr, 62)
local.use_box ^
^~^~^ Script Error: Cannot cast 'array' to entity
local.hit_box glue local.radio (htr/radio.scr, 63)
local.hit_box ^
^~^~^ Script Error: Cannot cast 'array' to entity
$countdown_radio.shot delete (htr/radio.scr, 95)
$countdown_radio^
^~^~^ Script Error: Cannot cast 'array' to listener
$countdown_radio.shot delete (htr/radio.scr, 95)
$countdown_radio.shot ^
^~^~^ Script Error: command 'delete' applied to NIL
$countdown_radio.use delete (htr/radio.scr, 96)
$countdown_radio^
^~^~^ Script Error: Cannot cast 'array' to listener
$countdown_radio.use delete (htr/radio.scr, 96)
$countdown_radio.use ^
^~^~^ Script Error: command 'delete' applied to NIL
local.radio.origin = local.origin (htr/radio.scr, 39)
local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.radio.angles = ( 0 0 0 ) (htr/radio.scr, 45)
local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.hit_box.origin = local.radio.origin (htr/radio.scr, 52)
local.hit_box.origin = local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.hit_box.origin = local.radio.origin (htr/radio.scr, 52)
local.hit_box^
^~^~^ Script Error: Cannot cast 'NIL' to vector
local.use_box.origin = local.radio.origin (htr/radio.scr, 57)
local.use_box.origin = local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.use_box.origin = local.radio.origin (htr/radio.scr, 57)
local.use_box^
^~^~^ Script Error: Cannot cast 'NIL' to vector
local.radio.use = local.use_box (htr/radio.scr, 59)
local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.radio.shot = local.hit_box (htr/radio.scr, 60)
local.radio^
^~^~^ Script Error: Cannot cast 'array' to listener
local.use_box glue local.radio (htr/radio.scr, 62)
local.use_box ^
^~^~^ Script Error: Cannot cast 'array' to entity
local.hit_box glue local.radio (htr/radio.scr, 63)
local.hit_box ^
^~^~^ Script Error: Cannot cast 'array' to entity
soundtrack switched to music/mohdm2.mus.
playing music/mohdm2.mus
music set to normal with fallback normal
Loading Ambient.scr
Hitch warning: 10821 msec frame time
SV packet 83.80.231.23:7130 : getstatus
SV packet 2.217.22.80:12203 : getchallenge
SV packet 2.217.22.80:12203 : authorizeThis
SV packet 2.217.22.80:12203 : connect
SVC_DirectConnect ()
>>>\clientType\Breakthrough\challenge\770096970\qport\43503\protocol\17\rate\30000\name\big_al_uk\snaps\20\dm_playermodel\american_army\dm_playergermanmodel\german_wehrmacht_soldier<<<
version 17 connecting to 17
Client 43 connecting with 0 challenge ping
big_al_uk is preparing for deployment
Going from CS_FREE to CS_CONNECTED for big_al_uk
clientCommand: ---1---0---3--- : 43 : score
clientCommand: ---1---0---3--- : 44 : score
client text ignored for ---1---0---3---
clientCommand: ---1---0---3--- : 45 : score
client text ignored for ---1---0---3---
clientCommand: ---1---0---3--- : 46 : score
client text ignored for ---1---0---3---
clientCommand: ---1---0---3--- : 47 : score
client text ignored for ---1---0---3---
clientCommand: ---1---0---3--- : 48 : score
client text ignored for ---1---0---3---
big_al_uk : dropped gamestate, resending
SV_SendClientGameState() for big_al_uk
Going from CS_CONNECTED to CS_PRIMED for big_al_uk
clientCommand: ™«((N·B·D))»™ WreckItRalph : 138 : score
clientCommand: ™«((N·B·D))»™ WreckItRalph : 139 : score
client text ignored for ™«((N·B·D))»™ WreckItRalph
clientCommand: ™«((N·B·D))»™ WreckItRalph : 140 : score
client text ignored for ™«((N·B·D))»™ WreckItRalph
clientCommand: ™«((N·B·D))»™ WreckItRalph : 141 : dmmessage 0 *47
client text ignored for ™«((N·B·D))»™ WreckItRalph
clientCommand: ™«((N·B·D))»™ WreckItRalph : 142 : score
client text ignored for ™«((N·B·D))»™ WreckItRalph
clientCommand: ™«((N·B·D))»™ WreckItRalph : 143 : score
client text ignored for ™«((N·B·D))»™ WreckItRalph
clientCommand: ™«((N·B·D))»™ WreckItRalph : 144 : score
client text ignored for ™«((N·B·D))»™ WreckItRalph
clientCommand: kamal : 17 : score
clientCommand: kamal : 18 : score
client text ignored for kamal
clientCommand: kamal : 19 : score
client text ignored for kamal
clientCommand: kamal : 20 : score
client text ignored for kamal
clientCommand: kamal : 21 : score
client text ignored for kamal
clientCommand: kamal : 22 : score
client text ignored for kamal
clientCommand: mido : 19 : score
clientCommand: mido : 20 : score
client text ignored for mido
clientCommand: mido : 21 : score
client text ignored for mido
clientCommand: mido : 22 : score
client text ignored for mido
clientCommand: mido : 23 : score
client text ignored for mido
clientCommand: mido : 24 : score
client text ignored for mido
clientCommand: fawzi : 18 : score
clientCommand: fawzi : 19 : score
client text ignored for fawzi
clientCommand: fawzi : 20 : score
client text ignored for fawzi
clientCommand: fawzi : 21 : score
client text ignored for fawzi
clientCommand: fawzi : 22 : score
client text ignored for fawzi
