Hey , after updating binaries from 1.113 to 1.114 on RC3.5 , every end of round it crashes , Worked before update and now not
Part of log which is different then normal:
Code:Got signal 11 - Segmentation fault, faulty address is 0x270 Crash Recover Attempt will take place! Execution path: --> ./fgamededmohaa.so(_ZN5World21GetExistingTargetListERK3str+0xc) [0xf617d70c] --> ./fgamededmohaa.so(_ZN8ScriptVM7ExecuteEP14ScriptVariablei9const_str+0x28af) [0xf601e31f] --> ./fgamededmohaa.so(_ZN12ScriptThread13ScriptExecuteEP14ScriptVariableiRS0_+0xec) [0xf600f0bc] --> ./fgamededmohaa.so(_ZN8Listener21ExecuteThreadInternalEP13Event_GAMEDLLR14ScriptVariable+0x4a) [0xf60d281a] --> ./fgamededmohaa.so(_ZN8Listener12CreateThreadEP13Event_GAMEDLL+0x29) [0xf60d2659] --> ./fgamededmohaa.so(_ZN8ScriptVM7ExecuteEP14ScriptVariablei9const_str+0x7cd) [0xf601c23d] --> ./fgamededmohaa.so(_ZN12ScriptMaster14ExecuteRunningEv+0xd9) [0xf60017c9] --> ./fgamededmohaa.so(_ZN12ScriptThread21ScriptExecuteInternalEP14ScriptVariablei+0x10f) [0xf600f22f] --> ./fgamededmohaa.so(_ZN12ScriptThread7ExecuteEv+0x8f) [0xf600f31f] --> ./fgamededmohaa.so(_ZN12ScriptMaster13ExecuteThreadE3strS0_+0x9f) [0xf6000a5f] --> ./fgamededmohaa.so(_ZN5Level8PrecacheEv+0xdd) [0xf60cf3cd] --> ./fgamededmohaa.so(_Z10G_Precachev+0x15) [0xf60b1645] --> ./mohaa_lnxded [0x808b348] --> ./mohaa_lnxded [0x8084f7a] --> ./mohaa_lnxded [0x806507d] --> ./mohaa_lnxded [0x80647e0] --> ./mohaa_lnxded [0x8067451] --> ./mohaa_lnxded [0x809726e] --> /lib/libc.so.6(__libc_start_main+0xdc) [0x79fe9c] --> ./mohaa_lnxded(_Znwj+0x71) [0x8049c41] mlds.sh: Server Exited mlds.sh: To exit loop hit CTRL-C mlds.sh: Sleeping for 15 seconds mlds.sh: Loop Restarting now mlds.sh: To exit loop hit CTRL-C mlds.sh: Starting Server --- Common Initialization --- Medal of Honor Allied Assault 1.11 linux-i386 Jul 22 2004 Cvar_Set2: fs_outputpath /usr/local/games/moh/996519/173.199.80.177:12203 ----- FS_Startup -----
Full log
gsconsole.txt
Any ideas