I changed this in anti_camper.scr :
from :
Code:
if(local.found_map!=1)
{
setcvar "camper" "0"
}
level.informed=1 //camper mod is on to start with so level.informed is 1
local.master = spawn ScriptMaster
local.master aliascache bombtick1 sound/items/Item_Timer_01.wav soundparms 0.7 0.0 1.0 0.0 10000 10000 local loaded maps "m1l2a m2 m3 m4l3 m5 m6l1 m6l3d dm moh obj"
local.master aliascache final_countdown sound/items/final_countdown.wav soundparms 1.5 0.0 1.0 0.0 10000 2000 local loaded maps "dm moh obj "
local.master aliascache streamed_dfr_scripted_M3L1_016a sound/dialogue/m3l1/A/dfr_scripted_M3L1_016a.wav soundparms 1.5 0.0 1.0 0.0 200 1500 dialog streamed subtitle "You stay in one spot, you're a dead man!" maps "m dm obj"
to :
Code:
if(local.found_map!=1)
{
setcvar "camper" "0"
}
level.informed=1 //camper mod is on to start with so level.informed is 1
//local.master = spawn ScriptMaster
//local.master aliascache bombtick1 sound/items/Item_Timer_01.wav soundparms 0.7 0.0 1.0 0.0 10000 10000 local loaded maps "m1l2a m2 m3 m4l3 m5 m6l1 m6l3d dm moh obj"
//local.master aliascache final_countdown sound/items/final_countdown.wav soundparms 1.5 0.0 1.0 0.0 10000 2000 local loaded maps "dm moh obj "
//local.master aliascache streamed_dfr_scripted_M3L1_016a sound/dialogue/m3l1/A/dfr_scripted_M3L1_016a.wav soundparms 1.5 0.0 1.0 0.0 200 1500 dialog streamed subtitle "You stay in one spot, you're a dead man!" maps "m dm obj"
and :
Code:
local.timer--
if( local.timer==5)
{
self stoploopsound bombtick1
self loopsound final_countdown
to :
Code:
local.timer--
if( local.timer==5)
{
//self stoploopsound bombtick1
//self loopsound final_countdown
This right what i did ? seems the errors gone..