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Thread: server log?

  1. #1

    Default server log?

    I got me a new server from a different company and transfered all my files..pk3's exctra over to it everything worked on other server.now heres the problem my server log stops logging....lol also has something about "Reborn EXCEPTION: G_Init - DetoursSetup! EXCEPTION CODE: -1073741819" don't understand why it work then but not now on this server.

    Cvar_Set2: g_logsync 0
    Cvar_Set2: g_gametype 1
    g_gametype will be changed upon restarting.
    Cvar_Set2: g_healthdrop 1
    Cvar_Set2: g_realismmode 0
    Cvar_Set2: sv_dmspeedmult 1.100000
    Cvar_Set2: sv_noforcemodels 1
    Cvar_Set2: sv_noforcemodelstime 2
    Cvar_Set2: g_teamdamage 0
    Cvar_Set2: g_healrate 10
    Cvar_Set2: sv_maxclients 16
    Cvar_Set2: timelimit 0
    Cvar_Set2: fraglimit 100
    Cvar_Set2: sv_team_spawn_interval 15
    Cvar_Set2: g_inactivespectate 60
    Cvar_Set2: g_inactivekick 900
    Cvar_Set2: sv_gamespy 1
    Cvar_Set2: sv_cheats 0
    Cvar_Set2: sv_allowDownload 0
    Cvar_Set2: g_syncronousclients 0
    Cvar_Set2: sv_pure 0
    Cvar_Set2: g_allowvote 0
    Cvar_Set2: sv_floodprotect 1
    Cvar_Set2: sv_flood_waitdelay 15
    Cvar_Set2: sv_flood_persecond 3
    Cvar_Set2: sv_flood_msgs 3
    Cvar_Set2: g_forceteamspectate 1
    Cvar_Set2: dmflags 0
    Cvar_Set2: g_forceready 0
    Cvar_Set2: g_forcespawn 0
    Cvar_Set2: sv_invulnerabletime 0
    Cvar_Set2: g_teamkillwarn 3
    Cvar_Set2: g_teamkillkick 5
    Cvar_Set2: g_teamswitchdelay 120
    Cvar_Set2: sv_gravity 800.000000
    Cvar_Set2: g_allowjointime 30
    Cvar_Set2: sv_privateclients 1
    Cvar_Set2: sv_privatepassword xxxx
    Cvar_Set2: sv_keywords snipers
    Cvar_Set2: sv_fps 15
    Cvar_Set2: snaps 20
    Cvar_Set2: net_ip 69.167.106.19
    Cvar_Set2: net_port 12203
    Cvar_Set2: net_noipx 1
    Cvar_Set2: sv_minping 0
    Cvar_Set2: sv_maxping 500
    Cvar_Set2: sv_maxrate 10000
    Cvar_Set2: g_gametype 1
    Cvar_Set2: sv_fps 20
    ------ Server Initialization ------
    Server: DM/mohdm6
    Warning: cvar "sv_maxclients" given initial values: "1" and "32"
    Cvar_Set2: sv_running 1
    LoadLibrary (main/gamex86.dll)


    ------------------ MoH:AA 1.12 Reborn Patch InitGame ------------------
    Warning: cvar "sv_zombietime" given initial values: "2" and "1"
    Warning: cvar "sv_timeout" given initial values: "120" and "10"
    Initializing CVARS. Done!
    --> Next update check will be performed after 11 hours (0 day/s)!
    Initializing Chat Filter. Done!
    Initializing Banned Names List. Done!
    Initializing Banned IPs List. Done!
    Initializing Allowed Votes List. Done!
    Initializing Allowed Maps List. Done!
    Initializing Admins List. Done!
    Initializing Protected Names List. Done!
    Reborn.map mapped into address space. Shared settings initialized!
    LocalizationError fix Address: 0x0043bb24
    LocalizationError removal fix applied.
    G_BulletAttack Address: 0x31176e10
    G_BulletAttack: Hooked correctly.
    SV_AddEntitiesVisibleFromPoint Address: 0x434520
    Anti Wallhack/Visuals Protection applied
    Black Window Patch Address: 0x31177640
    Shoot through Black Window/Furniture/Light Bulbs Hack Protection applied
    RConFlood Patch Address: 0x432fc1
    RConFlood Crash Protection applied
    InfoBoom Patch Address: 0x421ba3 & 0x421b4e
    InfoBoom Patch Address: 0x421ba3
    InfoBoom Crash Protection applied
    MoH:AA BOF (Buffer Overflow) Address: 0x0
    Reborn EXCEPTION: G_Init - DetoursSetup! EXCEPTION CODE: -1073741819
    ---------------- MoH:AA 1.12 Reborn Patch InitFinished ----------------


