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lol wait till we fixed the mod.... not everythign can be fixed in 1 minute.
when i came here on xnull for the first time i tought they could fix everything in 1minute..... but now im a little bit more experienced i see what kind of work and time it takes, if people fix these things they take their own free time to help, so be a little bit patient
Im patient mate
ill fix it next year
There is other anti camper mod bleeding player or fire please ?
Yep there is
Here now stop bitching sick of reading about this and don't even say it don't work I know better
Code:main: local.player=self if(local.player.trigger!=1) { local.player.trigger=1 } else { end } local.still = spawn trigger_multiple "spawnflags" "128" local.still.origin = self.origin local.still setsize ( -10 -10 -10 ) ( 10 10 10 ) for(local.timer=0;local.timer<local.pladsen;local.timer++) { if!(self istouching local.still) { local.player.trigger=0 local.still delete end } wait 1 } if(self.dmteam=="spectator") { local.player.trigger=0 end } while(local.still istouching self) { self hurt local.hurt wait 1 } local.die = getcvar "camper_alwaysdie" local.die = int local.die if(local.die==1) { while(isalive self && self.dmteam!="spectator") { self hurt local.hurt wait 1 } self iprint "You just bled to death due to you camping" } local.still delete local.player.trigger=0 end
he forgot to put the variable for the damage is now fixed:
Code:main: local.hurt = 10 //damage to player local.player=self if(local.player.trigger!=1) { local.player.trigger=1 } else { end } local.still = spawn trigger_multiple "spawnflags" "128" local.still.origin = self.origin local.still setsize ( -10 -10 -10 ) ( 10 10 10 ) for(local.timer=0;local.timer<local.pladsen;local.timer++) { if!(self istouching local.still) { local.player.trigger=0 local.still delete end } wait 1 } if(self.dmteam=="spectator") { local.player.trigger=0 end } while(local.still istouching self) { self hurt local.hurt wait 1 } local.die = getcvar "camper_alwaysdie" local.die = int local.die if(local.die==1) { while(isalive self && self.dmteam!="spectator") { self hurt local.hurt wait 1 } self iprint "You just bled to death due to you camping" } local.still delete local.player.trigger=0 end