i have 3 servers and they are daily crashed i dont know why but its not from the mod here is the log when the server crash and the server.cfg i posted in the mod theater but dax told me to post here and also the problem in the reborn
CONFIGS
seta sv_hostname "-=[SoX]=-v2 Sniper/Rifle Only"
sets Connection "Some really Phat Pipes"
net_noipx 1
//netport 12210
seta timelimit "15"
seta fraglimit "0"
//-----------------------------------------------------------------
// COURTESY OF SWS MERLIN...
// DONT TOUCH THIS SHIT.. OTHERWISE YOU WILL LAG YOUR CLIENTS!!
// Reborn Patch Settings
set sv_stufftextdetection 0
set sv_antiwh 0
set sv_kickping 0 // <YOU CAN ADJUST THIS ONLY!!
set sv_antistwh 0
set sv_recoilemulation 0
//----------------------------------------------------------------- //-----------------------------------------------------------------
// COURTESY OF SWS MERLIN...
// Frame Rates per Second
set sv_fps 25 // FPS on server, default is 20, this influences performance g2g using 25
//-----------------------------------------------------------------
// AntiFlooding Setttings
seta sv_floodProtect "1"
seta flood_waitdelay "15"
seta flood_persecond "4"
seta flood_msgs "4"
// Voting
seta g_allowVote "0"
// Game settings
set g_gametype "4"
set g_mef_settings "fraglimit: 3"
set g_extgametype ctf
set g_teamdamage "0"
set g_allowjointime "30"
seta sv_allowDownload "0" // You put this to 1, they can download your shit!
rconpassword "****************"
set sv_privateClients ""
set sv_privatepassword ""
set private password ""
seta sv_minping "0"
seta sv_maxping "0"
seta sv_gamespy "1"
seta sv_allowDownload "0"
seta sv_maxRate "12000"
seta sv_fps "15"
seta sv_maplist "obj/obj_team2"
map obj/obj_team2
LOG when the server crash !
erver Initialization ------
Server: obj/obj_team2
------ Unloading fgameded.so ------
------- Attempting to load ./fgameded.so -------
------------------ MoH:AA 1.12 Reborn Patch InitGame ------------------
Initializing CVARS. Done!
-> RC2.x version has auto-update system disabled. Check our website frequently for fixes and patches!
Initializing Chat Filter. Done!
Initializing Banned Names List. Done!
Initializing Banned IPs List. Done!
Initializing Allowed Votes List. Done!
Initializing Allowed Maps List. Done!
Initializing Admins List. Done!
LocalizationError fix Address: 0x080ADE9E
LocalizationError removal fix applied.
BulletAttack Address: 0xf4c94990
GetMuzzlePosition Address: 0xf4c85be0
GetEntityTag Address: 0xf4bc7990
Player::Respawn Address: 0xf4c13cb0
Player::Killed Address: 0xf4c13e60
Entity:amage Address: 0xf4bc4af0
BulletAttack: Hooked correctly.
Anti Wallhack/Visuals Protection applied
Black Window Patch Address: 0xf4c9515a
Shoot through Black Window/Furniture/Light Bulbs Hack Protection applied
RConFlood Patch Address: 0x808ce4f
RConFlood Crash Protection applied
InfoBoom Patch Address: 0x807930b & 0x8079296
InfoBoom Crash Protection applied
SV_UpdateUserinfo_f Address: 0x8087c00
UserInfo Buffer overflow protection applied (512 chars limit)
ScriptedEvents System Initialized
---------------- MoH:AA 1.12 Reborn Patch InitFinished ----------------
^~^~^ Box data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'
^~^~^ Morph targets data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'
^~^~^ Add the following line to the *_precache.scr map script:
cache models/static/static_radiostation3.tik
------ Server Initialization Complete ------ 1.65 seconds
Hitch warning: 1701 msec frame time
Client 0 connecting with 150 challenge ping
IP: 197.163.11.31:16838
Got signal 11 - Segmentation fault, faulty address is 0xffffffff
Crash Recover Attempt will take place!