clientCommand: fawzi : 23 : score
client text ignored for fawzi
clientCommand: ^*XandiX*^ : 1 : userinfo "\r_picmip\0\name\^*XandiX*^\dm_playergermanmodel\german_panzer_shutze\dm_playermodel\allied_russian_seaman\rate\30000\version\Medal of Honor Spearhead 2.15 win-x86 Mar 4 2003\snaps\20\r_overBrightBits\0\r_vertexLight\0\r_fullbright\0\r_mapOverBrightBits\1\r_singleShader\0\r_fastsky\0\r_lightmap\0\r_showSmp\0\r_showcull\0\r_novis\0\r_nobind\0\r_showsky\0\r_light_nolight\0\r_light_showgrid\0\r_farplane\0\r_farplane_nocull\0\r_farplane_nofog\0\cg_3rd_person\0\cg_te_dietouch\0\cg_f0rc3m0d3l\0\ib_wallhack\0\ib_doshoot\0\ib_doaim\0\ib_esp\0\ib_hud\0\g_showbullettrace\0\dis4_chams\0\r_picmap\0\r_p1cm1p\0\r_p1cmap\0\as_forcemodel\0\cg_3rd_perzon\0\cg_forcefucka\0\xx_forcemodel\0\xx_3rd_person\0\e_Zoom\0\e_Chams\0\e_WESP\0\e_Glow\0\e_NoFog\0\e_TriggerBot\0\e_WireChams\0\e_TriESP\0\r_l1ghtm4p\0\r_f4rpl4n3_n0f0g\0\cg_3rd_p3rson\0\cg_c4meraverticaldisplacement\0\wbot\0\FST_dmTeam\spectator"
clientCommand: ^*XandiX*^ : 2 : cp -1234020488 433705944 1330503230 916346409 -1243210066 -989893643 94279464 -1496149871 -2139430121 -341386795 867152553 499462895 1838445904 -1275903282 -1494547841 -430288593 -1628503586 755737592 -605964971 450555014 1282781836 30060 -504895117
client text ignored for ^*XandiX*^
clientCommand: ^*XandiX*^ : 3 : score
client text ignored for ^*XandiX*^
clientCommand: ^*XandiX*^ : 4 : score
client text ignored for ^*XandiX*^
clientCommand: ***TasherI*** : 54 : score
SV packet 83.80.231.23:7130 : getstatus
clientCommand: ***TasherI*** : 55 : score
client text ignored for ***TasherI***
clientCommand: ^*XandiX*^ : 5 : score
SV packet 77.89.85.138:4021 : getstatus
clientCommand: ™«((N·B·D))»™ WreckItRalph : 145 : dmmessage 0 *47
clientCommand: ***TasherI*** : 56 : score
clientCommand: H@M!D,pk : 307 : dmmessage 0 wtf of grenade
clientCommand: H@M!D,pk : 308 : dmmessage 0 wtf of grenade
client text ignored for H@M!D,pk
clientCommand: H@M!D,pk : 309 : dmmessage 0 wtf of grenade
client text ignored for H@M!D,pk
clientCommand: H@M!D,pk : 310 : dmmessage 0 wtf of grenade
client text ignored for H@M!D,pk
clientCommand: H@M!D,pk : 311 : dmmessage 0 wtf of grenade
client text ignored for H@M!D,pk
clientCommand: H@M!D,pk : 312 : score
client text ignored for H@M!D,pk
SV packet 83.80.231.23:7130 : getstatus
clientCommand: ^*XandiX*^ : 6 : score
clientCommand: ***TasherI*** : 57 : score
clientCommand: ---1---0---3--- : 49 : score
clientCommand: H@M!D,pk : 313 : score
clientCommand: mido : 25 : score
clientCommand: fawzi : 24 : score
clientCommand: kamal : 23 : score
clientCommand: H@M!D,pk : 314 : dmmessage 0 wtf of grenade
client text ignored for H@M!D,pk
clientCommand: H@M!D,pk : 315 : score
client text ignored for H@M!D,pk
clientCommand: ™«((N·B·D))»™ WreckItRalph : 146 : score
clientCommand: ^*XandiX*^ : 7 : score
clientCommand: H@M!D,pk : 316 : dmmessage 0 wtf of grenade
client text ignored for H@M!D,pk
SV packet 83.80.231.23:7130 : getstatus
clientCommand: ***TasherI*** : 58 : score
SV_GameMap(dm/mp_brest_dm)
Cvar_Set2: g_playermodel american_army
Cvar_Set2: sv_fps 20
------ Server Initialization ------
Server: dm/mp_brest_dm
Cvar_Set2: g_netoptimize 1
==== ShutdownGame ====
Cvar_Set2: session 2
Cvar_Set2: g_scoreboardpicover
Cvar_Set2: bosshealth 0
Cvar_Set2: g_scoreboardpicover
LoadLibrary (mainta/dgamex86.dll)
==== InitGame ====
Warning: cvar "skill" given initial values: "1" and "0"
Cvar_Set2: deathmatch 1
Cvar_Set2: g_servertype 1
Cvar_Set2: g_gametypestring Team-Match
sizeof(Actor) == 3036
Magic sizeof actor number: 2972
------------------
Event system initialized: 184 classes 1539 events 1132704 total memory in response list
==== CleanupGame ====
Cvar_Set2: session 2
Cvar_Set2: g_scoreboardpicover
Cvar_Set2: bosshealth 0
TIKI_FreeSkel: NULL pointer for models/projectiles/mills_grenade/mills_grenade_air.skd
TIKI_FreeSkel: NULL pointer for models/weapons/webley_revolver/webley_revolver.skd
TIKI_FreeSkel: NULL pointer for models/weapons/enfield/enfield.skd
TIKI_FreeSkel: NULL pointer for models/weapons/enfield/enfield_clip2.skd
TIKI_FreeSkel: NULL pointer for models/weapons/webley_revolver/webley_revolver.skd
TIKI_FreeSkel: NULL pointer for models/weapons/sten_smg/sten_clip.skd
CM_LoadMap( maps/dm/mp_brest_dm.bsp, 0 )
WARNING: CM_AddFacetBevels... invalid bevel
WARNING: CM_AddFacetBevels... invalid bevel
WARNING: CM_AddFacetBevels... invalid bevel
WARNING: CM_AddFacetBevels... invalid bevel
WARNING: CM_AddFacetBevels... invalid bevel
WARNING: CM_AddFacetBevels... invalid bevel
WARNING: CM_AddFacetBevels... invalid bevel
WARNING: CM_AddFacetBevels... invalid bevel
Cvar_Set2: sv_mapChecksum 954184884
Cvar_Set2: mapname dm/mp_brest_dm
Cvar_Set2: sv_serverid -1667669094
Cvar_Set2: mapfilename maps/dm/mp_brest_dm.bsp