    ==== InitGame ====
    Warning: cvar "cheats" given initial values: "1" and "0"
    Cvar_Set2: deathmatch 1
    Cvar_Set2: g_gametypestring Free-For-All
    sizeof(Actor) == 2960
    Magic sizeof actor numer: 2896

    ------------------
    Event system initialized: 154 classes 1348 events 830368 total memory in response list

    ==== CleanupGame ====
    Cvar_Set2: session 1
    Cvar_Set2: g_scoreboardpicover
    Cvar_Set2: bosshealth 0
    CM_LoadMap( maps/DM/mohdm6.bsp, 0 )
    ^~^~^ Can't find textures/general_structure/jh_conc2.tga
    ^~^~^ Can't find textures/interior/hotelwthr_trim.tga
    ^~^~^ Can't find textures/general_industrial/deckgrate_set1b.tga
    ^~^~^ Can't find textures/interior/whitewoodbm.tga
    Cvar_Set2: sv_mapChecksum 1974169620
    Cvar_Set2: mapname DM/mohdm6
    Cvar_Set2: sv_serverid 1181152931
    Adding script: 'DM/mohdm6_precache.scr'
    TIKI_InitTiki: could not find surface 'panzerschreck2' in 'models/weapons/panzerschreck.tik' (check referenced skb/skd files).
    TIKI_InitTiki: could not find surface 'origin' in 'models/projectiles/steilhandgranate_primary.tik' (check referenced skb/skd files).
    TIKI_InitTiki: could not find surface 'tag_barrel' in 'models/projectiles/steilhandgranate_primary.tik' (check referenced skb/skd files).
    TIKI_InitTiki: could not find surface 'origin' in 'models/projectiles/steilhandgranate.tik' (check referenced skb/skd files).
    TIKI_InitTiki: could not find surface 'tag_barrel' in 'models/projectiles/steilhandgranate.tik' (check referenced skb/skd files).
    ^~^~^ Can't find models/player/allied_oss.tik
    Tiki:LoadFile Couldn't load models/player/allied_oss.tik
    ^~^~^ Can't find models/player/allied_oss_fps.tik
    Tiki:LoadFile Couldn't load models/player/allied_oss_fps.tik
    ^~^~^ Box data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'
    ^~^~^ Morph targets data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'
    ^~^~^ Can't find models/player/german_elite_gestapo.tik
    Tiki:LoadFile Couldn't load models/player/german_elite_gestapo.tik
    ^~^~^ Can't find models/player/german_elite_gestapo_fps.tik
    Tiki:LoadFile Couldn't load models/player/german_elite_gestapo_fps.tik
    Channel named Bip01 L Clavicle pos not added. (Bone will not work without it)
    Channel named Bip01 R Clavicle pos not added. (Bone will not work without it)
    ^~^~^ Can't find models/player/german_winter1.tik
    Tiki:LoadFile Couldn't load models/player/german_winter1.tik
    ^~^~^ Can't find models/player/german_winter1_fps.tik
    Tiki:LoadFile Couldn't load models/player/german_winter1_fps.tik
    ^~^~^ Can't find models/player/german_winter2.tik
    Tiki:LoadFile Couldn't load models/player/german_winter2.tik
    ^~^~^ Can't find models/player/german_winter2_fps.tik
    Tiki:LoadFile Couldn't load models/player/german_winter2_fps.tik
    -------------------- Spawning Entities -----------------------
    Cvar_Set2: skill 0
    soundtrack switched to .
    Cvar_Set2: sv_gravity 800
    Cvar_Set2: sv_cinematic 0
    -------------------- Actual Spawning Entities -----------------------
    -------------------- Actual Spawning Entities Done ------------------ 3 ms
    0 teams with 0 entities
    Adding script: 'DM/mohdm6.scr'
