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Thread: Dedicated Server Crash During Creating

  1. #1

    Default Dedicated Server Crash During Creating

    Because I Fed Up From Hackers So I Decided To Use Your Patch 1.12
    I Downloaded Release 3.5 & Replaced All Files But When I Go Inside As
    Always To Create Dedicated Server The Game Crashed?
    Hey Razor Bro I Saw You Before You Talk About Log I Dont Know Which Log You Mean Man?
    AnyWay I Tried Hard To Give You Full Info About This Error
    P.S:My Game Is Original & I Use Some Pk3 Mods & NO Cd Crack By Deviance.
    I Use Windows Xp Pro SP3 But The GUI Is Windows 7 (Customized).
    Keep Up Good Work Im Really Happy With This Patch And We Waiting The Final Version
    Good Luck
    This Patch Should Be Called Mohaa Resurrection
    Waiting Reply....

    Here Some Screen Shots To Make Things Clear Enough.

    1st-:


    2nd-:


    3rd i pressed click here-:


    4th Error Message Popup-:


    Here Is Windows Xp Log-:
    Code:
    <?xml version="1.0" encoding="UTF-16"?>
    <DATABASE>
    <EXE NAME="MOHAA.exe" FILTER="GRABMI_FILTER_PRIVACY">
        <MATCHING_FILE NAME="3dfxgl.dll" SIZE="141824" CHECKSUM="0x3D8366AB" BIN_FILE_VERSION="1.4.8.0" BIN_PRODUCT_VERSION="1.4.8.0" PRODUCT_VERSION="3Dfx MiniGL 1.48" FILE_DESCRIPTION="3Dfx Interactive, Inc. MiniGL DLL" COMPANY_NAME="3Dfx Interactive, Inc." PRODUCT_NAME="3Dfx MiniGL Driver" FILE_VERSION="1.48" ORIGINAL_FILENAME="opengl32.dll" INTERNAL_NAME="opengl32.dll" LEGAL_COPYRIGHT="Copyright © 3Dfx Interactive, Inc. 1998" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x10004" VERFILETYPE="0x3" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="1.4.8.0" UPTO_BIN_PRODUCT_VERSION="1.4.8.0" LINK_DATE="03/07/1999 00:21:46" UPTO_LINK_DATE="03/07/1999 00:21:46" VER_LANGUAGE="English (United States) [0x409]" />
        <MATCHING_FILE NAME="Configure.exe" SIZE="86016" CHECKSUM="0xC652662E" BIN_FILE_VERSION="1.0.0.1" BIN_PRODUCT_VERSION="1.0.0.1" PRODUCT_VERSION="1, 0, 0, 1" FILE_DESCRIPTION="Launch MFC Application" COMPANY_NAME="" PRODUCT_NAME="Launch Application" FILE_VERSION="1, 0, 0, 1" ORIGINAL_FILENAME="Launch.EXE" INTERNAL_NAME="Launch" LEGAL_COPYRIGHT="Copyright (C) 2001" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x1" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="1.0.0.1" UPTO_BIN_PRODUCT_VERSION="1.0.0.1" LINK_DATE="11/28/2001 20:40:12" UPTO_LINK_DATE="11/28/2001 20:40:12" VER_LANGUAGE="English (United States) [0x409]" />
        <MATCHING_FILE NAME="Copy of MOHAA_server.exe" SIZE="557113" CHECKSUM="0xBA23055" BIN_FILE_VERSION="1.2.1.280" BIN_PRODUCT_VERSION="1.2.1.280" PRODUCT_VERSION="1, 2, 1, 280" FILE_DESCRIPTION="Medal of Honor Allied Assault(tm)" COMPANY_NAME="Electronic Arts Inc." PRODUCT_NAME="Medal of Honor Allied Assault(tm) by Electronic Arts, Inc. and 2015" FILE_VERSION="1, 2, 1, 280" ORIGINAL_FILENAME="mohaa.exe" INTERNAL_NAME="MOHAA" LEGAL_COPYRIGHT="Copyright © 2002 Electronic Arts, Inc. and 2015 All Rights Reserved in the USA and Other Countries" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x1" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="1.2.1.280" UPTO_BIN_PRODUCT_VERSION="1.2.1.280" LINK_DATE="03/07/2002 22:59:36" UPTO_LINK_DATE="03/07/2002 22:59:36" VER_LANGUAGE="English (United States) [0x409]" />