Execution path:
--> ./fgameded.so(SV_FilterPacket3+0x16b) [0xf4eac7ee]
--> ./fgameded.so(G_ClientConnect+0x158) [0xf4eb413e]
--> ./mohaa_lnxded [0x808668d]
--> ./mohaa_lnxded [0x806676b]
--> ./mohaa_lnxded [0x8067425]
--> ./mohaa_lnxded [0x809726e]
--> /lib/libc.so.6(__libc_start_main+0xdc) [0x4c425f2c]
--> ./mohaa_lnxded(_Znwj+0x71) [0x8049c41]
Got signal 11 - Segmentation fault, faulty address is 0xffffffff
Crash Recover Attempt will take place!
Execution path:
--> /lib/libc.so.6 [0x4c43d07b]
--> /lib/libc.so.6(__strtol_internal+0x3f) [0x4c43cddf]
--> /lib/libc.so.6(atol+0x29) [0x4c43a459]
--> ./fgameded.so(SV_FilterPacket3+0x187) [0xf4eac80a]
--> ./fgameded.so(G_ClientConnect+0x158) [0xf4eb413e]
--> ./mohaa_lnxded [0x808668d]
--> ./mohaa_lnxded [0x806676b]
--> ./mohaa_lnxded [0x8067425]
--> ./mohaa_lnxded [0x809726e]
--> /lib/libc.so.6(__libc_start_main+0xdc) [0x4c425f2c]
--> ./mohaa_lnxded(_Znwj+0x71) [0x8049c41]
Got signal 11 - Segmentation fault, faulty address is 0xffffffff
Crash Recover Attempt will take place!
Execution path:
--> /lib/libc.so.6 [0x4c43d0cc]
--> /lib/libc.so.6(__strtol_internal+0x3f) [0x4c43cddf]
--> /lib/libc.so.6(atol+0x29) [0x4c43a459]
--> ./fgameded.so(SV_FilterPacket3+0x187) [0xf4eac80a]
--> ./fgameded.so(G_ClientConnect+0x158) [0xf4eb413e]
--> ./mohaa_lnxded [0x808668d]
--> ./mohaa_lnxded [0x806676b]
--> ./mohaa_lnxded [0x8067425]
--> ./mohaa_lnxded [0x809726e]
--> /lib/libc.so.6(__libc_start_main+0xdc) [0x4c425f2c]
--> ./mohaa_lnxded(_Znwj+0x71) [0x8049c41]
Got signal 11 - Segmentation fault, faulty address is 0xffffffa0
Crash Recover Attempt will take place!
Execution path:
--> /lib/libc.so.6 [0x4c43d0cd]
--> /lib/libc.so.6(__strtol_internal+0x3f) [0x4c43cddf]
--> /lib/libc.so.6(atol+0x29) [0x4c43a459]
--> ./fgameded.so(SV_FilterPacket3+0x187) [0xf4eac80a]
--> ./fgameded.so(G_ClientConnect+0x158) [0xf4eb413e]
--> ./mohaa_lnxded [0x808668d]
--> ./mohaa_lnxded [0x806676b]
--> ./mohaa_lnxded [0x8067425]
--> ./mohaa_lnxded [0x809726e]
--> /lib/libc.so.6(__libc_start_main+0xdc) [0x4c425f2c]
--> ./mohaa_lnxded(_Znwj+0x71) [0x8049c41]
Got signal 11 - Segmentation fault, faulty address is 0xffffffa0
Crash Recover Attempt will take place!