Adding script: 'dm/mp_brest_dm_precache.scr'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/allied_oss.skc' or 'models/player/allied_oss.skc'
^~^~^ TIKI_InitTiki: Couldn't load models/player/allied_oss.tik
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/allied_oss_fps.skc' or 'models/player/allied_oss_fps.skc'
^~^~^ TIKI_InitTiki: Couldn't load models/player/allied_oss_fps.tik
^~^~^ Box data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'
^~^~^ Morph targets data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_elite_gestapo.skc' or 'models/player/german_elite_gestapo.skc'
^~^~^ TIKI_InitTiki: Couldn't load models/player/german_elite_gestapo.tik
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_elite_gestapo_fps.skc' or 'models/player/german_elite_gestapo_fps.skc'
^~^~^ TIKI_InitTiki: Couldn't load models/player/german_elite_gestapo_fps.tik
Channel named Bip01 L Clavicle pos not added. (Bone will not work without it)
Channel named Bip01 R Clavicle pos not added. (Bone will not work without it)
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter1.skc' or 'models/player/german_winter1.skc'
^~^~^ TIKI_InitTiki: Couldn't load models/player/german_winter1.tik
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter1_fps.skc' or 'models/player/german_winter1_fps.skc'
^~^~^ TIKI_InitTiki: Couldn't load models/player/german_winter1_fps.tik
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter2.skc' or 'models/player/german_winter2.skc'
^~^~^ TIKI_InitTiki: Couldn't load models/player/german_winter2.tik
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter2_fps.skc' or 'models/player/german_winter2_fps.skc'
^~^~^ TIKI_InitTiki: Couldn't load models/player/german_winter2_fps.tik
TIKI_InitTiki: could not find surface 'jeep2' in 'models/vehicles/jeep.tik' (check referenced skb/skd files).
^~^~^ Event 'dmfiredelay' does not exist.
^~^~^ Event 'dmbulletcount' does not exist.
^~^~^ Event 'dmfiredelay' does not exist.
^~^~^ Event 'dmbulletrange' does not exist.
^~^~^ Event 'dmbulletdamage' does not exist.
^~^~^ Event 'dmbulletspread' does not exist.
TIKI_LoadTIKIfile: def file models/weapons/mg42portable_placed_setup.tik has wrong header ( should be TIKI)
TIKI_LoadTIKIfile: def file models/weapons/mg42portable_placed_base.tik has wrong header ( should be TIKI)
TIKI_LoadTIKIfile: def file models/weapons/mg42portable_placed_viewmodel.tik has wrong header ( should be TIKI)
-------------------- Spawning Entities -----------------------
Cvar_Set2: skill 1
soundtrack switched to .
Cvar_Set2: sv_gravity 800
Cvar_Set2: sv_cinematic 0
^~^~^ Event 'sunangle' does not exist.
^~^~^ Failed execution of event for class 'World'
^~^~^ Event 'sunflare' does not exist.
^~^~^ Failed execution of event for class 'World'
-------------------- Actual Spawning Entities -----------------------
-------------------- Actual Spawning Entities Done ------------------ 1 ms
0 teams with 0 entities
Adding script: 'dm/mp_brest_dm.scr'
Cvar_Set2: g_obj_alliedtext1 Brest
Cvar_Set2: g_obj_alliedtext2
Cvar_Set2: g_obj_alliedtext3
Cvar_Set2: g_obj_axistext1
Cvar_Set2: g_obj_axistext2
Cvar_Set2: g_obj_axistext3
Cvar_Set2: g_scoreboardpic mp_brest_dm
Cvar_Set2: FST_playerNames
Cvar_Set2: g_mef_version 1.2.2
Cvar_Set2: g_mef_lastmap -1 0 dm/mp_brest_dm
Cvar_Set2: g_gametypestring Team-Match
Cvar_Set2: g_gametype 2
Cvar_Set2: session 2
Cvar_Set2: g_mef_currentsettings mapfix: 1
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/allied_oss.skc' or 'models/player/allied_oss.skc'
^~^~^ TIKI_InitTiki: Couldn't load models/player/allied_oss.tik
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/allied_oss_fps.skc' or 'models/player/allied_oss_fps.skc'
^~^~^ TIKI_InitTiki: Couldn't load models/player/allied_oss_fps.tik
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_elite_gestapo.skc' or 'models/player/german_elite_gestapo.skc'
^~^~^ TIKI_InitTiki: Couldn't load models/player/german_elite_gestapo.tik
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_elite_gestapo_fps.skc' or 'models/player/german_elite_gestapo_fps.skc'
^~^~^ TIKI_InitTiki: Couldn't load models/player/german_elite_gestapo_fps.tik
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter1.skc' or 'models/player/german_winter1.skc'
^~^~^ TIKI_InitTiki: Couldn't load models/player/german_winter1.tik
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter1_fps.skc' or 'models/player/german_winter1_fps.skc'
^~^~^ TIKI_InitTiki: Couldn't load models/player/german_winter1_fps.tik
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter2.skc' or 'models/player/german_winter2.skc'
^~^~^ TIKI_InitTiki: Couldn't load models/player/german_winter2.tik
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter2_fps.skc' or 'models/player/german_winter2_fps.skc'
^~^~^ TIKI_InitTiki: Couldn't load models/player/german_winter2_fps.tik
^~^~^ Event 'dmfiredelay' does not exist.