        <MATCHING_FILE NAME="drvmgt.dll" SIZE="35840" CHECKSUM="0x683EF2FA" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="11/28/2001 16:11:28" UPTO_LINK_DATE="11/28/2001 16:11:28" />
        <MATCHING_FILE NAME="IFC22.dll" SIZE="192512" CHECKSUM="0xFF4F36C9" BIN_FILE_VERSION="2.2.7.0" BIN_PRODUCT_VERSION="2.2.7.0" PRODUCT_VERSION="2.2.7" FILE_DESCRIPTION="Immersion Foundation Classes" COMPANY_NAME="Immersion Corporation" PRODUCT_NAME="Immersion Foundation Classes" FILE_VERSION="2.2.7" ORIGINAL_FILENAME="IFC22.dll" INTERNAL_NAME="IFC22" LEGAL_COPYRIGHT="Copyright © Immersion Corporation 1999, 2000" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x1" VERFILETYPE="0x1" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="2.2.7.0" UPTO_BIN_PRODUCT_VERSION="2.2.7.0" LINK_DATE="03/09/2001 01:58:55" UPTO_LINK_DATE="03/09/2001 01:58:55" VER_LANGUAGE="English (United States) [0x409]" />
        <MATCHING_FILE NAME="ijl10.dll" SIZE="137728" CHECKSUM="0x354B8F7A" BIN_FILE_VERSION="1.0.4.9" BIN_PRODUCT_VERSION="1.0.4.9" PRODUCT_VERSION="1.0.5" FILE_DESCRIPTION="Intel® JPEG Library" COMPANY_NAME="Intel Corporation" PRODUCT_NAME="Intel® JPEG Library" FILE_VERSION="1.0.5" ORIGINAL_FILENAME="ijl10.dll" INTERNAL_NAME="Intel® JPEG Library" LEGAL_COPYRIGHT="Copyright © 1999" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="1.0.4.9" UPTO_BIN_PRODUCT_VERSION="1.0.4.9" LINK_DATE="02/09/1999 18:46:07" UPTO_LINK_DATE="02/09/1999 18:46:07" VER_LANGUAGE="English (United States) [0x409]" />
        <MATCHING_FILE NAME="MOHAA.exe" SIZE="1540096" CHECKSUM="0x4E94411D" BIN_FILE_VERSION="1.2.1.280" BIN_PRODUCT_VERSION="1.2.1.280" PRODUCT_VERSION="1, 2, 1, 280" FILE_DESCRIPTION="Medal of Honor Allied Assault(tm)" COMPANY_NAME="Electronic Arts Inc." PRODUCT_NAME="Medal of Honor Allied Assault(tm) by Electronic Arts, Inc. and 2015" FILE_VERSION="1, 2, 1, 280" ORIGINAL_FILENAME="mohaa.exe" INTERNAL_NAME="MOHAA" LEGAL_COPYRIGHT="Copyright © 2002 Electronic Arts, Inc. and 2015 All Rights Reserved in the USA and Other Countries" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x1" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="1.2.1.280" UPTO_BIN_PRODUCT_VERSION="1.2.1.280" LINK_DATE="03/07/2002 22:59:28" UPTO_LINK_DATE="03/07/2002 22:59:28" VER_LANGUAGE="English (United States) [0x409]" />
        <MATCHING_FILE NAME="MOHAA_server.exe" SIZE="557113" CHECKSUM="0xBA23055" BIN_FILE_VERSION="1.2.1.280" BIN_PRODUCT_VERSION="1.2.1.280" PRODUCT_VERSION="1, 2, 1, 280" FILE_DESCRIPTION="Medal of Honor Allied Assault(tm)" COMPANY_NAME="Electronic Arts Inc." PRODUCT_NAME="Medal of Honor Allied Assault(tm) by Electronic Arts, Inc. and 2015" FILE_VERSION="1, 2, 1, 280" ORIGINAL_FILENAME="mohaa.exe" INTERNAL_NAME="MOHAA" LEGAL_COPYRIGHT="Copyright © 2002 Electronic Arts, Inc. and 2015 All Rights Reserved in the USA and Other Countries" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x1" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="1.2.1.280" UPTO_BIN_PRODUCT_VERSION="1.2.1.280" LINK_DATE="03/07/2002 22:59:36" UPTO_LINK_DATE="03/07/2002 22:59:36" VER_LANGUAGE="English (United States) [0x409]" />