Execution path:
--> /lib/libc.so.6 [0x4c43d0d2]
--> /lib/libc.so.6(__strtol_internal+0x3f) [0x4c43cddf]
--> /lib/libc.so.6(atol+0x29) [0x4c43a459]
--> ./fgameded.so(SV_FilterPacket3+0x187) [0xf4eac80a]
--> ./fgameded.so(G_ClientConnect+0x158) [0xf4eb413e]
--> ./mohaa_lnxded [0x808668d]
--> ./mohaa_lnxded [0x806676b]
--> ./mohaa_lnxded [0x8067425]
--> ./mohaa_lnxded [0x809726e]
--> /lib/libc.so.6(__libc_start_main+0xdc) [0x4c425f2c]
--> ./mohaa_lnxded(_Znwj+0x71) [0x8049c41]
Got signal 11 - Segmentation fault, faulty address is 0xffffffa0
Crash Recover Attempt will take place!
Execution path:
--> /lib/libc.so.6 [0x4c43d0d3]
--> /lib/libc.so.6(__strtol_internal+0x3f) [0x4c43cddf]
--> /lib/libc.so.6(atol+0x29) [0x4c43a459]
--> ./fgameded.so(SV_FilterPacket3+0x187) [0xf4eac80a]
--> ./fgameded.so(G_ClientConnect+0x158) [0xf4eb413e]
--> ./mohaa_lnxded [0x808668d]
--> ./mohaa_lnxded [0x806676b]
--> ./mohaa_lnxded [0x8067425]
--> ./mohaa_lnxded [0x809726e]
--> /lib/libc.so.6(__libc_start_main+0xdc) [0x4c425f2c]
--> ./mohaa_lnxded(_Znwj+0x71) [0x8049c41]
Got signal 11 - Segmentation fault, faulty address is 0xcd9a039
Crash Recover Attempt will take place!
Execution path:
--> /lib/libc.so.6 [0x4c43d0d4]
--> /lib/libc.so.6(__strtol_internal+0x3f) [0x4c43cddf]
--> /lib/libc.so.6(atol+0x29) [0x4c43a459]
--> ./fgameded.so(SV_FilterPacket3+0x187) [0xf4eac80a]
--> ./fgameded.so(G_ClientConnect+0x158) [0xf4eb413e]
--> ./mohaa_lnxded [0x808668d]
--> ./mohaa_lnxded [0x806676b]
--> ./mohaa_lnxded [0x8067425]
--> ./mohaa_lnxded [0x809726e]
--> /lib/libc.so.6(__libc_start_main+0xdc) [0x4c425f2c]
--> ./mohaa_lnxded(_Znwj+0x71) [0x8049c41]
Got signal 11 - Segmentation fault, faulty address is 0xffffffff
Crash Recover Attempt will take place!
Execution path:
--> /lib/libc.so.6 [0x4c43d103]
--> /lib/libc.so.6(__strtol_internal+0x3f) [0x4c43cddf]
--> /lib/libc.so.6(atol+0x29) [0x4c43a459]
--> ./fgameded.so(SV_FilterPacket3+0x187) [0xf4eac80a]
--> ./fgameded.so(G_ClientConnect+0x158) [0xf4eb413e]
--> ./mohaa_lnxded [0x808668d]
--> ./mohaa_lnxded [0x806676b]
--> ./mohaa_lnxded [0x8067425]
--> ./mohaa_lnxded [0x809726e]
--> /lib/libc.so.6(__libc_start_main+0xdc) [0x4c425f2c]
--> ./mohaa_lnxded(_Znwj+0x71) [0x8049c41]
./mlds.sh: line 27: 16418 Segmentation fault ./mohaa_lnxded +set net_ip $GAME_IP +set sv_maxclients $SLOTS +set net_port $GAME_PORT +set fs_outputpath $GAME_HOME +exec server.cfg
mlds.sh: Server Exited
mlds.sh: To exit loop hit CTRL-C
mlds.sh: Sleeping for 15 seconds
mlds.sh: Loop Restarting now
mlds.sh: To exit loop hit CTRL-C
mlds.sh: Starting Server
--- Common Initialization ---
Medal of Honor Allied Assault 1.11 linux-i386 Jul 22 2004