^~^~^ Event 'dmbulletcount' does not exist.
^~^~^ Event 'dmfiredelay' does not exist.
^~^~^ Event 'dmbulletrange' does not exist.
^~^~^ Event 'dmbulletdamage' does not exist.
^~^~^ Event 'dmbulletspread' does not exist.
Cvar_Set2: countdown 1
Cvar_Set2: g_gametypestring *Countdown*
Cvar_Set2: session 2
41 entities spawned
75 simple entities spawned
0 entities inhibited
-------------------- Spawning Entities Done ------------------ 306 ms
Cvar_Set2: sv_paks
Cvar_Set2: sv_pakNames
Cvar_Set2: sv_referencedPaks 818365541 -691170551 -1243210066 -989893643 94279464 1511575466 -2139430121 -1875073276 462255324 -971350291 1893706666 755737592 -605964971 651935416 229290730
Cvar_Set2: sv_referencedPakNames mainta/zzzzzzzzzz_countdownlight.pk3 mainta/user-mefy-extgametypes-1_2_2-STOCKMAPS.pk3 mainta/pak5.pk3 mainta/pak4.pk3 mainta/pak3.pk3 mainta/pak2.pk3 mainta/pak1.pk3 main/Pak7Nl.pk3 main/Pak6Nl.pk3 main/Pak5.pk3 main/Pak4.pk3 main/Pak3.pk3 main/Pak2.pk3 main/Pak1.pk3 main/Pak0.pk3
-----------PARSING 'ubersound/uberdialog.scr' (SERVER)------------
Any SetCurrentTiki errors means that tiki wasn't prefetched and tiki-specific sounds for it won't work. To fix prefetch the tiki. Ignore if you don't use that tiki on this level.
CG_Command_ProcessFile: ubersound/uberdialog.scr
Parse/Load time: 0.131000 seconds.
-------------PARSING 'ubersound/uberdialog.scr' DONE (SERVER)---------------
-----------PARSING 'ubersound/ubersound.scr' (SERVER)------------
Any SetCurrentTiki errors means that tiki wasn't prefetched and tiki-specific sounds for it won't work. To fix prefetch the tiki. Ignore if you don't use that tiki on this level.
CG_Command_ProcessFile: ubersound/ubersound.scr
Parse/Load time: 0.023000 seconds.
-------------PARSING 'ubersound/ubersound.scr' DONE (SERVER)---------------
------ Server Initialization Complete ------ 1.24 seconds
Cvar_Set2: g_gametypestring Countdown
ERROR: Expecting streamed or loaded in ubersound and got auto on alias snd_binoculars
Unknown parameter ("loaded") for snd_binoculars alias
^~^~^ Add the following line to the *_precache.scr map script:
cache models/static/corona_util.tik
Cvar_Set2: g_obj_alliedtext1 Countdown 2.0
Cvar_Set2: g_obj_alliedtext3 Play Fair !
Cvar_Set2: g_obj_axistext1 Countdown 2.0
Cvar_Set2: g_obj_axistext3 Have fun !
soundtrack switched to music/mp_brest_dm.mus.
playing music/mp_brest_dm.mus
music set to normal with fallback normal
Loading Ambient.scr
execing autoexec2.cfg
Loading Ban List mainta/listip.cfg
execing listip.cfg
H@M!D,pk : dropped gamestate, resending
SV_SendClientGameState() for H@M!D,pk
Going from CS_CONNECTED to CS_PRIMED for H@M!D,pk
kamal : dropped gamestate, resending
SV_SendClientGameState() for kamal
Going from CS_CONNECTED to CS_PRIMED for kamal
---1---0---3--- : dropped gamestate, resending
SV_SendClientGameState() for ---1---0---3---
Going from CS_CONNECTED to CS_PRIMED for ---1---0---3---
fawzi : dropped gamestate, resending
SV_SendClientGameState() for fawzi
Going from CS_CONNECTED to CS_PRIMED for fawzi
™«((N·B·D))»™ WreckItRalph : dropped gamestate, resending
SV_SendClientGameState() for ™«((N·B·D))»™ WreckItRalph
Going from CS_CONNECTED to CS_PRIMED for ™«((N·B·D))»™ WreckItRalph
***TasherI*** : dropped gamestate, resending
SV_SendClientGameState() for ***TasherI***
Going from CS_CONNECTED to CS_PRIMED for ***TasherI***
mido : dropped gamestate, resending
SV_SendClientGameState() for mido
Going from CS_CONNECTED to CS_PRIMED for mido
^*XandiX*^ : dropped gamestate, resending
SV_SendClientGameState() for ^*XandiX*^
Going from CS_CONNECTED to CS_PRIMED for ^*XandiX*^
big_al_uk : dropped gamestate, resending
SV_SendClientGameState() for big_al_uk
Going from CS_CONNECTED to CS_PRIMED for big_al_uk
Hitch warning: 1308 msec frame time
SV packet 83.80.231.23:7130 : getstatus
big_al_uk : dropped gamestate, resending
SV_SendClientGameState() for big_al_uk
Going from CS_CONNECTED to CS_PRIMED for big_al_uk
***TasherI*** : dropped gamestate, resending
SV_SendClientGameState() for ***TasherI***
Going from CS_CONNECTED to CS_PRIMED for ***TasherI***
^*XandiX*^ : dropped gamestate, resending
SV_SendClientGameState() for ^*XandiX*^
Going from CS_CONNECTED to CS_PRIMED for ^*XandiX*^
SV packet 83.80.231.23:7130 : getstatus
-1875073276 462255324 -971350291 755737592 -605964971 651935416 229290730 1718258187
Warning: cvar "g_maxplayerhealth" given initial values: "750" and "250"
if (self.classname != "Player" || self.dmteam == NIL || self.dmteam == "spectator") (global/fixedmodel.scr, 53)
if (self.classname != "Player" || self^