        <MATCHING_FILE NAME="system86.dll" SIZE="106549" CHECKSUM="0x8E37837A" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="01/21/2002 00:33:36" UPTO_LINK_DATE="01/21/2002 00:33:36" />
        <MATCHING_FILE NAME="voodoogl.dll" SIZE="930816" CHECKSUM="0x4D24B608" BIN_FILE_VERSION="1.0.0.389" BIN_PRODUCT_VERSION="1.0.0.389" PRODUCT_VERSION="1.0.0.0389 ICD Beta 1" FILE_DESCRIPTION="OpenGL 1.1 Standalone Client Driver" COMPANY_NAME="3Dfx Interactive, Inc." PRODUCT_NAME="OpenGL 1.1 Standalone Client Driver" FILE_VERSION="1.0.0.0389 ICD Beta 1" ORIGINAL_FILENAME="3dfxogl.dll" INTERNAL_NAME="OpenGL" LEGAL_COPYRIGHT="Copyright © 1998 3Dfx Interactive, Inc." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0xE5DED" LINKER_VERSION="0x10064" UPTO_BIN_FILE_VERSION="1.0.0.389" UPTO_BIN_PRODUCT_VERSION="1.0.0.389" LINK_DATE="02/23/1999 22:20:09" UPTO_LINK_DATE="02/23/1999 22:20:09" VER_LANGUAGE="English (United States) [0x409]" />
        <MATCHING_FILE NAME="eReg\go_EZ.exe" SIZE="69632" CHECKSUM="0x2C01F570" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="01/19/2001 22:26:12" UPTO_LINK_DATE="01/19/2001 22:26:12" />
        <MATCHING_FILE NAME="eReg\Medal of Honor Allied Assault_Code.exe" SIZE="229376" CHECKSUM="0xE8C79353" BIN_FILE_VERSION="3.0.0.0" BIN_PRODUCT_VERSION="3.0.0.0" PRODUCT_VERSION="3, 0, 0, 0" FILE_DESCRIPTION="CDCode MFC Application" COMPANY_NAME="" PRODUCT_NAME="CDCode Application" FILE_VERSION="3, 0, 0, 0" ORIGINAL_FILENAME="CDCode.EXE" INTERNAL_NAME="CDCode" LEGAL_COPYRIGHT="Copyright (C) 1999" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x1" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="3.0.0.0" UPTO_BIN_PRODUCT_VERSION="3.0.0.0" LINK_DATE="09/19/2001 22:34:30" UPTO_LINK_DATE="09/19/2001 22:34:30" VER_LANGUAGE="English (United States) [0x409]" />
        <MATCHING_FILE NAME="eReg\Medal of Honor Allied Assault_eReg.exe" SIZE="782336" CHECKSUM="0xB5D278B1" BIN_FILE_VERSION="3.0.0.0" BIN_PRODUCT_VERSION="3.0.0.0" PRODUCT_VERSION="3, 0, 0, 0" FILE_DESCRIPTION="EReg MFC Application" COMPANY_NAME="" PRODUCT_NAME="EReg Application" FILE_VERSION="3, 0, 0, 0" ORIGINAL_FILENAME="EReg.EXE" INTERNAL_NAME="EReg" LEGAL_COPYRIGHT="Copyright (C) 1999" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x1" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="3.0.0.0" UPTO_BIN_PRODUCT_VERSION="3.0.0.0" LINK_DATE="09/26/2001 19:16:30" UPTO_LINK_DATE="09/26/2001 19:16:30" VER_LANGUAGE="English (United States) [0x409]" />
        <MATCHING_FILE NAME="eReg\Medal of Honor Allied Assault_EZ.exe" SIZE="577536" CHECKSUM="0x42F9716E" BIN_FILE_VERSION="2.1.0.5" BIN_PRODUCT_VERSION="2.1.0.5" PRODUCT_VERSION="2, 1, 0, 5" FILE_DESCRIPTION="Easy MFC Application" COMPANY_NAME="Electronic Arts" PRODUCT_NAME="Electronic Arts System Information" FILE_VERSION="2, 1, 0, 5" ORIGINAL_FILENAME="Easy.EXE" INTERNAL_NAME="Easy" LEGAL_COPYRIGHT="Copyright (C) 2000" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x1" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="2.1.0.5" UPTO_BIN_PRODUCT_VERSION="2.1.0.5" LINK_DATE="08/17/2001 20:49:01" UPTO_LINK_DATE="08/17/2001 20:49:01" VER_LANGUAGE="English (United States) [0x409]" />