    Cvar_Set2: g_obj_alliedtext1 Stalingrad
    Cvar_Set2: g_obj_alliedtext2
    Cvar_Set2: g_obj_alliedtext3
    Cvar_Set2: g_obj_axistext1
    Cvar_Set2: g_obj_axistext2
    Cvar_Set2: g_obj_axistext3
    Cvar_Set2: g_scoreboardpic mohdm6
    ^~^~^ Can't find models/player/allied_oss.tik
    Tiki:LoadFile Couldn't load models/player/allied_oss.tik
    ^~^~^ Can't find models/player/allied_oss_fps.tik
    Tiki:LoadFile Couldn't load models/player/allied_oss_fps.tik
    ^~^~^ Can't find models/player/german_elite_gestapo.tik
    Tiki:LoadFile Couldn't load models/player/german_elite_gestapo.tik
    ^~^~^ Can't find models/player/german_elite_gestapo_fps.tik
    Tiki:LoadFile Couldn't load models/player/german_elite_gestapo_fps.tik
    ^~^~^ Can't find models/player/german_winter1.tik
    Tiki:LoadFile Couldn't load models/player/german_winter1.tik
    ^~^~^ Can't find models/player/german_winter1_fps.tik
    Tiki:LoadFile Couldn't load models/player/german_winter1_fps.tik
    ^~^~^ Can't find models/player/german_winter2.tik
    Tiki:LoadFile Couldn't load models/player/german_winter2.tik
    ^~^~^ Can't find models/player/german_winter2_fps.tik
    Tiki:LoadFile Couldn't load models/player/german_winter2_fps.tik
    AP Running weapons-limiter
    AP Running spawn-protection
    AP Running camper
    AP Running cvar-forcing
    AP Not Running team-balance
    AP Not Running music
    AP Not Running mines
    AP Running time-alive
    AP Running spec-eye
    AP Running message-center
    AP Not Running medics
    AP Not Running jetpacks
    AP Not Running countdown
    AP Not Running survivor
    Unknown parameter for streamed_dfr_scripted_m3l1_016a alias
    Unknown parameter for streamed_dfr_scripted_m3l1_016a alias
    Unknown parameter for streamed_dfr_scripted_m3l1_016a alias
    Unknown parameter for streamed_dfr_scripted_m3l1_016a alias
    Unknown parameter for streamed_dfr_scripted_m3l1_016a alias
    Unknown parameter for streamed_dfr_scripted_m3l1_016a alias
    Unknown parameter for streamed_dfr_scripted_m3l1_016a alias
    Unknown parameter for streamed_dfr_scripted_m3l1_016a alias
    class is not a valid channel on camper_bombtick alias.
    ERROR: Expecting streamed or loaded in ubersound and got 'ScriptThread' on alias camper_bombtick
    Unknown parameter for camper_bombtick alias
    class is not a valid channel on camper_final_countdown alias.
    ERROR: Expecting streamed or loaded in ubersound and got 'ScriptThread' on alias camper_final_countdown
    Unknown parameter for camper_final_countdown alias
    class is not a valid channel on rain_ext alias.
    ERROR: Expecting streamed or loaded in ubersound and got 'ScriptThread' on alias rain_ext
    Unknown parameter for rain_ext alias
    Cvar_Set2: admin_cmd
    Cvar_Set2: g_statefile global/nagle_aa
    Cvar_Set2: g_spectatefollow_forward 40
    Cvar_Set2: g_spectatefollow_pitch -2
    Cvar_Set2: g_spectatefollow_right 3
    Cvar_Set2: g_spectatefollow_up 2
    Cvar_Set2: AP_scripts 11110001110000
    Cvar_Set2: admin_cmd
    39 entities spawned
    115 simple entities spawned
    0 entities inhibited
    -------------------- Spawning Entities Done ------------------ 37 ms
    Cvar_Set2: sv_paks
    Cvar_Set2: sv_referencedPaks
    Cvar_Set2: sv_referencedPakNames