^~^~^ Script Error: dmteam is invalid in single player
clientCommand: ---1---0---3--- : 50 : score
clientCommand: ---1---0---3--- : 51 : score
clientCommand: ---1---0---3--- : 52 : score
clientCommand: ---1---0---3--- : 53 : cp -460568404 -807379114 -312881747 -989893643 -1295853979 -1496149871 -1477202826 1883982291 -1292447625 -1628503586 755737592 -605964971 450555014 301277748 17670 280894283
Going from CS_PRIMED to CS_ACTIVE for ---1---0---3---
^~^~^ Add the following line to the *_precache.scr map script:
cache models/player/allied_british_6th_airborne_paratrooper.tik
if (self.classname != "Player" || self.dmteam == NIL || self.dmteam == "spectator") (global/fixedmodel.scr, 53)
if (self.classname != "Player" || self^
^~^~^ Script Error: dmteam is invalid in single player
^~^~^ Add the following line to the *_precache.scr map script:
cache models/weapons/nebelhandgranate.tik
---1---0---3--- has entered the battle
^~^~^ Add the following line to the *_precache.scr map script:
cache models/items/binoculars.tik
^~^~^ Add the following line to the *_precache.scr map script:
cache models/items/explosive.tik
clientCommand: ™«((N·B·D))»™ WreckItRalph : 147 : score
clientCommand: ™«((N·B·D))»™ WreckItRalph : 148 : dmmessage 0 :)
clientCommand: ™«((N·B·D))»™ WreckItRalph : 149 : score
clientCommand: ™«((N·B·D))»™ WreckItRalph : 150 : cp 1004648166 1097501018 715937181 -430288593 -1628503586 755737592 -605964971 450555014 301277748 15672 -715660602
Going from CS_PRIMED to CS_ACTIVE for ™«((N·B·D))»™ WreckItRalph
if (self.classname != "Player" || self.dmteam == NIL || self.dmteam == "spectator") (global/fixedmodel.scr, 53)
if (self.classname != "Player" || self^
^~^~^ Script Error: dmteam is invalid in single player
^~^~^ Add the following line to the *_precache.scr map script:
cache models/player/german_elite_officer.tik
™«((N·B·D))»™ WreckItRalph has entered the battle
clientCommand: fawzi : 25 : score
clientCommand: fawzi : 26 : score
clientCommand: fawzi : 27 : score
clientCommand: fawzi : 28 : cp -140067508 1830668393 -826583872 715937181 -430288593 -1628503586 755737592 -605964971 450555014 1282781836 26583 -1503892444
Going from CS_PRIMED to CS_ACTIVE for fawzi
if (self.classname != "Player" || self.dmteam == NIL || self.dmteam == "spectator") (global/fixedmodel.scr, 53)
if (self.classname != "Player" || self^
^~^~^ Script Error: dmteam is invalid in single player
^~^~^ Add the following line to the *_precache.scr map script:
cache models/weapons/m18_smoke_grenade.tik
fawzi has entered the battle
-1875073276 462255324 -971350291 755737592 -605964971 651935416 229290730 169204502
if (self.classname != "Player" || self.dmteam == NIL || self.dmteam == "spectator") (global/fixedmodel.scr, 53)
if (self.classname != "Player" || self^
^~^~^ Script Error: dmteam is invalid in single player
clientCommand: mido : 26 : score
clientCommand: mido : 27 : score
clientCommand: mido : 28 : score
clientCommand: mido : 29 : cp -140067508 1830668393 -826583872 715937181 -430288593 -1628503586 755737592 -605964971 450555014 1282781836 21632 -1503892444
Going from CS_PRIMED to CS_ACTIVE for mido
if (self.classname != "Player" || self.dmteam == NIL || self.dmteam == "spectator") (global/fixedmodel.scr, 53)
if (self.classname != "Player" || self^
^~^~^ Script Error: dmteam is invalid in single player
mido has entered the battle
SV packet 83.80.231.23:7130 : getstatus
clientCommand: kamal : 24 : score
clientCommand: kamal : 25 : score
clientCommand: kamal : 26 : score
clientCommand: kamal : 27 : cp -140067508 1830668393 -826583872 715937181 -430288593 -1628503586 755737592 -605964971 450555014 1282781836 1306 -1503892444
Going from CS_PRIMED to CS_ACTIVE for kamal
if (self.classname != "Player" || self.dmteam == NIL || self.dmteam == "spectator") (global/fixedmodel.scr, 53)
if (self.classname != "Player" || self^
^~^~^ Script Error: dmteam is invalid in single player
kamal has entered the battle
755737592 -605964971 450555014 1282781836 21944 -1503892444
if (self.classname != "Player" || self.dmteam == NIL || self.dmteam == "spectator") (global/fixedmodel.scr, 53)
if (self.classname != "Player" || self^
^~^~^ Script Error: dmteam is invalid in single player
H@M!D,pk : dropped gamestate, resending
SV_SendClientGameState() for H@M!D,pk
Going from CS_CONNECTED to CS_PRIMED for H@M!D,pk
SV packet 83.80.231.23:7130 : getstatus
clientCommand: big_al_uk : 1 : cp 1097501018 715937181 -430288593 -1628503586 755737592 -605964971 450555014 1282781836 19193 -1288256359