        <MATCHING_FILE NAME="eReg\Medal of Honor Allied Assault_uninst.exe" SIZE="86016" CHECKSUM="0x7DF31626" BIN_FILE_VERSION="2.0.0.2" BIN_PRODUCT_VERSION="2.0.0.2" PRODUCT_VERSION="2, 0, 0, 2" FILE_DESCRIPTION="Ereg registry key remover" COMPANY_NAME="EA" PRODUCT_NAME="EA unins_eReg" FILE_VERSION="2, 0, 0, 2" ORIGINAL_FILENAME="unins_eReg.exe" INTERNAL_NAME="unins_eReg" LEGAL_COPYRIGHT="Copyright © 2000" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x1" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="2.0.0.2" UPTO_BIN_PRODUCT_VERSION="2.0.0.2" LINK_DATE="01/19/2001 18:49:10" UPTO_LINK_DATE="01/19/2001 18:49:10" VER_LANGUAGE="English (United States) [0x409]" />
        <MATCHING_FILE NAME="main\cgamex86.dll" SIZE="634938" CHECKSUM="0xBA743AC0" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="03/07/2002 17:08:55" UPTO_LINK_DATE="03/07/2002 17:08:55" />
        <MATCHING_FILE NAME="main\Copy of gamex86.dll" SIZE="2232377" CHECKSUM="0xE52BAC17" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="03/06/2002 04:11:40" UPTO_LINK_DATE="03/06/2002 04:11:40" />
        <MATCHING_FILE NAME="main\ffx86.dll" SIZE="487497" CHECKSUM="0x5D6A753B" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="01/21/2002 00:38:37" UPTO_LINK_DATE="01/21/2002 00:38:37" />
        <MATCHING_FILE NAME="main\gamex86.dll" SIZE="270336" CHECKSUM="0x5F81EC61" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="05/11/2012 18:08:06" UPTO_LINK_DATE="05/11/2012 18:08:06" />
        <MATCHING_FILE NAME="main\gamex86mohaa.dll" SIZE="2232377" CHECKSUM="0xE52BAC17" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="03/06/2002 04:11:40" UPTO_LINK_DATE="03/06/2002 04:11:40" />
        <MATCHING_FILE NAME="snddrivers\Mss32.dll" SIZE="348160" CHECKSUM="0x89FF9EF9" BIN_FILE_VERSION="3.0.0.0" BIN_PRODUCT_VERSION="3.0.0.0" PRODUCT_VERSION="6.1c" FILE_DESCRIPTION="Miles Sound System" COMPANY_NAME="RAD Game Tools, Inc." PRODUCT_NAME="Miles Sound System" FILE_VERSION="6.1c" LEGAL_COPYRIGHT="Copyright (C) 1991-2001, RAD Game Tools, Inc." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x0" VERFILETYPE="0x1" MODULE_TYPE="WIN32" PE_CHECKSUM="0x5677A" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="3.0.0.0" UPTO_BIN_PRODUCT_VERSION="3.0.0.0" LINK_DATE="10/16/2001 22:55:51" UPTO_LINK_DATE="10/16/2001 22:55:51" />
    </EXE>
    <EXE NAME="kernel32.dll" FILTER="GRABMI_FILTER_THISFILEONLY">
        <MATCHING_FILE NAME="kernel32.dll" SIZE="989696" CHECKSUM="0x2D998938" BIN_FILE_VERSION="5.1.2600.5781" BIN_PRODUCT_VERSION="5.1.2600.5781" PRODUCT_VERSION="5.1.2600.5781" FILE_DESCRIPTION="Windows NT BASE API Client DLL" COMPANY_NAME="Microsoft Corporation" PRODUCT_NAME="Microsoft® Windows® Operating System" FILE_VERSION="5.1.2600.5781 (xpsp_sp3_gdr.090321-1317)" ORIGINAL_FILENAME="kernel32" INTERNAL_NAME="kernel32" LEGAL_COPYRIGHT="© Microsoft Corporation. All rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0xFE572" LINKER_VERSION="0x50001" UPTO_BIN_FILE_VERSION="5.1.2600.5781" UPTO_BIN_PRODUCT_VERSION="5.1.2600.5781" LINK_DATE="03/21/2009 14:06:58" UPTO_LINK_DATE="03/21/2009 14:06:58" VER_LANGUAGE="English (United States) [0x409]" />
    </EXE>
    </DATABASE>
    Last edited by just-user; August 20th, 2012 at 06:08 PM.

