is it possible to add a command to detect the player, vehicle etc. collision?

i mean for example:

Code:
self waittill collision
and there is another thing. we can spawn script_object, add setsize and we will have a solid box. but no way to add to it a mask. i mean playerclip, metal mask, and all of these. i know so that mohaa engine always searching for the collisions and doesn't like the things without mask (like vehicles and others).

i think we almost have everything what we need but maybe these things could be useful in some cases.