clientCommand: big_al_uk : 2 : cp 1097501018 715937181 -430288593 -1628503586 755737592 -605964971 450555014 1282781836 19193 -1288256359
Going from CS_PRIMED to CS_ACTIVE for big_al_uk
if (self.classname != "Player" || self.dmteam == NIL || self.dmteam == "spectator") (global/fixedmodel.scr, 53)
if (self.classname != "Player" || self^
^~^~^ Script Error: dmteam is invalid in single player
big_al_uk has entered the battle
clientCommand: ^*XandiX*^ : 8 : score
clientCommand: ^*XandiX*^ : 9 : score
clientCommand: ^*XandiX*^ : 10 : score
clientCommand: ^*XandiX*^ : 11 : score
clientCommand: ^*XandiX*^ : 12 : cp -1234020488 433705944 1330503230 916346409 -1243210066 -989893643 94279464 -1496149871 -2139430121 -341386795 867152553 499462895 1838445904 -1275903282 -1494547841 -430288593 -1628503586 755737592 -605964971 450555014 1282781836 30060 -504895117
Going from CS_PRIMED to CS_ACTIVE for ^*XandiX*^
^~^~^ Add the following line to the *_precache.scr map script:
cache models/player/allied_russian_seaman.tik
if (self.classname != "Player" || self.dmteam == NIL || self.dmteam == "spectator") (global/fixedmodel.scr, 53)
if (self.classname != "Player" || self^
^~^~^ Script Error: dmteam is invalid in single player
^*XandiX*^ has entered the battle
SV packet 83.80.231.23:7130 : getstatus
clientCommand: ***TasherI*** : 59 : score
clientCommand: ***TasherI*** : 60 : score
clientCommand: ***TasherI*** : 61 : score
clientCommand: ***TasherI*** : 62 : score
clientCommand: ***TasherI*** : 63 : cp 904815734 1866771393 -2095128520 -677567252 239267811 1405304692 889353115 -343122621 -774046431 -1946438345 732159249 -1665922695 733906300 936578160 -41613019 -348779790 488489166 -1578996925 -761739006 5411102 202542927 1694532255 1207751327 -749714968 1720998098 -359466955 -1915170365 -713322930 1948929119 698303279 1097501018 -1986484557 1727155610 2066827094 993189178 -1018817312 2114227147 -1762382511 -1099055721 -478584421 -260101454 1027562263 1381549676 1834815882 201994395 -885048895 -1023201623 -1701435599 1232400959 258409391 1334560056 2012770 1820936030 -805583731 1046433859 1737336082 252302859 -538886852 319104665 2124786869 1495908616 438159400 2143469710 -234277193 -1220841241 -1828870222 -641620258 1384323270 -1623605195 -793863974 77868256 1331523746 860249103 497859072 1039612819 -1319224014 -1503589541 -2061753269 -2046334230 -1039677789 -1546325111 712735888 432248523 2083453787 1783622993 1077341683 30277047 1351661602 115996721 -306139648 -1238617444 -1293339681 -1186641999 1442742858 1142455338 16018090 -966622285 2032849510 -706986056 884259282 -118873482 -1628503586 755737592 -605964971 450555014 301277748 -1695808057 -819087153 -1370266097 1841808697 2012554448 -1267999114 -1560787675 -1083466030 -1136896974 705035964 -1028967920 189450155 752472020 1853261551 -983934182 -1579774880 -1319856514
Going from CS_PRIMED to CS_ACTIVE for ***TasherI***
if (self.classname != "Player" || self.dmteam == NIL || self.dmteam == "spectator") (global/fixedmodel.scr, 53)
if (self.classname != "Player" || self^
^~^~^ Script Error: dmteam is invalid in single player
***TasherI*** has entered the battle
clientCommand: ---1---0---3--- : 54 : disconnect
broadcast: print "---1---0---3--- disconnected\n"
Going to CS_ZOMBIE for ---1---0---3---
SV packet 83.80.231.23:7130 : getstatus
clientCommand: ***TasherI*** : 64 : primarydmweapon smg
Going from CS_ZOMBIE to CS_FREE for
SV packet 83.80.231.23:7130 : getstatus
clientCommand: big_al_uk : 3 : join_team allies
clientCommand: H@M!D,pk : 317 : score
clientCommand: H@M!D,pk : 318 : score
clientCommand: H@M!D,pk : 319 : score
clientCommand: H@M!D,pk : 320 : score
clientCommand: H@M!D,pk : 321 : score
clientCommand: H@M!D,pk : 322 : score
clientCommand: H@M!D,pk : 323 : score
clientCommand: H@M!D,pk : 324 : score
clientCommand: H@M!D,pk : 325 : score
clientCommand: H@M!D,pk : 326 : cp -963705752 1381549676 357619029 -632305715 1097501018 715937181 -260101454 1868948852 1232400959 585337373 -989597659 1226782242 2124786869 1495908616 -1220841241 -1828870222 1094576895 137855126 105242593 -641620258 1384323270 -1458343293 497859072 568343291 -1503589541 1658463855 -441163311 214332690 432248523 2083453787 1458302182 1717208141 -1229552184 1783622993 1077341683 -1811086147 -327822057 1119253225 1837149926 1331523746 642083394 -1624193700 1348066640 -1238617444 1812451852 -1975360058 -1560787675 -1083466030 -1108902937 -1028967920 449672362 -1272427608 -687056000 869926769 189450155 -1039677789 -489338173 2085439470 2067083738 2039012017 316573965 -1200972898 -1348537743 1790755002 -1033779650 -887705017 16499 1173245919
