The =|UWS|= servers have been updated recently to RC3 (1.114). But in the past couple of days the main server has been crashing quite a lot.
The mods haven't changed and the rcon tool is exactly the same.
The logs of the crashes show this exactly at the end:
And there doesn't seem to be much of interest before that except for a stream of connection attempts:Hitch warning: 829 msec frame time
SV packet 64.34.199.61:-24054 : rcon
Rcon from 64.34.199.61:-24054:
clientkick
Crash Recover Attempt will take place!
The clientkick is done by a PHP based rcon tool but I don't think that has been an issue before.Sax : dropped gamestate, resending
SV_SendClientGameState() for Sax
Going from CS_CONNECTED to CS_PRIMED for Sax
The_d3nso : dropped gamestate, resending
SV_SendClientGameState() for The_d3nso
Going from CS_CONNECTED to CS_PRIMED for The_d3nso
arcangel(bol) : dropped gamestate, resending
SV_SendClientGameState() for arcangel(bol)
Going from CS_CONNECTED to CS_PRIMED for arcangel(bol)
bruno.toco : dropped gamestate, resending
SV_SendClientGameState() for bruno.toco
Going from CS_CONNECTED to CS_PRIMED for bruno.toco
BloodStain : dropped gamestate, resending
SV_SendClientGameState() for BloodStain
Going from CS_CONNECTED to CS_PRIMED for BloodStain
Could someone help me out? Perhaps shout at me for not using the ad commands to run the kick :P