  2. #2

    Default

    Are you using mohaa.exe or mohaa_server.exe. You need to be using mohaa_server.exe.

  3. #3

    Default

    Quote Originally Posted by armageddon View Post
    Are you using mohaa.exe or mohaa_server.exe. You need to be using mohaa_server.exe.
    Mohaa.exe or mohaa_server.exe give me the same error
    Last edited by just-user; August 20th, 2012 at 06:13 PM.

  4. #4
    Administrator James's Avatar
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    Default

    Do you have a server.cfg file created so that you can actually launch and run a server?

    Here is a sample server.cfg you can use. Just customize to your satisfaction:
    http://www.x-null.net/wiki/index.php...mplate/Example

    Here is the installation guide for Windows:
    http://www.x-null.net/wiki/index.php...s_Installation

    Here are some files you may need:
    http://www.x-null.net/wiki/index.php...nts_and_Limits

    As far as logs are concerned, the example link I posted above has this in the sample cfg file:
    Code:
    //************** Logs ************************
    //seta fs_basepath .
    //seta fs_userpath /log
    //seta fs_outputpath /log
    //seta logfilename "qconsole.log" //deactivated
    //seta writeconfig "config.log" //deactivated
    seta logfile 3
    seta g_logSync "1"
    seta sv_chatter 1
    What this means is when you run the mohaa_server.exe file, it will create a qconsole.log file in your mohaa directory\main folder

    Please archive this file or just upload it on here for us to take a look at. This file will help us debug the issue to figure out what's causing it.

    I can't tell too much from the screenshots you posted above, but it looks like it may be crashing due to a driver related issue. Make sure you are using the lastest drivers for your video card.

  5. #5

    Default

    Quote Originally Posted by James View Post
    Do you have a server.cfg file created so that you can actually launch and run a server?