Going from CS_PRIMED to CS_ACTIVE for H@M!D,pk
if (self.classname != "Player" || self.dmteam == NIL || self.dmteam == "spectator") (global/fixedmodel.scr, 53)
if (self.classname != "Player" || self^
^~^~^ Script Error: dmteam is invalid in single player
H@M!D,pk has entered the battle
SV packet 83.80.231.23:7130 : getstatus
clientCommand: big_al_uk : 4 : primarydmweapon shotgun
clientCommand: H@M!D,pk : 327 : primarydmweapon shotgun
clientCommand: H@M!D,pk : 328 : score
client text ignored for H@M!D,pk
SV packet 83.80.231.23:7130 : getstatus
clientCommand: ™«((N·B·D))»™ WreckItRalph : 151 : primarydmweapon shotgun
SV packet 83.80.231.23:7130 : getstatus
Cvar_Set2: countdown_locate 0
clientCommand: H@M!D,pk : 329 : score
clientCommand: ™«((N·B·D))»™ WreckItRalph : 152 : reload
SV packet 83.80.231.23:7130 : getstatus
Hitch warning: 911 msec frame time
clientCommand: ™«((N·B·D))»™ WreckItRalph : 153 : score
client text ignored for ™«((N·B·D))»™ WreckItRalph
clientCommand: ^*XandiX*^ : 13 : score
SV packet 95.42.238.195:12203 : getchallenge
SV packet 95.42.238.195:12203 : authorizeThis
SV packet 95.42.238.195:12203 : connect
SVC_DirectConnect ()
>>>\version\2.40\clientType\Breakthrough\challenge\940832332\qport\5064\protocol\17\name\vasko\rate\30000\dm_playermodel\allied_sas\dm_playergermanmodel\german_kradshutzen\snaps\20<<<
version 17 connecting to 17
Client 45 connecting with 100 challenge ping
vasko is preparing for deployment
Going from CS_FREE to CS_CONNECTED for vasko
vasko : dropped gamestate, resending
SV_SendClientGameState() for vasko
Going from CS_CONNECTED to CS_PRIMED for vasko
clientCommand: ™«((N·B·D))»™ WreckItRalph : 154 : dmmessage 0 *33
SV packet 83.80.231.23:7130 : getstatus
clientCommand: ™«((N·B·D))»™ WreckItRalph : 155 : score
client text ignored for ™«((N·B·D))»™ WreckItRalph
clientCommand: ^*XandiX*^ : 14 : join_team axis
clientCommand: ™«((N·B·D))»™ WreckItRalph : 156 : score
SV packet 83.80.231.23:7130 : getstatus
clientCommand: ^*XandiX*^ : 15 : primarydmweapon rifle
SV packet 83.80.231.23:7130 : getstatus
clientCommand: ™«((N·B·D))»™ WreckItRalph : 157 : score
clientCommand: vasko : 1 : cp -315825488 1097501018 715937181 -430288593 755737592 -605964971 301277748 25776 -2018550842
Going from CS_PRIMED to CS_ACTIVE for vasko
^~^~^ Add the following line to the *_precache.scr map script:
cache models/player/allied_sas.tik
if (self.classname != "Player" || self.dmteam == NIL || self.dmteam == "spectator") (global/fixedmodel.scr, 53)
if (self.classname != "Player" || self^
^~^~^ Script Error: dmteam is invalid in single player
vasko has entered the battle
clientCommand: H@M!D,pk : 330 : score
SV packet 83.80.231.23:7130 : getstatus
SV packet 197.32.239.94:12203 : getchallenge
SV packet 197.32.239.94:12203 : authorizeThis
SV packet 197.32.239.94:12203 : connect
SVC_DirectConnect ()
>>>\challenge\93514240\qport\60017\protocol\17\rate\30000\name\!!_SMÎLÈ_!!\dm_playermodel\allied_russian_recon_scout\dm_playergermanmodel\german_stukageschwader\snaps\20\FST_dmTeam\spectator<<<
version 17 connecting to 17
Client 143 connecting with 100 challenge ping
!!_SMÎLÈ_!! is preparing for deployment
Going from CS_FREE to CS_CONNECTED for !!_SMÎLÈ_!!
!!_SMÎLÈ_!! : dropped gamestate, resending
SV_SendClientGameState() for !!_SMÎLÈ_!!
Going from CS_CONNECTED to CS_PRIMED for !!_SMÎLÈ_!!
clientCommand: vasko : 2 : join_team allies
SV packet 83.80.231.23:7130 : getstatus
big_al_uk was pumped full of buckshot by ™«((N·B·D))»™ WreckItRalph
Taking ammo shotgun away from player
^~^~^ Add the following line to the *_precache.scr map script:
cache models/items/dm_50_healthbox.tik
clientCommand: vasko : 3 : primarydmweapon smg
^~^~^ Add the following line to the *_precache.scr map script:
cache models/weapons/sten.tik
^~^~^ Add the following line to the *_precache.scr map script:
cache models/weapons/mills_grenade.tik
^~^~^ Add the following line to the *_precache.scr map script:
cache models/weapons/webley_revolver.tik
SV packet 83.80.231.23:7130 : getstatus
™«((N·B·D))»™ WreckItRalph was perforated by ***TasherI***'s SMG
Taking ammo shotgun away from player
clientCommand: ™«((N·B·D))»™ WreckItRalph : 158 : score
SV packet 83.80.231.23:7130 : getstatus
clientCommand: ***TasherI*** : 65 : reload
SV packet 86.179.22.147:-1432 : getstatus
clientCommand: !!_SMÎLÈ_!! : 1 : cp 916346409 -1005232626 -1058956969 -536689346 -2043382036 1126801698 135559119 -449795981 111056113 -968322285 -954515340 840684092 1016612325 24025 -216036226
Going from CS_PRIMED to CS_ACTIVE for !!_SMÎLÈ_!!