    -----------PARSING UBERSOUND (SERVER)------------
    Any SetCurrentTiki errors means that tiki wasn't prefetched and tiki-specific sounds for it won't work. To fix prefetch the tiki. Ignore if you don't use that tiki on this level.
    CG_Command_ProcessFile: ubersound/ubersound.scr
    DUPLICATE ALIASES: snd_landing_stone1 and snd_landing_stone1
    DUPLICATE ALIASES: alarm_switch and alarm_switch
    Parse/Load time: 0.028000 seconds.
    -------------UBERSOUND DONE (SERVER)---------------



    -----------PARSING UBERDIALOG (SERVER)------------
    Any SetCurrentTiki errors means that tiki wasn't prefetched and tiki-specific sounds for it won't work. To fix prefetch the tiki. Ignore if you don't use that tiki on this level.
    CG_Command_ProcessFile: ubersound/uberdialog.scr
    Parse/Load time: 0.137000 seconds.
    -------------UBERDIALOG DONE (SERVER)---------------

    ------ Server Initialization Complete ------ 1.03 seconds
    soundtrack switched to music/mohdm6.mus.
    playing music/mohdm6.mus
    music set to normal with fallback normal
    Loading Ambient.scr
    Cvar_Set2: sv_maplist DM/mohdm6
    Cvar_Set2: sv_netoptimize 0
    Hitch warning: 1044 msec frame time
    SV packet 110.39.175.117:-12578 : getstatus
    SV packet 181.1.158.44:-1575 : getstatus
    SV packet 201.221.3.171:1299 : getstatus
    SV packet 89.174.213.99:3580 : getstatus
    SV packet 69.167.106.19:2661 : getstatus
    SV packet 89.174.213.99:3665 : getstatus
    SV packet 208.88.178.59:25888 : getstatus
    SV packet 71.51.78.16:12932 : getstatus

    I have the log files set in cfg like this

    // You can play with some of these settings if you dare, but if you have a dedicated server running and
    // see only the console, you can pass in game chat to the console. Prepare for alot of data!
    // Remove hash marks if you dare
    seta developer 2
    seta chat 1
    seta sv_chatter 1

    // you can also send the chatter to a log if you wish... again... a flood of data. The log file below
    // is set to append already, set the g_logsync to 1 when adding the chat

    // set log files
    seta g_log "myserverlog.log"
    seta logfile 3 // console log 0=no 1=buffered 2=continuous 3=append to existing
    seta g_logsync 0
    Last edited by easymeat; July 5th, 2012 at 09:35 AM.

  2. #2
    Über Prodigy & Developer Razo[R]apiD's Avatar
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    Hi, replace mohaa_server.exe and gamex86mohaa.dll with the ones from patch zip package.

  3. #3

    Default

    well I can't replace the mohaa_server.exec. won't let me....lol. Maybe the server company will do it for me I'll check with them.Just can't figure out why I didn't have to do that on other server.

  4. #4
    Über Prodigy & Developer Razo[R]apiD's Avatar
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    Default

    They probably used different files. Ask them, also replace gamex86mohaa.dll

  5. #5

    Default

    well for now I just stuck the 2.5 patch on server. I still get the Reborn EXCEPTION: G_Init - DetoursSetup! EXCEPTION CODE: -1073741819 thing but the logfile works like it should. this I can replace gamex86mohaa.dll...just not the mohaa_server.exe.I'll put in a support ticket and see if they will download and install the newer patch.They have a patch install for that floodfix Stops get status attacks thing it install at the click of a button so I did that....don't understand what tyhe heck it is but figured all patches help.

  6. #6
    Über Prodigy & Developer Razo[R]apiD's Avatar
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    This EXCEPTION means that your patch may crash the server and probably will crash it in certain situations.

  7. #7

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    ok I put in a support ticket see if they will install it for me. Gave them this web site address and link to patch.Maybe they will do it. Told them this was the best damn mohaa patch out at this time.... I'd hate like hell to go back to foreskin. or GOD forbid CI.Only thing I really run is the bad commands thing and the banning stuff.I just say ""when in doubt kick em out" they come back raiseing hell I ban them.
    while I got you hhear whats in mean when it says "bad rcon from xxxx" are they trying to do some silly crap?

  8. #8

    Default

    Admin Pro will do that. I think they do that to verify admins. does is say imadmin or something like that? If so, it's Admin Pro.


    Also, you might not like CI or Foresight, but the people who made those put a lot of time into it and it was definitely better than nothing when they came out. Just my 2 cents
    Last edited by armageddon; July 5th, 2012 at 04:00 PM.

  9. #9

    Default

    yes I do belive it did say that(imadmin)

    Well thats true about foresight and ci I've used both....but when my van reached 516,000 miles I got a new 1...lol. I didn't mean to take anything away from the guys that worked on them.
    My biggest problem with both is they aren't supported any more. Last time I did use foresight that up date thing would hang the program up. With this reborn again stuff I don't need to run another program it's all server side.My internet connection is only 3.5mbs thru the phone company so the less I have to run the better I like it.

    I can't even get foresight to work on this 64bit windows 7 crap. And ci just lags me too much.I miss my old computer I fried it and my wife had a new 1 built for me. It's fast a hell and I can now play the new games but man windows 7 sucks.

  10. #10
    Administrator JoTo's Avatar
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    Im surprised, Win7 is the best OS I ever had, Im super happy with it, not a single blue screen or crash, everything works smooth, its user friendly (granted sometimes have to search where what is - google is my friend) and it has nice looks which I also can customize. All in all super stuff.
    Gamers Network - www.scapp.net

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