    Here is a sample server.cfg you can use. Just customize to your satisfaction:
    http://www.x-null.net/wiki/index.php...mplate/Example

    Here is the installation guide for Windows:
    http://www.x-null.net/wiki/index.php...s_Installation

    Here are some files you may need:
    http://www.x-null.net/wiki/index.php...nts_and_Limits

    As far as logs are concerned, the example link I posted above has this in the sample cfg file:
    Code:
    //************** Logs ************************
    //seta fs_basepath .
    //seta fs_userpath /log
    //seta fs_outputpath /log
    //seta logfilename "qconsole.log" //deactivated
    //seta writeconfig "config.log" //deactivated
    seta logfile 3
    seta g_logSync "1"
    seta sv_chatter 1
    What this means is when you run the mohaa_server.exe file, it will create a qconsole.cfg file in your mohaa directory\main folder

    Please archive this file or just upload it on here for us to take a look at. This file will help us debug the issue to figure out what's causing it.

    I can't tell too much from the screenshots you posted above, but it looks like it may be crashing due to a driver related issue. Make sure you are using the lastest drivers for your video card.
    I Just Replaced the Files Like Last Time And I Run My Server
    I Know This Sounds Crazy But Its Worked Normally Without Crashing
    But For Some Reason Some Guy With Ping 50 Tried To Join My Server But He Get "Time Out" Why That?
    Also I Go To Game Browser My Server Not Show Up Why?
    Really Weird Things Happen lol
    Waiting Reply .....

  6. #6

    Default

    post your server.cfg .

  7. #7
    Über Prodigy & Developer Razo[R]apiD's Avatar
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    Default

    You also may need compatible mohaa_server.exe, if it still crashes for you, check the link to installation guide that James posted and get the compatible binaries .zip package (at the bottom of the page)

    Patch works only with mohaa_server.exe

  8. #8
    Administrator James's Avatar
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    The guy can time out for several reasons. Based on what you posted above, it sounds like you're behind a firewall (since you can't see your own server in the game browser).

    You need to make sure you port forward ports 12203 through 12206 for TCP & UDP protocols.

    If you're not sure how to do this, I would consider reading a manual for the kind of router you use.
    Most routers can be accessed at
    http://192.168.1.1 or http://192.168.0.1

    Every router is configured a little differently, so you would really need to read the manual on how to forward ports, once you get on the screen it should be fairly straight forward.

    I hope this helps, but unfortunately you still haven't really posted anything that can help us troubleshoot why it's crashing. Post your server.cfg file as mentioned by armageddon and also post your qconsole log file.

  9. #9

    Default

    I Tell You Guys Game Is Not Crashing Any More After I Repatched It To V1.11
    Then i Used V1.12 Files
    Yes Im Behind Router ANd Firewall & My Ports Is Open But For Some Reason v1.11 Show Up My Server But In v1.12 my server
    not show up?

    Yes I Know the patch work with mohaa_server.exe only

    Code:
    //This Server settings For Mohaa
    
    set g_gametype "1"
    set sv_hostname "Just-Battle"
    set sv_maxclients "5"
    set timelimit "20"
    set g_inactivekick "0"
    set g_inactivespectate "0"
    set g_teamdamage "0"
    set sv_gamespy "1"
    set sv_maplist "dm/mohdm6"
    set rconpassword "xxxxxx"
    set sv_privateclients "1"
    set sv_privatepassword "xxxxxxxx"
    set sv_master1 "mohmaster.2015.com"
    set sv_runspeed "300"
    set dmflags "8"
    set sv_allowdownload "1"
    set sv_floodprotect "1"
    set g_allowvote "0"
    map "dm/mohdm6"
    This Script Works Great With V1.11
    When I Open The Server It show Up Instantly In Gamespy Browser
    Last edited by just-user; August 21st, 2012 at 09:11 AM.

  10. #10
    Über Prodigy & Developer Razo[R]apiD's Avatar
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    Default

    So it should also work with 1.12

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