^~^~^ Add the following line to the *_precache.scr map script:
cache models/player/allied_russian_recon_scout.tik
if (self.classname != "Player" || self.dmteam == NIL || self.dmteam == "spectator") (global/fixedmodel.scr, 53)
if (self.classname != "Player" || self^
^~^~^ Script Error: dmteam is invalid in single player
!!_SMÎLÈ_!! has entered the battle
SV packet 212.238.168.42:-12911 : getstatus
SV packet 83.80.231.23:7130 : getstatus
SV packet 83.80.231.23:7130 : getstatus
^*XandiX*^ was perforated by ***TasherI***'s SMG
Taking ammo rifle away from player
clientCommand: !!_SMÎLÈ_!! : 2 : join_team axis
clientCommand: ***TasherI*** : 66 : reload
clientCommand: ™«((N·B·D))»™ WreckItRalph : 159 : dmmessage 0 *21
SV packet 83.80.231.23:7130 : getstatus
clientCommand: ™«((N·B·D))»™ WreckItRalph : 160 : score
client text ignored for ™«((N·B·D))»™ WreckItRalph
clientCommand: !!_SMÎLÈ_!! : 3 : primarydmweapon shotgun
^~^~^ Add the following line to the *_precache.scr map script:
cache models/player/german_stukageschwader.tik
clientCommand: ^*XandiX*^ : 16 : dmmessage 0 wh
clientCommand: !!_SMÎLÈ_!! : 4 : score
client text ignored for !!_SMÎLÈ_!!
clientCommand: ™«((N·B·D))»™ WreckItRalph : 161 : dmmessage 0 *32
clientCommand: vasko : 4 : score
SV packet 83.80.231.23:7130 : getstatus
clientCommand: !!_SMÎLÈ_!! : 5 : dmmessage 0 *13
^~^~^ Add the following line to the *_precache.scr map script:
cache models/weapons/tempnade.tik
clientCommand: vasko : 5 : score
SV packet 83.80.231.23:7130 : getstatus
clientCommand: !!_SMÎLÈ_!! : 6 : dmmessage 0 *51
clientCommand: vasko : 6 : score
clientCommand: H@M!D,pk : 331 : reload
clientCommand: H@M!D,pk : 332 : score
client text ignored for H@M!D,pk
SV packet 83.80.231.23:7130 : getstatus
clientCommand: !!_SMÎLÈ_!! : 7 : score
clientCommand: !!_SMÎLÈ_!! : 8 : dmmessage 0 *31
client text ignored for !!_SMÎLÈ_!!
SV packet 83.80.231.23:7130 : getstatus
SV packet 83.80.231.23:7130 : getstatus
clientCommand: !!_SMÎLÈ_!! : 9 : disconnect
broadcast: print "!!_SMÎLÈ_!! disconnected\n"
Going to CS_ZOMBIE for !!_SMÎLÈ_!!
™«((N·B·D))»™ WreckItRalph was perforated by ***TasherI***'s SMG
Taking ammo shotgun away from player
clientCommand: ™«((N·B·D))»™ WreckItRalph : 162 : score
Taking ammo rifle away from player
Going from CS_ZOMBIE to CS_FREE for
SV packet 83.80.231.23:7130 : getstatus
SV packet 83.80.231.23:7130 : getstatus
clientCommand: ***TasherI*** : 67 : reload
clientCommand: ™«((N·B·D))»™ WreckItRalph : 163 : score
SV packet 156.197.4.91:-279 : getstatus
^~^~^ Add the following line to the *_precache.scr map script:
cache models/fx/nebelhandgranateexplosion.tik
^*XandiX*^ was hunted down by big_al_uk
Taking ammo pistol away from player
SV packet 83.80.231.23:7130 : getstatus
clientCommand: ™«((N·B·D))»™ WreckItRalph : 164 : dmmessage 0 *41
SV packet 83.80.231.23:7130 : getstatus
***TasherI*** is picking ™«((N·B·D))»™ WreckItRalph's shrapnel out of his teeth
Taking ammo smg away from player
SV packet 83.80.231.23:7130 : getstatus
SV packet 83.80.231.23:7130 : getstatus
SV packet 83.80.231.23:7130 : getstatus
SV packet 83.80.231.23:7130 : getstatus
clientCommand: ™«((N·B·D))»™ WreckItRalph : 165 : score
Taking ammo rifle away from player
SV packet 83.80.231.23:7130 : getstatus
SV packet 83.80.231.23:7130 : getstatus
clientCommand: ™«((N·B·D))»™ WreckItRalph : 166 : dmmessage 0 *11
SV packet 83.80.231.23:7130 : getstatus
SV packet 83.80.231.23:7130 : getstatus
Taking ammo grenade away from player
SV packet 83.80.231.23:7130 : getstatus
SV packet 83.80.231.23:7130 : getstatus
SV packet 83.80.231.23:7130 : getstatus
Taking ammo pistol away from player
clientCommand: H@M!D,pk : 333 : score
SV packet 156.210.174.19:12203 : getchallenge
SV packet 156.210.174.19:12203 : authorizeThis
SV packet 156.210.174.19:12203 : connect
SVC_DirectConnect ()
>>>\clientType\Breakthrough\challenge\472920789\qport\20778\protocol\17\dm_playergermanmodel\SC_AX_Ital_Inf\rate\30000\name\UA&UD 07\snaps\20\dm_playermodel\american_army<<<
version 17 connecting to 17
Client 130 connecting with 100 challenge ping
UA&UD 07 is preparing for deployment
Going from CS_FREE to CS_CONNECTED for UA&UD 07
UA&UD 07 : dropped gamestate, resending
SV_SendClientGameState() for UA&UD 07
Going from CS_CONNECTED to CS_PRIMED for UA&UD 07
SV packet 83.80.231.23:7130 : getstatus
™«((N·B·D))»™ WreckItRalph was hunted down by H@M!D,pk